[CRY] Zombie Basic

By MoCap Online

$ 44.99

69 CRYENGINE Zombie MoCap Animations - A Solid Set of Animations to Bring Your Undead Character to Life.

Updated: Rev. 2.5
Major update!

INCLUDES: Hyper Attacks, Hyper Running/Chasing, On Fire Deaths, Walks, Crawls, Idles, Reaches, Turns, Shambles, and more.
 

 

Create and control your own Zombie Horde with this set of flesh-hungry Undead animations. 

We obtained and motion captured actual REAL Zombies in our studio! (No we didn't) Bring your undead game or CG project to life.

Technical Info

  • Our MotusMan is already featured in the CryEngine!
  • All animations are native I_CAF files and on the default MotusMan Character.
  • The MotusMan Character is included in the First and Third Person Templates in CryEngine 5.

  • Rev. 2.5 Update:
  • Major update highlights:
    • Many animations added.
    • Hyper Attacks.
    • Hyper Chases/Running with transitions.
    • New Idles and variations.
    • On-Fire animations and Deaths.
    • Knock Backs, Hits.
    • Standing and Crawling hits and transitions
  • Variations of attacks with loops.
  • Variations of reaching, walking, crawling and chasing. 
  • Long and short looped versions, as well as long continuous motions.
  • Most locomotions have two versions, In-Place and with traveling root motion.
  • True linear translation speed for each In-Place motion is provided in cm/sec for your reference and convenience. Using this speed will result in zero foot sliding.
  • Standing turns in place.
  • Deaths from 4 directions.
  • All idles and transitions have been carefully pose-matched, for seamless motion trees. They could be truncated, re-timed or otherwise altered for any over-the-top or stylistic personal preference. 

 

Zombie Basic - Animation List (Download)

Animation List

 

Zombie Basic - Animation List (Download)

ATTACKS
Zombie_Stand_To_Atk_1
Zombie_Atk_Loop_1
Zombie_Stand_To_Atk_2
Zombie_Atk_Loop_2
Zombie_Stand_To_Atk_4
Zombie_Atk_Loop_4
Zombie_HyperAttack_1
Zombie_HyperAttack_3

DEATHS
Zombie_Death_Back_Mid_1
Zombie_Death_Forward_1
Zombie_Death_Left_1
Zombie_Death_Right_1
Zombie_OnFire_1
Zombie_OnFire_2A

CRAWLS
Zombie_Crawl_1
Zombie_Crawl_1_Loop
Zombie_Crawl_2
Zombie_Crawl_2_Loop
Zombie_Stand to_Crawl_1
Zombie_Crawl_1_to_Stand
Zombie_Stand to_Crawl_2
Zombie_Crawl_2_to_Stand

CHASES
Zombie_Stand_To_Chase_1
Zombie_Stand_To_Chase_1_Full
Zombie_Chase_1_Loop
Zombie_Chase_1_Loop_IP
Zombie_Chase_1_KnockBack_Chase
Zombie_Chase_1_Full_Loop
Zombie_Chase_1_Full_Loop_IP
Zombie_Stand_To_Chase_4_Full
Zombie_Chase_4_Full_Loop
Zombie_Chase_4_Full_Loop_IP
Zombie_Chase_4_KnockBack_Chase
Zombie_Stand_To_HyperChase_1
Zombie_HyperChase_1
Zombie_HyperChase_1_IP
Zombie_Stand_To_HyperChase_2
Zombie_HyperChase_2
Zombie_HyperChase_2_IP

WALKS
Zombie_Stand_Walk_F_1
Zombie_Walk_F_1_Loop
Zombie_Walk_F_1_Loop_IP
Zombie_Walk_F_1_Full_Loop
Zombie_Walk_F_1_Full_Loop_IP
Zombie_Walk_F_3_Loop
Zombie_Walk_F_3_Loop_IP
Zombie_Walk_F_3_Full_Loop
Zombie_Walk_F_3_Full_Loop_IP
Zombie_Stand_Walk_F_5
Zombie_Walk_F_5_Loop
Zombie_Walk_F_5_Loop_IP
Zombie_Walk_F_5_Full_Loop
Zombie_Walk_F_5_Full_Loop_IP

STANDS, REACHES, TURNS, SHAMBLES
MOB_Stand_to_Zombie_Idle_1-v2
Zombie_Idle_1-v2_to_MOB_Stand
Zombie_Idle_1-v2_Full
Zombie_Idle_1-v2
Zombie_Idle_2
Zombie_Idle_4
Zombie_Turn_L_180_1
Zombie_Turn_L_90_1
Zombie_Turn_R_180_1
Zombie_Turn_R_90_1
Zombie_Reach_1
Zombie_Reach_2
Zombie_Reach_Full_1
Zombie_Reach_Full_2
Zombie_Shamble_1
Zombie_Shamble_Long_1

Also available on the CryEngine Marketplace

 

MOCAP ONLINE / MOTUS DIGITAL 
http://www.MoCapOnline.com 
MoCap@MotusDigital.com