[FBX] Zombie Pro

By Motus Digital

$ 99.99

265+ ZOMBIE ANIMATIONS IN .FBX FORMAT

INCLUDES ALL: Biting & Arm Attacks, Hyper Attacks, Chases, Hyper Chases, Idles, Knock Backs, Deaths, Crawls, Walks, Stands, Reaches, Shambles, Turns, Turning Loops, Split-Jumps, & Zombie on Fire

The complete set of MCO Zombie Animations. Dozens of attacks, hyper-attacks, chases, hyper-chases and zombie deaths, in all directions and on-fire. A robust collection of crawling, standing, shambling, reaching, walking, split-jumps, and transitions. A great set of zombie animations for your game or 3d project.

Motion Capture 3D Character Animation provided in .FBX file format.

*.FBX character animations are compatable with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.

253 Animations, 12 Split Jumps - 518 Total Files

3D Viewer

Please take advantage of the Sketchfab Player to View All or Loop One animation!

Technical Details
  • Major Rev. 2.7 Update
  • All Animations Root Motion and In-Place
  • Many New Animations
  • New Short Loops, Attacks, and Deaths - Many shorter truncated and looped variations, along with the original long performances.
  • New Attack Idles - New aggressive idles, with poses matching hyper-attacks.
  • New Turns and Looping Turns - Many new cleaner turns and loops, and quick 90 and 180 turning loops.
  • Hyper Chase Leaning CIR Turns - Realistic leaning into turns.
  • New Aggressive Hyper Chases - New FAST aggressive, scary running animations. You will need to fight, no outrunning these monsters.
  • New Split Jumps and Landings - Hyper Chase split jumps, with landings for all Hyper Attack idles. (see List and Sketchfab)
  • New Stabilized Root Motion with Single Axis and Single Speed, for
  • easier In-Place implementation and results - Erratic reference Root movement has been edited and removed for smooth motion in a single direction and single speed. Better results for Multiplayer use.
  • Detailed Animation List w/Documented Speed Cm/Sec
  • All animations are .fbx format, standard fbx bone names.

    Animation List 

    Zombie Pro - Animation List (Download)

    BITING AND ARM ATTACKS 
    Zombie_Stand_To_Atk_1 
    Zombie_Atk_Loop_1 
    Zombie_Atk_End_1 
    Zombie_Atk_KnockBack_1 
    Zombie_Stand_To_Atk_2 
    Zombie_Atk_Loop_2 
    Zombie_Atk_End_2 
    Zombie_Atk_KnockBack_2 
    Zombie_Stand_To_Atk_3 
    Zombie_Atk_Loop_3 
    Zombie_Atk_End_3 
    Zombie_Atk_KnockBack_3 
    Zombie_Stand_To_Atk_4 
    Zombie_Atk_Loop_4 
    Zombie_Atk_End_4 
    Zombie_Atk_KnockBack_4 
    Zombie_Stand_To_Atk_5 
    Zombie_Atk_Loop_5 
    Zombie_Atk_End_5 
    Zombie_Atk_KnockBack_5 
    Zombie_Atk_Arm_1_L_Loop 
    Zombie_Atk_Arm_1_L_SHORT_Loop 
    Zombie_Atk_Arm_1_R_SHORT_Loop 
    Zombie_Atk_Arm_2_R_Loop 
    Zombie_Atk_Arm_2_L_SHORT_Loop 
    Zombie_Atk_Arm_2_R_SHORT_Loop 
    Zombie_Atk_Arms_3_Loop 
    Zombie_Atk_Arms_3_SHORT_Loop 
    Zombie_Atk_Arms_3A_SHORT_Loop 
    Zombie_Atk_Arms_4_Loop 
    Zombie_Atk_Arms_4_SHORT_Loop 
    Zombie_Atk_Arms_4A_SHORT_Loop 

