Climbing Ladder - 3D Character Animations

By Motus Digital

$ 49.99

LADDER: MOCAP ANIMATIONS OF CLIMBING & TRAVERSING A LADDER IN MANY VARIOUS WAYS

LADDER, CLIMBING, ASCEND, DESCEND, MOUNT, DISMOUNT, JUMP OFF, FALL, CLIMB UP, CLIMB DOWN

You'll be climbing the walls with our big pack of Ladder animations! Many ascending and descending variations including mounts, dismounts, jumping and idles.

*Animation Pack
#Pack-BIP

190+ Climbing Ladder Animations In .Bip Format

Includes: Climbing, Ascending, Descending, Reverse, Mounting, Step On/Off, Jump, Mount/Dismounts Above, Falls...

~ Ascending and Descending loops and Stop transitions, Idles and Idle Fidgets, Ascending and Descending reverse transitions, mounting and dismounting from a platform above including a 180 turn and mount, Step On and Off from below, Jogging and Jumping onto the ladder both to Low and High positions, Drop Off / Jump Off / and 180 Jump Off dismounts - including Split Jumps for extended long falls.

198 Animations - OSHA 12" Rise - ISO 230mm Rise - ISO 400mm Rise - 396 Total Animation Files

BIP - Motion Capture 3D Character Animation provided in biped .BIP file format.

    *3D character animations in Biped format with standard bip bone names for 3D Studio Max and other 3D software that accepts .bip file format.
Technical Info
#Pack-BIP
ID: BIP-Ladder-Pack
Format: BIP
Anim Count: 198
Total Files: 396

In-Place Animations: ALL INCLUDED AS IN-PLACE

Latest Update: V-2.0 Notes
  • 198+ animations included as Root Motion and In-Place
  • These 3 offer a wide range of sizes to accommodate many buildings and projects, and each ladder size has its own complete and identical set of animations, all 3 having the same full range of actions.
  • Ladder Meshes included - The Ladder Objects shown are included with the animations, so you have the correct size ladders to start with and use in your project. They have been modeled to exact size and can be stacked to create extended climbs.
  • There are separate sets of Ascending and Descending motions, since those use muscles in different ways creating different postures and movement. And ALL of these animations are mirrored to be Left Foot Up and Right Foot Up, so any combination, within the cycles or Mounting/Dismounting is possible no matter what rung you are on or hand/foot position.
  • BONUS - We are including a handful of animations from our Mobility Pack showing the connection and interoperability with our other animations, and get your character moving around a bit if you don't already have a set.
  • ANIMATIONS INCLUDING:
  • Ascending/Descending Loops and Stop transitions
  • Idles and Idle Fidgets
  • Ascending/Descending reverse transitions
  • Mount/Dismount from Platform above. Includes 180 turn and mount
  • Step On/Off ladder from below
  • Jog and Jump on ladder, Low and High positions
  • Drop Off/Jump Off/180 Jump Off - including Split Jumps for extended long falls.
  • All mirrored to be Left and Right Foot Up - Any combination of movement for any Rung or Hand/Foot position.
  • BONUS - Animations from our Mobility Pack included! Walk/Jog/Stand with transitions and Idle/Fidget
  • Ladder Static Meshes included - OSHA 12", ISO 230mm and ISO 400mm
  • Animation Assets, Skeletal Meshes and Ladder Meshes only.
  • Video Environment: "Sci-Fi Buildings Vol_1" by VisionyX
  • BONUS - MotusWoman Skeletal Mesh with same v55 Skeleton, included!
.BIP Format
  • All animations are .bip format, standard bip bone names.
  • Animations are on our MotusMan_V55 Biped.
  • 3D character animations in Biped format for 3D Studio Max and other 3D software that accepts .bip file format.
MoCap Online 3D Character Animations
  • All idles and transitions have been carefully pose-matched for seamless motion trees.
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
  • Provided Motus Man character is copyright © Motus Digital, LLC

*Animation Pack
#Pack-BLENDER

190+ Climbing Ladder Animations For Blender 3D

Includes: Climbing, Ascending, Descending, Reverse, Mounting, Step On/Off, Jump, Mount/Dismounts Above, Falls...

