[UNITY] Mobility Basic: 3D Character Animation Pack - Unity 3D Game Development

By MoCap Online

$ 34.99

122+ MoCap Animations - Mobility Character Movement

This "Basic" pack is a subset of "Mobility PRO"

Update: Rev. 2.7B 
- All animations set as Humanoid, ready for use.
New MotusMan_V55 Skeleton and Avatar
- New Split Jumps and Turn Loops
- Lower Crouch Walks
Root Motion and In-Place with Custom Attributes (IPC) Animations (See Technical Details)
- Various Minor Fixes
- True Root Motion (moving reference root) as an option

122 Animations, 10 aim offsets, 21 Split Jumps
195 Total Animation Files

INCLUDES: Idles, Walking, Jogging, Running, Crouching, Strafing, Turns, Jumps, Deaths and Transitions.

Movement in four directions with crouches and jumps. Includes three speeds; walk, jog and run, with various strafing and backwards cycles. Also includes idle and turn animations with transitions. 

Technical Info

Rev. 2.7B Update
New MotusMan_V55 Skeleton and Avatar
- All animations set as Humanoid, ready for use.

Includes documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion.
Mocap Online - Unity Animation Notes

- True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC) 
- Our IPC(in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. Please read the Unity IPC pdf document:
Unity IPC Custom Animation Curves

New Updated Split Jumps - Improved Take-Offs, In-Air Loops and Landings.
Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
Turn In-Place Loops - For Standing and Crouching.
This "Basic" Pack is a subset of "Mobility PRO"

    Mobility Basic 27B - Animation List (Download)

    ***NOTE: Naming has changed from previous versions:
    "WALK"/ "RUN"/ "SPRINT" is now "WALK"/ "JOG"/ "RUN".

    STANDS, TURNS, JUMP, FIDGETS, TRANSITIONS
    Stand_Relaxed_Idle_v2
    Stand_Rlx_Turn_In_Place_L_Loop
    Stand_Rlx_Turn_In_Place_R_Loop
    Stand_Relaxed_L_90
    Stand_Relaxed_R_90
    Stand_Relaxed_Jump
    Stand_Relaxed_Jump_F
    Stand_Relaxed_Fgt_v1
    Stand_Relaxed_Conv_v1
    Stand_Relaxed_Death_B
    Stand_Relaxed_Death_F
    Stand_Relaxed_Death_L
    Stand_Relaxed_Death_R
    Stand_Relaxed_Look_Center
    Stand_Relaxed_Look_D90
    Stand_Relaxed_Look_L90
    Stand_Relaxed_Look_R90
    Stand_Relaxed_Look_U90
    Stand_Relaxed_To_Crouch
    Stand_Relaxed_To_Walk_F
    Stand_Relaxed_To_Jog_F
    Stand_Relaxed_To_Run_F

    AIM OFFSETS
    Stand_Relaxed_Look_Center
    Stand_Relaxed_Look_D90
    Stand_Relaxed_Look_U90
    Stand_Relaxed_Look_L90
    Stand_Relaxed_Look_R90
    Crouch_Look_Center
    Crouch_Look_D90
    Crouch_Look_L90
    Crouch_Look_R90
    Crouch_Look_U90

    WALKS, TURNS, JUMPS, TRANSITIONS
    Walk_F_Loop
    Walk_B_Loop
    Walk_L_Loop
    Walk_R_Loop
    Walk_BL_BkPd_Loop
    Walk_BR_BkPd_Loop
    Walk_FL_Loop
    Walk_FR_Loop
    Walk_L_CIR_Loop
    Walk_R_CIR_Loop
    Walk_L_90
    Walk_R_90
    Walk_F_Jump
    Walk_F_Jump_RU
    Walk_L_Jump
    Walk_L_Jump_RU
    Walk_R_Jump
    Walk_R_Jump_RU
    Walk_F_To_Stand_Relaxed_RU

    CROUCH, TURNS, CROUCH WALKS, TRANSITION
    Crouch_Idle_V2
    Crouch_Rlx_Turn_In_Place_L_Loop
    Crouch_Rlx_Turn_In_Place_R_Loop
    Crouch_L_90
    Crouch_R_90
    CrouchWalk_F_Loop
    CrouchWalk_B_Loop
    CrouchWalk_L_Loop
    CrouchWalk_R_Loop
    CrouchWalk_BL_BkPd_Loop
    CrouchWalk_BR_BkPd_Loop
    CrouchWalk_FL_Loop
    CrouchWalk_FR_Loop
    Crouch_To_Stand_Relaxed
    Crouch_To_CrouchWalk_F
    CrouchWalk_F_To_Crouch_RU
    Crouch_Look_Center
    Crouch_Look_D90
    Crouch_Look_L90
    Crouch_Look_R90
    Crouch_Look_U90

    JOGS, TURNS, JUMPS, TRANSITIONS
    Jog_F_Loop
    Jog_B_Loop
    Jog_L_Loop
    Jog_R_Loop
    Jog_BL_BkPd_Loop
    Jog_BR_BkPd_Loop
    Jog_FL_Loop
    Jog_FR_Loop
    Jog_L_CIR_Loop
    Jog_R_CIR_Loop
    Jog_L_90
    Jog_R_90
    Jog_F_Jump
    Jog_F_Jump_RU
    Jog_L_Jump
    Jog_L_Jump_RU
    Jog_R_Jump
    Jog_R_Jump_RU
    Jog_F_To_Stand_Relaxed_RU

    RUNS, TURNS, JUMPS, TRANSITIONS
    Run_F_Loop
    Run_L_Loop
    Run_R_Loop
    Run_FL_Loop
    Run_FR_Loop
    Run_L_CIR_Loop
    Run_R_CIR_Loop
    Run_F_Jump
    Run_F_Jump_RU
    Run_F_To_Stand_Relaxed_RU

    SPLIT JUMPS
    Walk_F_Jump_RU_Air_IPC
    Walk_F_Jump_RU_Land_IPC
    Walk_F_Jump_RU_Start_IPC
    Walk_L_Jump_RU_Air_IPC
    Walk_L_Jump_RU_Land_IPC
    Walk_L_Jump_RU_Start_IPC
    Walk_R_Jump_RU_Air_IPC
    Walk_R_Jump_RU_Land_IPC
    Walk_R_Jump_RU_Start_IPC
    Jog_F_Jump_RU_Air_IPC
    Jog_F_Jump_RU_Land_IPC
    Jog_F_Jump_RU_Start_IPC
    Jog_L_Jump_RU_Air_IPC
    Jog_L_Jump_RU_Land_IPC
    Jog_L_Jump_RU_Start_IPC
    Jog_R_Jump_RU_Air_IPC
    Jog_R_Jump_RU_Land_IPC
    Jog_R_Jump_RU_Start_IPC
    Run_F_Jump_RU_Air_IPC
    Run_F_Jump_RU_Land_IPC 

    MOCAP ONLINE / MOTUS DIGITAL 
    http://www.MoCapOnline.com 
    Unity@MotusDigital.com

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