UE4-Pistol-Starter
By MoCap Online
$ 4.9920+ Pistol Animations For Unreal Engine
INCLUDES: Idles, Stand, Crouch, Walk, Jog, Aiming, Turns, Split Jump.
A small set of MCO Pistol Animations. Standing, walking, and jogging forward while aiming. Crouch, crouchwalk, and aiming while crouched. Also includes firing, aiming turns, and jumps.
16 Animations - 4 AIM OFFSETS, 1 SPLIT JUMPS - INCLUDING ALL AS IN-PLACE (IPC) - 29 Total Animation Files
3D Character Animations for Game Development in UE4 / Unreal Engine
*Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
Technical Info
ID: UE4-Pistol-StarterFormat: UE4
Anim Count: 16
Total Files: 29
In-Place Animations: ALL INCLUDED AS IN-PLACE (IPC)
Latest Update: V-2.7A2
- New Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
- Lowered Crouch Turns
- Stabilized Aim Turns
- Added more Relaxed Walks, Jogs, CrouchWalks,
- Various Minor Fixes.
- All with Root Motion and In-Place IPC curves. (In Place Custom)
- Pistol Starter 2.7A matches the animation set of Rifle Starter 2.7A.
- Transitions swaps between Pistol and Rifle as well as holstering the Rifle to transition to the Mobility with no weapon.
- Back Rifle Socket and Hip Rifle Socket with Matching Animations
- M4_Rifle_01 - A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it correctly to the "RightHandMiddle1" bone in the right hand will place and animate it correctly.
- Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
- FBX source files are also included as single Take animations on the UE4 template skeleton, ready for direct import on any other character using the UE4 template skeleton, or for skeleton-to-skeleton retargeting in UE4 to any other Humanoid character. They are in “Project\Source\” along with other files and documents. (not visible in the editor).
- Transfer to UE5.xx Manny is Painless, Quick and Easy, takes about 2 minutes with our modified IK-Retargeters.
- View Quick Tutorial: Video - https://youtu.be/UFa4yyDlrk4
- DOWNLOAD THE "UE4 to UE5 Retargeting Project" ZIP HERE: https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing
- The stock unmodified IK-Retargeters included with UE5... are not good as is.
- Animations are delivered on the UE4 Skeleton in an Unreal Project file, along with source .fbx files.
- Animations also available on the Unreal Marketplace.
- All idles and transitions have been carefully pose-matched for seamless motion trees.
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
- Provided Motus Man character is copyright © Motus Digital, LLC
3D Viewer
PISTOL Starter - 3D Viewer - Animation Player
Click Play Button to Start - Please allow time to load...
Media
PISTOL MoCap - Overview Video
Animation List
UNREAL PISTOL STARTER - Animation List
STAND
W1_Stand_Aim_Idle
W1_Stand_Relaxed_Idle
TURN LOOPS
W1_Stand_Aim_Turn_In_Place_L_Loop
W1_Stand_Aim_Turn_In_Place_R_Loop
AIM OFFSETS
W1_Stand_Aim_Point_D90
W1_Stand_Aim_Point_U90
W1_Crouch_Aim_Point_D90
W1_Crouch_Aim_Point_U90
FIRE
W1_Stand_Fire_Single
W1_Crouch_Fire_Single
WALK
W1_Walk_Aim_F_Loop
CROUCH
W1_CrouchWalk_Aim_F_Loop
W1_Crouch_Idle
W1_Crouch_Aim_Idle
JOG
W1_Jog_Aim_F_Loop
SPLIT JUMPS
W1_Stand_Aim_Jump_Start_IPC
W1_Stand_Aim_Jump_Air_IPC
W1_Stand_Aim_Jump_End_IPC
W1_Walk_Aim_F_Jump_RU_End_IPC
W1_Jog_Aim_F_Jump_RU_End_IPC
*View in Google Sheets
**Download PDF
***Download XLSX
MOCAP ONLINE / MOTUS DIGITAL
http://www.MoCapOnline.com
MoCap@MotusDigital.com