"~Fully Blender Native and Optimized - ~Ready for use with all animation tools, including Rig on the Fly and/or any other animation plugins, and Remap/Retargeting with Auto Rig Pro and Rokoko Studio plugin for Advanced Rigging and Retargeting to other Characters. ~ Blender Conversion created with Brad Clark in association with Rigging Dojo"

198 Animations - OSHA 12" Rise - ISO 230mm Rise - ISO 400mm Rise - 59 Total Animation Files

BLENDER - MoCap 3D Character Animations for Blender 3D.

    *Animations now available for Blender 3D.
Technical Info
#Pack-BLENDER
ID: BLENDER-Ladder-Pack
Format: BLENDER
Anim Count: 198
Total Files: 59

In-Place Animations: ALL INCLUDED AS IN-PLACE

Latest Update: V-2.0
  • Fully Blender Native and Optimized -
  • Ready for use with all animation tools, including Rig on the Fly and/or any other animation plugins, and Remap/Retargeting with Auto Rig Pro and Rokoko Studio plugin for Advanced Rigging and Retargeting to other Characters.
  • Blender Conversion created with Brad Clark in association with Rigging Dojo"
Notes
  • 198+ animations included as Root Motion and In-Place
  • These 3 offer a wide range of sizes to accommodate many buildings and projects, and each ladder size has its own complete and identical set of animations, all 3 having the same full range of actions.
  • Ladder Meshes included - The Ladder Objects shown are included with the animations, so you have the correct size ladders to start with and use in your project. They have been modeled to exact size and can be stacked to create extended climbs.
  • There are separate sets of Ascending and Descending motions, since those use muscles in different ways creating different postures and movement. And ALL of these animations are mirrored to be Left Foot Up and Right Foot Up, so any combination, within the cycles or Mounting/Dismounting is possible no matter what rung you are on or hand/foot position.
  • BONUS - We are including a handful of animations from our Mobility Pack showing the connection and interoperability with our other animations, and get your character moving around a bit if you don't already have a set.
  • ANIMATIONS INCLUDING:
  • Ascending/Descending Loops and Stop transitions
  • Idles and Idle Fidgets
  • Ascending/Descending reverse transitions
  • Mount/Dismount from Platform above. Includes 180 turn and mount
  • Step On/Off ladder from below
  • Jog and Jump on ladder, Low and High positions
  • Drop Off/Jump Off/180 Jump Off - including Split Jumps for extended long falls.
  • All mirrored to be Left and Right Foot Up - Any combination of movement for any Rung or Hand/Foot position.
  • BONUS - Animations from our Mobility Pack included! Walk/Jog/Stand with transitions and Idle/Fidget
  • Ladder Static Meshes included - OSHA 12", ISO 230mm and ISO 400mm
  • Animation Assets, Skeletal Meshes and Ladder Meshes only.
  • Video Environment: "Sci-Fi Buildings Vol_1" by VisionyX
  • BONUS - MotusWoman Skeletal Mesh with same v55 Skeleton, included!
Blender 3D
  • Fully Blender Native and Optimized
  • Ready for use with all animation tools, including: Rig On The Fly and/or any other animation plugins, and Remap/Retargeting with Auto_Rig_Pro and Rokoko_Studio plugin for Advanced Rigging and Retargeting to other Characters.
  • Blender Conversion created with Brad Clark in association with Rigging_Dojo
MoCap Online 3D Character Animations
  • All idles and transitions have been carefully pose-matched for seamless motion trees.
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
  • Provided Motus Man character is copyright © Motus Digital, LLC

*Animation Pack
#Pack-FBX

190+ Climbing Ladder Animations In .Fbx Format

Includes: Climbing, Ascending, Descending, Reverse, Mounting, Step On/Off, Jump, Mount/Dismounts Above, Falls...

A detailed set of motion capture Ladder Animations for cinema or game use. Containing 3 different ladder sizes derived from industry standards; OSHA 12" Rise - Common US standard, ISO 230mm Rise - International minimum spec, and ISO 400mm Rise - International maximum spec.

198 Animations - OSHA 12" Rise - ISO 230mm Rise - ISO 400mm Rise - 396 Total Animation Files

FBX - Motion Capture 3D Character Animation provided in .FBX file format.

