[ICL] Rifle Basic

By MoCap Online

$ 44.99

123+ iClone Rifle Animations

INCLUDES MORE: Stands, Turns, Turn Loops, Aim Offsets, Fire/Shoot, Reload, Holster, Walks, Crouches, Crouch-Walks, Walks, Jogs, Runs & Split Jumps and Transitions.

A basic set of MCO Rifle Animations. Standing relaxed & rifle aiming animations in a variety of directions, while standing, crouching, walking, jogging, with split-jumps and turns. Holster weapon, firing, reload, and weapon swaps while standing and crouching. Aim offsets, turns, and transitions.

Motion Capture 3D Character Animations in iMotion format for use with iClone animation software.

*iMotion MoCap Packs are compatible with iClone 6 and higher.

    88 Animations, 13 Aim Offsets, 7 Split Jumps - 192 Total Animation Files.

    3D Viewer

    Technical Info
    • Rev. 2.7A2
      Lowered Crouch Turns
      Stabilized Aim Turns
      Misc. Fixes
    • Rev. 2.7A1 Update
      • All motions are in .rlMotion format for iClone 7 or higher.
      • All New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings.
      • NEW "MotusMan_v55" Skeleton. Please see the included "MotusMan_v55_NOTES" document.
      • The "RightHandMiddle1" finger bone is now used for attaching the Rifle, and all Animations updated to use it.
      • The original custom added “hand_r_wep” bone is no longer used.
      • The "RightHandMiddle1" articulates the position of the Rifle in different poses without breaking the wrist and replacing the need for the custom “hand_r_wep” bone as before.
      • Please see the included "Rifle Position NOTES" document.
      • NOTE: If you need a copy of 2.7 in the future for your existing pipeline, contact us and we can provide the files.
    • M4_Rifle_01 - A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it correctly to the "RightHandMiddle1" bone in the right hand will place and animate it correctly.
    • Provided Motus Man character is copyright © Motus Digital, LLC
           Animation List

          Rifle Basic - Animation List (Download)

          STANDS, TURNS, JUMP, FIDGETS, TRANSITIONS
          W2_Stand_Aim_Idle_v2
          W2_Stand_Aim_L_90
          W2_Stand_Aim_R_90
          W2_Stand_Aim_Jump
          W2_Stand_Aim_Fgt_v1
          W2_Stand_Aim_To_Relaxed
          W2_Stand_Aim_To_Walk_Aim_F
          W2_Stand_Relaxed_Idle_v2
          W2_Stand_Relaxed_Fgt_v2
          W2_Stand_Relaxed_To_Aim
          W2_Stand_Relaxed_Death_F
          W2_Stand_Relaxed_Death_B
          W2_Stand_Relaxed_Death_L
          W2_Stand_Relaxed_Death_R

          TURN LOOPS
          W2_Stand_Aim_Turn_In_Place_L_Loop
          W2_Stand_Aim_Turn_In_Place_R_Loop
          W2_Stand_Rlx_Turn_In_Place_L_Loop
          W2_Stand_Rlx_Turn_In_Place_R_Loop
          W2_Crouch_Aim_Turn_In_Place_L_Loop
          W2_Crouch_Aim_Turn_In_Place_R_Loop
          W2_Crouch_Rlx_Turn_In_Place_L_Loop
          W2_Crouch_Rlx_Turn_In_Place_R_Loop

          AIM OFFSETS
          W2_Stand_Aim_Point_Center
          W2_Stand_Aim_Point_D90
          W2_Stand_Aim_Point_L90
          W2_Stand_Aim_Point_R90
          W2_Stand_Aim_Point_U90
          W2_Stand_Relaxed_Look_Center
          W2_Stand_Relaxed_Look_L90
          W2_Stand_Relaxed_Look_R90
          W2_Crouch_Aim_Point_Center
          W2_Crouch_Aim_Point_D90
          W2_Crouch_Aim_Point_L90
          W2_Crouch_Aim_Point_R90
          W2_Crouch_Aim_Point_U90

          FIRE, RELOAD, HOLSTER, SWAPS

          NEW
          HOLSTER - Mobility Pack Connections
          W2_Stand_Aim_Equip_Back_Get_From_MOB
          W2_Stand_Aim_Equip_Back_Return_To_MOB
          W2_Crouch_Aim_Equip_Back_Get_From_MOB
          W2_Crouch_Aim_Equip_Back_Return_To_MOB

          Rifle/Pistol Swaps
          W2_Stand_Aim_Swap_To_W1
          W1_Stand_Aim_Swap_To_W2
          W2_Crouch_Aim_Swap_To_W1
          W1_Crouch_Aim_Swap_To_W2

