12 Packs

Game Animations

3D Game Character Animations for Indie and Studio DevelopmentModern game development demands a deep library of character animations — and hand-keying them is one of the slowest, most expensive parts of any indie or AAA project. The MoCap Online game animation library delivers studio-quality motion capture in every cat…

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About Game Animations

3D Game Character Animations for Indie and Studio Development

Modern game development demands a deep library of character animations — and hand-keying them is one of the slowest, most expensive parts of any indie or AAA project. The MoCap Online game animation library delivers studio-quality motion capture in every category a shipping game needs: locomotion, combat, stealth, weapons, social interactions, and specialty motion. Every pack is built on the MotusMan_v55 skeleton and ships in formats ready for Unreal Engine, Unity, Blender, 3ds Max, and iClone with no retargeting required for the standard skeleton.

What Game Developers Get

Our packs are organized the way game animators actually work: locomotion sets are loop-trimmed and root-motion-ready, combat moves include start/loop/end states, transitions are pose-matched for clean state machine wiring, and aim offsets are pre-built for blend space integration. Whether you're prototyping a third-person shooter, building a platformer, or shipping an MMO, our libraries cover the full character state machine with consistent quality across every animation.

Animation Categories

  • Locomotion — walks, jogs, runs, sprints, strafing, idles, turns, and starts/stops
  • Combat — punches, kicks, sword, knockdowns, recoveries, blocks, parries
  • Weapons — pistol, rifle, hipfire shooter, holster, swap, reload
  • Stealth & Traversal — ninja flips, climbs, ladder ups, parkour, jump-downs
  • Life & Social — desk work, meetings, conversations, bar drinking, park leisure
  • Reactions — death, scared, knockback, hit reactions, environmental hazards

The largest collection of game-ready motion capture animations at MoCap Online. Over 180 animation packs built specifically for game development — with 8-way directional locomotion, aim offsets, split jumps, and idle stances designed for blend trees and animation state machines.

Every game animation pack ships in multiple formats including FBX, BIP, Unreal Engine, Unity, Blender, and iClone. Clips are split, named, and organized for fast integration into your game character animation pipeline.

What's Included

  • Mobility Animations — Core character locomotion: walk, jog, run, sprint, strafe, jump, crouch, and directional transitions at multiple speeds.
  • Shooter PacksRifle, Pistol, and HipFire weapon sets with aimed movement, reloads, and fire poses.
  • Combat PacksPunch and Ninja melee fighting with combo attacks, blocks, and hit reactions.
  • Horror PacksZombie, Death, and Scared animations for survival horror and enemy AI.
  • Crowd & NPC Packs — Ambient idle, conversation, and background character animations for populating game worlds.
  • Ladder Animations — Climb up, climb down, mount, and dismount sequences for vertical traversal systems.

All 3D game animations use consistent skeletal hierarchies and naming conventions across packs, so you can mix and match animations from different sets on the same character rig.

Related collections: Shooter Animations, Combat Animations, Horror Animations, Full Animation Library.

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