    *.FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
Technical Info
#Pack-FBX
ID: FBX-Ladder-Pack
Format: FBX
Anim Count: 198
Total Files: 396

In-Place Animations: ALL INCLUDED AS IN-PLACE

Latest Update: V-2.0 Notes
  • 198+ animations included as Root Motion and In-Place
  • These 3 offer a wide range of sizes to accommodate many buildings and projects, and each ladder size has its own complete and identical set of animations, all 3 having the same full range of actions.
  • Ladder Meshes included - The Ladder Objects shown are included with the animations, so you have the correct size ladders to start with and use in your project. They have been modeled to exact size and can be stacked to create extended climbs.
  • There are separate sets of Ascending and Descending motions, since those use muscles in different ways creating different postures and movement. And ALL of these animations are mirrored to be Left Foot Up and Right Foot Up, so any combination, within the cycles or Mounting/Dismounting is possible no matter what rung you are on or hand/foot position.
  • BONUS - We are including a handful of animations from our Mobility Pack showing the connection and interoperability with our other animations, and get your character moving around a bit if you don't already have a set.
  • ANIMATIONS INCLUDING:
  • Ascending/Descending Loops and Stop transitions
  • Idles and Idle Fidgets
  • Ascending/Descending reverse transitions
  • Mount/Dismount from Platform above. Includes 180 turn and mount
  • Step On/Off ladder from below
  • Jog and Jump on ladder, Low and High positions
  • Drop Off/Jump Off/180 Jump Off - including Split Jumps for extended long falls.
  • All mirrored to be Left and Right Foot Up - Any combination of movement for any Rung or Hand/Foot position.
  • BONUS - Animations from our Mobility Pack included! Walk/Jog/Stand with transitions and Idle/Fidget
  • Ladder Static Meshes included - OSHA 12", ISO 230mm and ISO 400mm
  • Animation Assets, Skeletal Meshes and Ladder Meshes only.
  • Video Environment: "Sci-Fi Buildings Vol_1" by VisionyX
  • BONUS - MotusWoman Skeletal Mesh with same v55 Skeleton, included!
.FBX Format
  • FBX format with standard FBX bone names.
  • MotusMan_v55 Skeleton
  • .FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
MoCap Online 3D Character Animations
  • All idles and transitions have been carefully pose-matched for seamless motion trees.
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
  • Provided Motus Man character is copyright © Motus Digital, LLC

*Animation Pack
#Pack-UE4

190+ Climbing Ladder Animations For Unreal Engine

Includes: Climbing, Ascending, Descending, Reverse, Mounting, Step On/Off, Jump, Mount/Dismounts Above, Falls...

A detailed set of motion capture Ladder Animations for cinema or game use. Containing 3 different ladder sizes derived from industry standards; OSHA 12" Rise - Common US standard, ISO 230mm Rise - International minimum spec, and ISO 400mm Rise - International maximum spec.

198 Animations - OSHA 12" Rise - ISO 230mm Rise - ISO 400mm Rise - 396 Total Animation Files

UE4 - 3D Character Animations for Game Development in UE4 / Unreal Engine

    *Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
Technical Info
#Pack-UE4
ID: UE4-Ladder-Pack
Format: UE4
Anim Count: 198
Total Files: 396

