69 Zombie MoCap Animations - A Basic Set of Animations to Bring Your Undead Character to Life.
Updated: Rev. 2.5
INCLUDES: Hyper Attacks, Hyper Running/Chasing, On Fire Deaths, Walks, Crawls, Idles, Reaches, Turns, Shambles, and more.
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(See Zombie Basic animation list below)
Create and control your own Zombie Horde with this set of flesh hungry Undead animations. We obtained and motion captured actual REAL Zombies in our studio! (No we didn't) Bring your undead game or CG project to life.
***Please read the documentation for using Mocap Online animations with Mecanim: Mocap Online Unity Mecanim Documentation
- Rev. 2.5 Update:
- Major update highlights:
- Many animations added.
- Hyper Attacks.
- Hyper Chases/Running with transitions.
- New Idles and variations.
- On-Fire animations and Deaths.
- Knock Backs, Hits.
- Standing and Crawling hits and transitions.
- Variations of attacks with loops.
- Variations of reaching, walking, crawling and chasing.
- Long and short looped versions, as well as long continuous motions.
- Most locomotions have two versions, In-Place and with traveling root motion.
- True linear translation speed for each In-Place motion is provided in cm/sec for your reference and convenience. Using this speed will result in zero foot sliding.
- Standing turns in place.
- Deaths from 4 directions.
- All idles and transitions have been carefully pose-matched, for seamless motion trees. They could be truncated, re-timed or otherwise altered for any over-the-top or stylistic personal preference.
- All animations are .fbx format, standard fbx bone names.
STANDS, REACHES, TURNS, SHAMBLES