    HYPER ATTACKS WITH IDLES 
    Zombie_HyperAttack_1_Loop 
    Zombie_HyperAttack_2_Loop 
    Zombie_HyperAttack_3_Loop 
    Zombie_HyperAttack_4_Loop 
    Zombie_HyperAttack_1_SHORT_Idle_Loop 
    Zombie_HyperAttack_1_SHORT_Loop 
    Zombie_HyperAttack_2_SHORT_Idle_Loop 
    Zombie_HyperAttack_2_SHORT_Loop 
    Zombie_HyperAttack_3_SHORT_Idle_Loop 
    Zombie_HyperAttack_3_SHORT_Loop 
    Zombie_HyperAttack_4_SHORT_Idle_Loop 
    Zombie_HyperAttack_4_SHORT_Loop 

    DEATHS 
    Zombie_Death_Back_Mid_1 
    Zombie_Death_Back_Mid_2 
    Zombie_Death_Back_Mid_3 
    Zombie_Death_Forward_1 
    Zombie_Death_Forward_2 
    Zombie_Death_Left_1 
    Zombie_Death_Left_2 
    Zombie_Death_Left_3 
    Zombie_Death_Right_1 
    Zombie_Death_Right_2 
    Zombie_Death_Right_3 
    Zombie_Death_Hit_Back_1 
    Zombie_Death_Hit_Back_1_Start 
    Zombie_Death_Hit_Back_1_End 
    Zombie_Death_Hit_Forward_1 
    Zombie_Death_Hit_Forward_1_Start 
    Zombie_Death_Hit_Forward_1_End 
    Zombie_Death_Hit_Left_1 
    Zombie_Death_Hit_Left_1_Start 
    Zombie_Death_Hit_Left_1_End 
    Zombie_Death_Hit_Right_1 
    Zombie_Death_Hit_Right_1_Start 
    Zombie_Death_Hit_Right_1_End 
    Zombie_OnFire_1 
    Zombie_OnFire_1_SHORT 
    Zombie_OnFire_1_SHORT_Start 
    Zombie_OnFire_1_SHORT_End 
    Zombie_OnFire_2A 
    Zombie_OnFire_2A_SHORT 
    Zombie_OnFire_2A_SHORT_Start 
    Zombie_OnFire_2A_SHORT_End 
    Zombie_OnFire_2B 
    Zombie_OnFire_3A 
    Zombie_OnFire_3B 
    Zombie_OnFire_3B_SHORT 
    Zombie_OnFire_3B_SHORT_Start 
    Zombie_OnFire_3B_SHORT_End 
    Zombie_OnFire_3C 
    Zombie_OnFire_4A 
    Zombie_OnFire_4B 
    Zombie_OnFire_4B_SHORT 
    Zombie_OnFire_4B_SHORT_Start 
    Zombie_OnFire_4B_SHORT_End 

    CRAWLS 
    Zombie_Stand to_Crawl_1 
    Zombie_Stand_Hit_to_Crawl_1 
    Zombie_Crawl_1 
    Zombie_Crawl_1_Loop 
    Zombie_Crawl_1_to_Stand 
    Zombie_Stand to_Crawl_2 
    Zombie_Stand_Hit_to_Crawl_2 
    Zombie_Crawl_2 
    Zombie_Crawl_2_Loop 
    Zombie_Crawl_2_to_Stand 