In-Place Animations: ALL INCLUDED AS IN-PLACE

Latest Update: V-2.0 Notes
  • Includes 3 different ladder sizes - derived from industry standards: OSHA 12" Rise - Common US standard, ISO 230mm Rise - International minimum spec, and ISO 400mm Rise - International maximum spec. **Also available as Individual OSHA 12/ ISO 230/ ISO 400 Packs.
  • These 3 offer a wide range of sizes to accommodate many buildings and projects, and each ladder size has its own complete and identical set of animations, all 3 having the same full range of actions.
  • Ladder Meshes included - The Ladder Objects shown are included with the animations, so you have the correct size ladders to start with and use in your project. They have been modeled to exact size and can be stacked to create extended climbs.
  • There are separate sets of Ascending and Descending motions, since those use muscles in different ways creating different postures and movement.
  • ALL of these animations are mirrored to be Left Foot Up and Right Foot Up, so any combination, within the cycles or Mounting/Dismounting is possible no matter what rung you are on or hand/foot position.
  • BONUS - We are including a handful of animations from our Mobility Pack showing the connection and interoperability with our other animations, and get your character moving around a bit if you don't already have a set.
  • Ascending/Descending Loops and Stop transitions
  • Idles and Idle Fidgets
  • Ascending/Descending reverse transitions
  • Mount/Dismount from Platform above. Includes 180 turn and mount
  • Step On/Off ladder from below
  • Jog and Jump on ladder, Low and High positions
  • Drop Off/Jump Off/180 Jump Off - including Split Jumps for extended long falls.
  • All mirrored to be Left and Right Foot Up - Any combination of movement for any Rung or Hand/Foot position.
  • BONUS - Animations from our Mobility Pack included! Walk/Jog/Stand with transitions and Idle/Fidget
  • Ladder Static Meshes included - OSHA 12", ISO 230mm and ISO 400mm
  • Animation Assets, Skeletal Meshes and Ladder Meshes only.
  • Video Environment: "Sci-Fi Buildings Vol_1" by VisionyX
  • BONUS - MotusWoman Skeletal Mesh with same v55 Skeleton, included!
Unreal Engine MoCap Online 3D Character Animations
  • All idles and transitions have been carefully pose-matched for seamless motion trees.
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
  • Provided Motus Man character is copyright © Motus Digital, LLC

*Animation Pack
#Pack-Unity

190+ Climbing Ladder Animations For Unity 3D

Includes: Climbing, Ascending, Descending, Reverse, Mounting, Step On/Off, Jump, Mount/Dismounts Above, Falls...

A detailed set of motion capture Ladder Animations for cinema or game use. Containing 3 different ladder sizes derived from industry standards; OSHA 12" Rise - Common US standard, ISO 230mm Rise - International minimum spec, and ISO 400mm Rise - International maximum spec.

198 Animations - OSHA 12" Rise - ISO 230mm Rise - ISO 400mm Rise - 396 Total Animation Files

Unity - 3D Character Animations for Game Development in Unity 3D

    * Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.
Technical Info
#Pack-Unity
ID: Unity-Ladder-Pack
Format: Unity
Anim Count: 198
Total Files: 396

In-Place Animations: ALL INCLUDED AS IN-PLACE

Latest Update: V-2.0
  • First Release
  • MotusMan_v55 Skeleton
Notes
  • Ascending/Descending Loops and Stop transitions
  • Idles and Idle Fidgets
  • Ascending/Descending reverse transitions
  • Mount/Dismount from Platform above. Includes 180 turn and mount
  • Step On/Off ladder from below
  • Jog and Jump on ladder, Low and High positions
  • Drop Off/Jump Off/180 Jump Off - including Split Jumps for extended long falls.
  • Includes 3 different ladder sizes - derived from industry standards: OSHA 12" Rise - Common US standard, ISO 230mm Rise - International minimum spec, and ISO 400mm Rise - International maximum spec. **Also available as Individual OSHA 12/ ISO 230/ ISO 400 Packs.
  • These 3 offer a wide range of sizes to accommodate many buildings and projects, and each ladder size has its own complete and identical set of animations, all 3 having the same full range of actions.
  • Ladder Meshes included - The Ladder Objects shown are included with the animations, so you have the correct size ladders to start with and use in your project. They have been modeled to exact size and can be stacked to create extended climbs.
  • There are separate sets of Ascending and Descending motions, since those use muscles in different ways creating different postures and movement.
  • ALL of these animations are mirrored to be Left Foot Up and Right Foot Up, so any combination, within the cycles or Mounting/Dismounting is possible no matter what rung you are on or hand/foot position.
  • BONUS - We are including a handful of animations from our Mobility Pack showing the connection and interoperability with our other animations, and get your character moving around a bit if you don't already have a set.
Unity 3D
  • Latest MotusMan_V55 Skeleton and Avatar
  • All animations set as Humanoid.
  • Includes documents with https://drive.google.com/file/d/1MTFxY4y-HAZoS_KKr_qzIfrsoyz7GRt2/view
  • All animations are .fbx format, standard fbx bone names.
  • Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
  • Animations also available on the Unity Asset Store.
MoCap Online 3D Character Animations
  • All idles and transitions have been carefully pose-matched for seamless motion trees.
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
  • Provided Motus Man character is copyright © Motus Digital, LLC

