Walking Animations

Browse our library of professional walking animations captured with high-end motion capture technology. These walk cycle animations appear across multiple MoCap Online packs, giving you a range of civilian and game-ready options for your projects.

Where to Find Walking Animations

  • Walk Pack — Civilian walk cycles designed for architectural visualization, featuring natural gaits and pacing variations ideal for populating urban scenes.
  • Mobility Pack — Game-ready directional walks with starts, stops, and turns built for 8-way locomotion systems and blend trees.
  • Unity Mobility Sub-Packs — Specialized walk animations pre-configured for Unity game controllers.

All walking animations are available in multiple formats including FBX, BIP, Unreal Engine, Unity, Blender, and iClone — so you can drop them directly into your preferred pipeline without conversion hassles.

Related Collections

Looking for more movement options? Explore our archviz animations, game animations, or browse the full 3D animation library.

Walking Animation Packs for 3D Characters

Professional walking animations and locomotion motion capture data for game characters. Walk cycles are the foundation of character movement — every game needs natural, believable walking animations for player characters, NPCs, and background crowds. Our walk animation packs feature casual walks, brisk pacing, directional turns, starts, stops, and speed transitions.

Each walk cycle animation is captured at 30fps with clean root motion data for accurate character controller integration. The clips loop seamlessly and transition smoothly into idle, run, and action states through standard blend spaces. Compatible with all major engines including Unreal Engine, Unity, and Blender.

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