    CHASES, WALKS, HYPER CHASES 
    Zombie_Stand_To_Chase_1 
    Zombie_Chase_1_Loop 
    Zombie_Stand_To_Chase_1_Full 
    Zombie_Chase_1_Full_Loop 
    Zombie_Chase_1_KnockBack_Chase 
    Zombie_Stand_To_Chase_2 
    Zombie_Chase_2_Loop 
    Zombie_Stand_To_Chase_2_Full 
    Zombie_Chase_2_Full_Loop 
    Zombie_Chase_2_KnockBack_Chase 
    Zombie_Stand_To_Chase_3 
    Zombie_Chase_3_Loop 
    Zombie_Stand_To_Chase_3_Full 
    Zombie_Chase_3_Full_Loop 
    Zombie_Chase_3_KnockBack_Chase 
    Zombie_Stand_To_Chase_4_Full 
    Zombie_Chase_4_Full_Loop 
    Zombie_Chase_4_KnockBack_Chase 
    Zombie_Stand_To_Chase_5 
    Zombie_Chase_5_Loop 
    Zombie_Stand_To_Chase_5_Full 
    Zombie_Chase_5_Full_Loop 
    Zombie_Chase_5_KnockBack_Chase 
    Zombie_Stand_To_HyperChase_1 
    Zombie_HyperChase_1_Loop 
    Zombie_HyperChase_1_SHORT_Loop 
    Zombie_HyperChase_1_SHORT_CIR_L_Loop 
    Zombie_HyperChase_1_SHORT_CIR_R_Loop 
    Zombie_Stand_To_HyperChase_2 
    Zombie_HyperChase_2_Loop 
    Zombie_HyperChase_2_SHORT_Loop 
    Zombie_HyperChase_2_SHORT_CIR_L_Loop 
    Zombie_HyperChase_2_SHORT_CIR_R_Loop 
    Zombie_Stand_To_HyperChase_3 
    Zombie_HyperChase_3_Loop 
    Zombie_HyperChase_3_SHORT_Loop 
    Zombie_HyperChase_3_SHORT_CIR_L_Loop 
    Zombie_HyperChase_3_SHORT_CIR_R_Loop 
    Zombie_Stand_To_HyperChase_4 
    Zombie_HyperChase_4_Loop 
    Zombie_HyperChase_4_SHORT_Loop 
    Zombie_HyperChase_4_SHORT_CIR_L_Loop 
    Zombie_HyperChase_4_SHORT_CIR_R_Loop 
    Zombie_Stand_To_HyperChase_5 
    Zombie_HyperChase_5_Loop 
    Zombie_HyperChase_5_SHORT_Loop 
    Zombie_HyperChase_5_SHORT_CIR_L_Loop 
    Zombie_HyperChase_5_SHORT_CIR_R_Loop 

    Zombie_Stand_Walk_F_1 
    Zombie_Walk_F_1_Loop 
    Zombie_Walk_F_1_Full_Loop 
    Zombie_Walk_F_1_KnockBack_Walk 
    Zombie_Stand_Walk_F_2 
    Zombie_Walk_F_2_Loop 
    Zombie_Stand_Walk_F_2_Full 
    Zombie_Walk_F_2_Full_Loop 
    Zombie_Walk_F_2_KnockBack_Walk 
    Zombie_Stand_Walk_F_3 
    Zombie_Walk_F_3_Loop 
    Zombie_Stand_Walk_F_3_Full 
    Zombie_Walk_F_3_Full_Loop 
    Zombie_Walk_F_3_KnockBack_Walk 
    Zombie_Stand_Walk_F_4 
    Zombie_Walk_F_4_Loop 
    Zombie_Stand_Walk_F_4_Full 
    Zombie_Walk_F_4_Full_Loop 
    Zombie_Walk_F_4_KnockBack_Walk 
    Zombie_Stand_Walk_F_5 
    Zombie_Walk_F_5_Loop 
    Zombie_Walk_F_5_Full_Loop 
    Zombie_Walk_F_5_KnockBack_Walk 
    Zombie_Stand_Walk_F_6 
    Zombie_Walk_F_6_Loop 
    Zombie_Walk_F_6_Full_Loop 
    Zombie_Walk_F_6_KnockBack_Walk 

    STANDS, REACHES, TURNS, SHAMBLES (Also See HYPER ATTACK IDLES) 
    MOB_Stand_to_Zombie_Idle_1_v2 
    Zombie_Idle_1_v2_to_MOB_Stand 
    Zombie_Idle_1_v2_Full 
    Zombie_Idle_1_v2 
    Zombie_Idle_2 
    Zombie_Idle_3 
    Zombie_Idle_4 
    Zombie_Reach_1_Loop 
    Zombie_Reach_2_Loop 
    Zombie_Reach_Full_1 
    Zombie_Reach_Full_2 
    Zombie_Shamble_1 
    Zombie_Shamble_2 
    Zombie_Shamble_Long_1 
    Zombie_Shamble_Long_2 

    TURNS 
    Zombie_Turn_L_180_1 
    Zombie_Turn_L_180_2 
    Zombie_Turn_L_180_3 
    Zombie_Turn_L_180_4 
    Zombie_Turn_L_90_1 
    Zombie_Turn_L_90_2 
    Zombie_Turn_L_90_3 
    Zombie_Turn_L_90_4 
    Zombie_Turn_L_90_5 
    Zombie_Turn_R_180_1 
    Zombie_Turn_R_180_2 
    Zombie_Turn_R_180_3 
    Zombie_Turn_R_180_4 
    Zombie_Turn_R_90_1 
    Zombie_Turn_R_90_2 
    Zombie_Turn_R_90_3 
    Zombie_Turn_R_90_4 
    Zombie_Turn_R_90_5 

