[CRY] Zombie Pro: 3D Character Animation Pack - Cry Engine Game Development

By Motus Digital

$ 99.99

150+ CRYENGINE Zombie MoCap Animations - A large set of Undead Character Animations

Updated: Rev. 2.5 
Major update!

INCLUDING: Hyper-Chase Running, Hyper-Attacks, On-Fire Variations and Deaths, Hits, Knock Backs, Crawling/Transitions, Standing Idles Variations, Walking, Slow Chasing, Directional Deaths, Reaching, Turns, and Shambles.

 

 

 

Create and control your own Zombie Horde with this set of flesh-hungry Undead animations. We obtained and motion captured actual real Zombies in our studio! (No we didn't)

 

 


 

Technical Info

  • Our MotusMan is already featured in the CryEngine!
  • All animations are native I_CAF files and on the default MotusMan Character.
  • The MotusMan Character is included in the First and Third Person Templates in CryEngine 5.

  • Rev. 2.5 Update:
  • Major update highlights:
    • Many animations added.
    • Hyper Attacks with variations.
    • Hyper Chases/Running with variations and transitions.
    • New Idles and variations.
    • On-Fire animations and Deaths.
    • Knock Backs, Hits, and Death animations.
    • Standing and Crawling hits and transitions.
  • All animations as Root Motion and In-Place.
  • Many versions of attacks with loops.
  • Many variations of standing, reaching shuffling, shambling, walking, crawling and chasing. 
  • Long and short looped versions, as well as long continuous motions.
  • Multiple deaths from all directions.
  • All idles and transitions have been carefully pose-matched, for seamless motion trees.
  • Provided Motus Man Zombie character is copyright © Motus Digital, LLC

    Zombie Pro - Animation List (Download)

    Animation List

     

    Zombie Pro - Animation List (Download)

    ATTACKS
    Zombie_Stand_To_Atk_1
    Zombie_Atk_Loop_1
    Zombie_Atk_End_1
    Zombie_Atk_KnockBack_1
    Zombie_Stand_To_Atk_2
    Zombie_Atk_Loop_2
    Zombie_Atk_End_2
    Zombie_Atk_KnockBack_2
    Zombie_Stand_To_Atk_3
    Zombie_Atk_Loop_3
    Zombie_Atk_End_3
    Zombie_Atk_KnockBack_3
    Zombie_Stand_To_Atk_4
    Zombie_Atk_Loop_4
    Zombie_Atk_End_4
    Zombie_Atk_KnockBack_4
    Zombie_Stand_To_Atk_5
    Zombie_Atk_Loop_5
    Zombie_Atk_End_5
    Zombie_Atk_KnockBack_5
    Zombie_Atk_Arm_1_L
    Zombie_Atk_Arm_2_R
    Zombie_Atk_Arms_3
    Zombie_Atk_Arms_4
    Zombie_HyperAttack_1
    Zombie_HyperAttack_2
    Zombie_HyperAttack_3
    Zombie_HyperAttack_4

    DEATHS
    Zombie_Death_Back_Mid_1
    Zombie_Death_Back_Mid_2
    Zombie_Death_Back_Mid_3
    Zombie_Death_Forward_1
    Zombie_Death_Forward_2
    Zombie_Death_Left_1
    Zombie_Death_Left_2
    Zombie_Death_Left_3
    Zombie_Death_Right_1
    Zombie_Death_Right_2
    Zombie_Death_Right_3
    Zombie_Death_Hit_Back_1
    Zombie_Death_Hit_Forward_1
    Zombie_Death_Hit_Left_1
    Zombie_Death_Hit_Right_1
    Zombie_OnFire_1
    Zombie_OnFire_2A
    Zombie_OnFire_2B
    Zombie_OnFire_3A
    Zombie_OnFire_3B
    Zombie_OnFire_3C
    Zombie_OnFire_4A
    Zombie_OnFire_4B

    CRAWLS
    Zombie_Stand to_Crawl_1
    Zombie_Stand_Hit_to_Crawl_1
    Zombie_Crawl_1
    Zombie_Crawl_1_Loop
    Zombie_Crawl_1_to_Stand
    Zombie_Stand to_Crawl_2
    Zombie_Stand_Hit_to_Crawl_2
    Zombie_Crawl_2
    Zombie_Crawl_2_Loop
    Zombie_Crawl_2_to_Stand