Media
#all



3D Viewer
#Pack

LADDER Pack - 3D Viewer - Animation Player


Animation List
#Pack

LADDER-Pack - Animation List (Download)


Mobility Connection
MOB_Stand_Relaxed_Idle_v2
MOB_Stand_Relaxed_Fidget_v2
MOB_Stand_Relaxed_To_Walk_F
MOB_Walk_F_Loop
MOB_Walk_F_to_Stand_Relaxed_RU
MOB_Stand_Relaxed_To_Jog_F
MOB_Jog_Fwd_Loop
MOB_Jog_F_To_Stand_Relaxed_RU

OSHA 12INCH RISE

- Ascending / Descending / Idles
LDR_O12_Ascd_LU_Idle
LDR_O12_Ascd_LU_Loop
LDR_O12_Ascd_LU_Stop
LDR_O12_Ascd_RU_Idle
LDR_O12_Ascd_RU_Loop
LDR_O12_Ascd_RU_Stop
LDR_O12_Ascd_To_Dscd_LU_Pose
LDR_O12_Ascd_To_Dscd_LU_Start
LDR_O12_Ascd_To_Dscd_RU_Pose
LDR_O12_Ascd_To_Dscd_RU_Start
LDR_O12_Dscd_LU_Idle
LDR_O12_Dscd_LU_Loop
LDR_O12_Dscd_LU_Stop
LDR_O12_Dscd_RU_Idle
LDR_O12_Dscd_RU_Loop
LDR_O12_Dscd_RU_Stop
LDR_O12_Dscd_To_Ascd_LU_Pose
LDR_O12_Dscd_To_Ascd_LU_Start
LDR_O12_Dscd_To_Ascd_RU_Pose
LDR_O12_Dscd_To_Ascd_RU_Start
LDR_O12_Ascd_LU_Fgt_v1
LDR_O12_Ascd_LU_Fgt_v2
LDR_O12_Ascd_LU_Fgt_v4
LDR_O12_Ascd_RU_Fgt_v1
LDR_O12_Ascd_RU_Fgt_v2
LDR_O12_Ascd_RU_Fgt_v4
LDR_O12_Dscd_LU_Fgt_v1
LDR_O12_Dscd_LU_Fgt_v2
LDR_O12_Dscd_LU_Fgt_v3
LDR_O12_Dscd_LU_Fgt_v4
LDR_O12_Dscd_RU_Fgt_v1
LDR_O12_Dscd_RU_Fgt_v2
LDR_O12_Dscd_RU_Fgt_v3
LDR_O12_Dscd_RU_Fgt_v4

- Mount / Dismount
LDR_O12_Ascd_LU_To_Std_Rlx
LDR_O12_Ascd_RU_To_Std_Rlx
LDR_O12_Dscd_LU_To_Std_Rlx
LDR_O12_Dscd_RU_To_Std_Rlx
LDR_O12_Jog_LU_Jmp_To_Ascd_LU
LDR_O12_Jog_LU_Jmp_To_Ascd_LU_Hi_Long
LDR_O12_Jog_LU_Jmp_To_Ascd_RU_Hi
LDR_O12_Jog_LU_Jmp_To_Ascd_RU_Long
LDR_O12_Jog_RU_Jmp_To_Ascd_LU_Hi
LDR_O12_Jog_RU_Jmp_To_Ascd_LU_Long
LDR_O12_Jog_RU_Jmp_To_Ascd_RU
LDR_O12_Jog_RU_Jmp_To_Ascd_RU_Hi_Long
LDR_O12_LU_Drp_Off_To_Std_Rlx
LDR_O12_LU_Jmp_Off_180_To_Std_Rlx
LDR_O12_LU_Jmp_Off_To_Std_Rlx
LDR_O12_RU_Drp_Off_To_Std_Rlx
LDR_O12_RU_Jmp_Off_180_To_Std_Rlx
LDR_O12_RU_Jmp_Off_To_Std_Rlx
LDR_O12_Std_Rlx_Rev_To_Dscd_LU
LDR_O12_Std_Rlx_Rev_To_Dscd_RU
LDR_O12_Std_Rlx_To_Ascd_LU
LDR_O12_Std_Rlx_To_Ascd_RU
LDR_O12_Std_Rlx_To_Dscd_LU
LDR_O12_Std_Rlx_To_Dscd_RU