    TURNING LOOPS 
    Zombie_Turn_L_45_Loop 
    Zombie_Turn_R_45_Loop 
    Zombie_Turn_L_90_1_Loop 
    Zombie_Turn_L_90_1_SHORT_Loop 
    Zombie_Turn_L_90_2_Loop 
    Zombie_Turn_L_90_3_Loop 
    Zombie_Turn_L_90_4_Loop 
    Zombie_Turn_L_90_5_Loop 
    Zombie_Turn_L_180_1_Loop 
    Zombie_Turn_L_180_1_SHORT_Loop 
    Zombie_Turn_L_180_2_Loop 
    Zombie_Turn_L_180_3_Loop 
    Zombie_Turn_L_180_4_Loop 
    Zombie_Turn_R_90_1_Loop 
    Zombie_Turn_R_90_1_SHORT_Loop 
    Zombie_Turn_R_90_2_Loop 
    Zombie_Turn_R_90_3_Loop 
    Zombie_Turn_R_90_4_Loop 
    Zombie_Turn_R_90_5_Loop 
    Zombie_Turn_R_180_1_Loop 
    Zombie_Turn_R_180_1_SHORT_Loop 
    Zombie_Turn_R_180_2_Loop 
    Zombie_Turn_R_180_3_Loop 
    Zombie_Turn_R_180_4_Loop 
    Zombie_Turn_L_45_HA_1_Loop 
    Zombie_Turn_R_45_HA_1_Loop 
    Zombie_Turn_L_45_HA_2_Loop 
    Zombie_Turn_R_45_HA_2_Loop 
    Zombie_Turn_L_45_HA_3_Loop 
    Zombie_Turn_R_45_HA_3_Loop 
    Zombie_Turn_L_45_HA_4_Loop 
    Zombie_Turn_R_45_HA_4_Loop 
    Zombie_Turn_L_90_HA_1_SHORT_Loop 
    Zombie_Turn_L_180_HA_1_SHORT_Loop 
    Zombie_Turn_R_90_HA_1_SHORT_Loop 
    Zombie_Turn_R_180_HA_1_SHORT_Loop 
    Zombie_Turn_L_90_HA_2_SHORT_Loop 
    Zombie_Turn_L_180_HA_2_SHORT_Loop 
    Zombie_Turn_R_90_HA_2_SHORT_Loop 
    Zombie_Turn_R_180_HA_2_SHORT_Loop 
    Zombie_Turn_L_90_HA_3_SHORT_Loop 
    Zombie_Turn_L_180_HA_3_SHORT_Loop 
    Zombie_Turn_R_90_HA_3_SHORT_Loop 
    Zombie_Turn_R_180_HA_3_SHORT_Loop 
    Zombie_Turn_L_90_HA_4_SHORT_Loop 
    Zombie_Turn_L_180_HA_4_SHORT_Loop 
    Zombie_Turn_R_90_HA_4_SHORT_Loop 
    Zombie_Turn_R_180_HA_4_SHORT_Loop 

    SPLIT JUMPS 
    Zombie_HyperChase_4_Jump_Start_IPC 
    Zombie_HyperChase_4_Jump_Air_IPC 
    Zombie_HyperChase_4_Jump_End_HA1_IPC 
    Zombie_HyperChase_4_Jump_End_HA2_IPC 
    Zombie_HyperChase_4_Jump_End_HA3_IPC 
    Zombie_HyperChase_4_Jump_End_HA4_IPC 
    Zombie_HyperChase_5_Jump_Start_IPC 
    Zombie_HyperChase_5_Jump_Air_IPC 
    Zombie_HyperChase_5_Jump_End_HA1_IPC 
    Zombie_HyperChase_5_Jump_End_HA2_IPC 
    Zombie_HyperChase_5_Jump_End_HA3_IPC 
    Zombie_HyperChase_5_Jump_End_HA4_IPC

     

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