    CHASES
    Zombie_Chase_1_Loop
    Zombie_Chase_1_KnockBack_Chase
    Zombie_Chase_1_Full_Loop
    Zombie_Chase_2_Loop
    Zombie_Chase_2_KnockBack_Chase
    Zombie_Chase_2_Full_Loop
    Zombie_Chase_3_Loop
    Zombie_Chase_3_KnockBack_Chase
    Zombie_Chase_3_Full_Loop
    Zombie_Chase_4_Full_Loop
    Zombie_Chase_4_KnockBack_Chase
    Zombie_Chase_5_Loop
    Zombie_Chase_5_KnockBack_Chase
    Zombie_Chase_5_Full_Loop
    Zombie_Stand_To_Chase_1
    Zombie_Stand_To_Chase_2
    Zombie_Stand_To_Chase_3
    Zombie_Stand_To_Chase_5
    Zombie_Stand_To_Chase_1_Full
    Zombie_Stand_To_Chase_2_Full
    Zombie_Stand_To_Chase_3_Full
    Zombie_Stand_To_Chase_4_Full
    Zombie_Stand_To_Chase_5_Full
    Zombie_Stand_To_HyperChase_1
    Zombie_HyperChase_1
    Zombie_Stand_To_HyperChase_2
    Zombie_HyperChase_2
    Zombie_Stand_To_HyperChase_3
    Zombie_HyperChase_3

    WALKS
    Zombie_Stand_Walk_F_1
    Zombie_Walk_F_1_Loop
    Zombie_Walk_F_1_Full_Loop
    Zombie_Walk_F_1_KnockBack_Walk
    Zombie_Stand_Walk_F_2_Full
    Zombie_Stand_Walk_F_2
    Zombie_Walk_F_2_Loop
    Zombie_Walk_F_2_Full_Loop
    Zombie_Walk_F_2_KnockBack_Walk
    Zombie_Stand_Walk_F_3_Full
    Zombie_Stand_Walk_F_3
    Zombie_Walk_F_3_Loop
    Zombie_Walk_F_3_Full_Loop
    Zombie_Walk_F_3_KnockBack_Walk
    Zombie_Stand_Walk_F_4_Full
    Zombie_Stand_Walk_F_4
    Zombie_Walk_F_4_Loop
    Zombie_Walk_F_4_Full_Loop
    Zombie_Walk_F_4_KnockBack_Walk
    Zombie_Stand_Walk_F_5
    Zombie_Walk_F_5_Loop
    Zombie_Walk_F_5_Full_Loop
    Zombie_Walk_F_5_KnockBack_Walk
    Zombie_Stand_Walk_F_6
    Zombie_Walk_F_6_Loop
    Zombie_Walk_F_6_Full_Loop
    Zombie_Walk_F_6_KnockBack_Walk

    STANDS, REACHES, TURNS, SHAMBLES
    Zombie_Idle_1-v2_Full
    Zombie_Idle_1-v2
    MOB_Stand_to_Zombie_Idle_1-v2
    Zombie_Idle_1-v2_to_MOB_Stand
    Zombie_Idle_2
    Zombie_Idle_3
    Zombie_Idle_4
    Zombie_Turn_L_180_1
    Zombie_Turn_L_180_2
    Zombie_Turn_L_180_3
    Zombie_Turn_L_180_4
    Zombie_Turn_L_90_1
    Zombie_Turn_L_90_2
    Zombie_Turn_L_90_3
    Zombie_Turn_L_90_4
    Zombie_Turn_L_90_5
    Zombie_Turn_R_180_1
    Zombie_Turn_R_180_2
    Zombie_Turn_R_180_3
    Zombie_Turn_R_180_4
    Zombie_Turn_R_90_1
    Zombie_Turn_R_90_2
    Zombie_Turn_R_90_3
    Zombie_Turn_R_90_4
    Zombie_Turn_R_90_5
    Zombie_Reach_1
    Zombie_Reach_2
    Zombie_Reach_Full_1
    Zombie_Reach_Full_2
    Zombie_Shamble_1
    Zombie_Shamble_2
    Zombie_Shamble_Long_1
    Zombie_Shamble_Long_2

     

     Also on CRYENGINE MARKETPLACE.

     

    MOCAP ONLINE / MOTUS DIGITAL 
    http://www.MoCapOnline.com 
    MoCap@MotusDigital.com