ISO 400MM RISE

- Ascending / Descending / Idles
LDR_I400_Ascd_LU_Idle
LDR_I400_Ascd_LU_Loop
LDR_I400_Ascd_LU_Stop
LDR_I400_Ascd_RU_Idle
LDR_I400_Ascd_RU_Loop
LDR_I400_Ascd_RU_Stop
LDR_I400_Ascd_To_Dscd_LU_Pose
LDR_I400_Ascd_To_Dscd_LU_Start
LDR_I400_Ascd_To_Dscd_RU_Pose
LDR_I400_Ascd_To_Dscd_RU_Start
LDR_I400_Dscd_LU_Idle
LDR_I400_Dscd_LU_Loop
LDR_I400_Dscd_LU_Stop
LDR_I400_Dscd_RU_Idle
LDR_I400_Dscd_RU_Loop
LDR_I400_Dscd_RU_Stop
LDR_I400_Dscd_To_Ascd_LU_Pose
LDR_I400_Dscd_To_Ascd_LU_Start
LDR_I400_Dscd_To_Ascd_RU_Pose
LDR_I400_Dscd_To_Ascd_RU_Start
LDR_I400_Ascd_LU_Fgt_v1
LDR_I400_Ascd_LU_Fgt_v2
LDR_I400_Ascd_LU_Fgt_v4
LDR_I400_Ascd_RU_Fgt_v1
LDR_I400_Ascd_RU_Fgt_v2
LDR_I400_Ascd_RU_Fgt_v4
LDR_I400_Dscd_LU_Fgt_v1
LDR_I400_Dscd_LU_Fgt_v2
LDR_I400_Dscd_LU_Fgt_v3
LDR_I400_Dscd_LU_Fgt_v4
LDR_I400_Dscd_RU_Fgt_v1
LDR_I400_Dscd_RU_Fgt_v2
LDR_I400_Dscd_RU_Fgt_v3
LDR_I400_Dscd_RU_Fgt_v4

- Mount / Dismount
LDR_I400_Ascd_LU_To_Std_Rlx
LDR_I400_Ascd_RU_To_Std_Rlx
LDR_I400_Dscd_LU_To_Std_Rlx
LDR_I400_Dscd_RU_To_Std_Rlx
LDR_I400_Jog_LU_Jmp_To_Ascd_LU
LDR_I400_Jog_LU_Jmp_To_Ascd_LU_Hi_Long
LDR_I400_Jog_LU_Jmp_To_Ascd_RU_Hi
LDR_I400_Jog_LU_Jmp_To_Ascd_RU_Long
LDR_I400_Jog_RU_Jmp_To_Ascd_LU_Hi
LDR_I400_Jog_RU_Jmp_To_Ascd_LU_Long
LDR_I400_Jog_RU_Jmp_To_Ascd_RU
LDR_I400_Jog_RU_Jmp_To_Ascd_RU_Hi_Long
LDR_I400_LU_Drp_Off_To_Std_Rlx
LDR_I400_LU_Jmp_Off_180_To_Std_Rlx
LDR_I400_LU_Jmp_Off_To_Std_Rlx
LDR_I400_RU_Drp_Off_To_Std_Rlx
LDR_I400_RU_Jmp_Off_180_To_Std_Rlx
LDR_I400_RU_Jmp_Off_To_Std_Rlx
LDR_I400_Std_Rlx_Rev_To_Dscd_LU
LDR_I400_Std_Rlx_Rev_To_Dscd_RU
LDR_I400_Std_Rlx_To_Ascd_LU
LDR_I400_Std_Rlx_To_Ascd_RU
LDR_I400_Std_Rlx_To_Dscd_LU
LDR_I400_Std_Rlx_To_Dscd_RU