          Firing, Reloads
          W2_Stand_Relaxed_Reload
          W2_Stand_Aim_Reload
          W2_Stand_Fire_Burst
          W2_Stand_Fire_Continuous
          W2_Stand_Fire_Single
          W2_Crouch_Aim_Reload
          W2_Crouch_Fire_Single
          W2_Crouch_Fire_Continuous

          WALKS, TURNS, JUMPS, TRANSITIONS
          W2_Walk_Aim_F_Loop
          W2_Walk_Aim_B_Loop
          W2_Walk_Aim_L_Loop
          W2_Walk_Aim_R_Loop
          W2_Walk_Aim_L_CIR_Loop
          W2_Walk_Aim_R_CIR_Loop
          W2_Walk_Aim_F_Jump_RU
          W2_Walk_Aim_F_to_Stand_Aim_RU
          W2_Walk_F_Loop
          W2_Walk_B_Loop
          W2_Walk_L_Loop
          W2_Walk_R_Loop

          CROUCH, TURNS, CROUCH WALKS, TRANSITION
          W2_CrouchWalk_Aim_F_Loop
          W2_CrouchWalk_Aim_B_Loop
          W2_CrouchWalk_Aim_L_Loop
          W2_CrouchWalk_Aim_R_Loop
          W2_CrouchWalk_F_Loop
          W2_CrouchWalk_B_Loop
          W2_CrouchWalk_L_Loop
          W2_CrouchWalk_R_Loop
          W2_Crouch_Idle_v2
          W2_Crouch_Aim_Idle_v2
          W2_Crouch_To_Crouch_Aim
          W2_Crouch_Aim_To_Crouch
          W2_Crouch_Aim_L_90
          W2_Crouch_Aim_R_90
          W2_Stand_Aim_To_Crouch_Aim_v2
          W2_Crouch_Aim_To_Stand_Aim_v2
          W2_Crouch_Aim_To_CrouchWalk_Aim_F
          W2_CrouchWalk_Aim_F_to_Crouch_Aim_RU

          JOGS, TURNS, JUMPS, TRANSITIONS
          W2_Jog_Aim_F_Loop
          W2_Jog_Aim_B_Loop
          W2_Jog_Aim_L_Loop
          W2_Jog_Aim_R_Loop
          W2_Jog_F_Loop
          W2_Jog_B_Loop
          W2_Jog_L_Loop
          W2_Jog_R_Loop
          W2_Jog_Aim_L_CIR_Loop
          W2_Jog_Aim_R_CIR_Loop
          W2_Jog_Aim_F_Jump_RU
          W2_Jog_Aim_L_Jump_RU
          W2_Jog_Aim_R_Jump_RU
          W2_Jog_Aim_F_to_Stand_Aim_RU

          RUNS, TURNS, JUMPS, TRANSITIONS
          W2_Run_F_Loop
          W2_Run_L_Loop
          W2_Run_R_Loop
          W2_Run_L_CIR_Loop
          W2_Run_R_CIR_Loop
          W2_Run_F_Jump_RU
          W2_Run_F_to_Stand_Relaxed_RU

          SPLIT JUMPS
          W2_Stand_Aim_Jump_Start_IPC
          W2_Stand_Aim_Jump_Air_IPC
          W2_Stand_Aim_Jump_End_IPC
          W2_Stand_Relaxed_Jump_Start_IPC
          W2_Stand_Relaxed_Jump_Air_IPC
          W2_Stand_Relaxed_Jump_End_IPC
          W2_Walk_Aim_F_Jump_RU_Start_IPC
          W2_Walk_Aim_F_Jump_RU_Air_IPC
          W2_Walk_Aim_F_Jump_RU_End_IPC
          W2_Jog_Aim_F_Jump_RU_Start_IPC
          W2_Jog_Aim_F_Jump_RU_Air_IPC
          W2_Jog_Aim_F_Jump_RU_End_IPC
          W2_Jog_Aim_L_Jump_RU_Start_IPC
          W2_Jog_Aim_L_Jump_RU_Air_IPC
          W2_Jog_Aim_L_Jump_RU_End_IPC
          W2_Jog_Aim_R_Jump_RU_Start_IPC
          W2_Jog_Aim_R_Jump_RU_Air_IPC
          W2_Jog_Aim_R_Jump_RU_End_IPC
          W2_Run_F_Jump_RU_Start_IPC
          W2_Run_F_Jump_RU_Air_IPC
          W2_Run_F_Jump_RU_End_IPC

           

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