MoCap Online Blog

“A” POSE OR “T” POSE CONVERSION - UNREAL ENGINE RETARGET MANAGER

“A” POSE OR “T” POSE  CONVERSION -  UNREAL ENGINE RETARGET MANAGER

“A” POSE OR “T” POSE  -  THE UE4 RETARGET MANAGER Most of our current packs come with a default “T” pose for the humanoid “Retarget Manager”. This is different from the new “A” pose from Epic. Since many users asked if we could provide a “T” that they were already using, we obliged. A small history lesson FWIW (Stay awake class): The "right" pose is a matter of opinion, since when Epic switched (thank goodness) to the much improved new SK_Mannequin for 4.8 it changed from a default “T” Pose to...

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Update on UE4 Version Compatiblility and Usage - New FAQ

Update on UE4 Version Compatiblility and Usage - New FAQ

A number of UE4 support questions have been forward compatibility of our packs to newer engine versions. Also the "T" versus "A" Pose has come up a lot. Please check out our FAQ and for these questions and more things UE4. PDF download here:https://goo.gl/gXK49z  ------------------------------------------------- MOCAPONLINE ANIMATIONS - UE4 VERSION COMPATIBILITY AND USAGE Most all of our animation packs are compatible with all current UE4 engine versions 4.8 - 4.xx. That is the short answer, this doc will go into detail about importing them and other notes on their usage. Please...

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New Updated Unity Animation Packs

New Updated Unity Animation Packs

New for Unity and the Unity Asset Store - Mobility: Animation Packs Update Mobility: Animation Packs for Unity have gotten a big update on Mocap Online and the Unity Asset Store. All new re-packaging so they are more accessible with lower prices, Combo Packs and Upgrades to the complete Mobility: Pro Combo without the initial cost of purchasing all at once. Buy in smaller packs and work your way up to the full Pro Combo pack with upgrade pricing. Check them out here: https://mocaponline.com/collections/unity-mobilityhttps://assetstore.unity.com/publishers/4746 The rest of our Unity Animation Packs...

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