ISO 230MM RISE

- Ascending / Descending / Idles
LDR_I230_Ascd_LU_Idle
LDR_I230_Ascd_LU_Loop
LDR_I230_Ascd_LU_Stop
LDR_I230_Ascd_RU_Idle
LDR_I230_Ascd_RU_Loop
LDR_I230_Ascd_RU_Stop
LDR_I230_Ascd_To_Dscd_LU_Pose
LDR_I230_Ascd_To_Dscd_LU_Start
LDR_I230_Ascd_To_Dscd_RU_Pose
LDR_I230_Ascd_To_Dscd_RU_Start
LDR_I230_Dscd_LU_Idle
LDR_I230_Dscd_LU_Loop
LDR_I230_Dscd_LU_Stop
LDR_I230_Dscd_RU_Idle
LDR_I230_Dscd_RU_Loop
LDR_I230_Dscd_RU_Stop
LDR_I230_Dscd_To_Ascd_LU_Pose
LDR_I230_Dscd_To_Ascd_LU_Start
LDR_I230_Dscd_To_Ascd_RU_Pose
LDR_I230_Dscd_To_Ascd_RU_Start
LDR_I230_Ascd_LU_Fgt_v1
LDR_I230_Ascd_LU_Fgt_v2
LDR_I230_Ascd_LU_Fgt_v4
LDR_I230_Ascd_RU_Fgt_v1
LDR_I230_Ascd_RU_Fgt_v2
LDR_I230_Ascd_RU_Fgt_v4
LDR_I230_Dscd_LU_Fgt_v1
LDR_I230_Dscd_LU_Fgt_v2
LDR_I230_Dscd_LU_Fgt_v3
LDR_I230_Dscd_LU_Fgt_v4
LDR_I230_Dscd_RU_Fgt_v1
LDR_I230_Dscd_RU_Fgt_v2
LDR_I230_Dscd_RU_Fgt_v3
LDR_I230_Dscd_RU_Fgt_v4

- Mount / Dismount
LDR_I230_Ascd_LU_To_Std_Rlx
LDR_I230_Ascd_RU_To_Std_Rlx
LDR_I230_Dscd_LU_To_Std_Rlx
LDR_I230_Dscd_RU_To_Std_Rlx
LDR_I230_Jog_LU_Jmp_To_Ascd_LU
LDR_I230_Jog_LU_Jmp_To_Ascd_LU_Hi_Long
LDR_I230_Jog_LU_Jmp_To_Ascd_RU_Hi
LDR_I230_Jog_LU_Jmp_To_Ascd_RU_Long
LDR_I230_Jog_RU_Jmp_To_Ascd_LU_Hi
LDR_I230_Jog_RU_Jmp_To_Ascd_LU_Long
LDR_I230_Jog_RU_Jmp_To_Ascd_RU
LDR_I230_Jog_RU_Jmp_To_Ascd_RU_Hi_Long
LDR_I230_LU_Drp_Off_To_Std_Rlx
LDR_I230_LU_Jmp_Off_180_To_Std_Rlx
LDR_I230_LU_Jmp_Off_To_Std_Rlx
LDR_I230_RU_Drp_Off_To_Std_Rlx
LDR_I230_RU_Jmp_Off_180_To_Std_Rlx
LDR_I230_RU_Jmp_Off_To_Std_Rlx
LDR_I230_Std_Rlx_Rev_To_Dscd_LU
LDR_I230_Std_Rlx_Rev_To_Dscd_RU
LDR_I230_Std_Rlx_To_Ascd_LU
LDR_I230_Std_Rlx_To_Ascd_RU
LDR_I230_Std_Rlx_To_Dscd_LU
LDR_I230_Std_Rlx_To_Dscd_RU

Split Jumps
LDR_O12_LU_Drp_Off_Start
LDR_O12_RU_Drp_Off_Start
LDR_I400_LU_Drp_Off_Start
LDR_I400_RU_Drp_Off_Start
LDR_I230_LU_Drp_Off_Start
LDR_I230_RU_Drp_Off_Start
LDR_Drp_Off_Air_Loop
LDR_Drp_Off_Landing
LDR_O12_LU_Jmp_Off_180_Start
LDR_O12_RU_Jmp_Off_180_Start
LDR_I400_LU_Jmp_Off_180_Start
LDR_I400_RU_Jmp_Off_180_Start
LDR_I230_LU_Jmp_Off_180_Start
LDR_I230_RU_Jmp_Off_180_Start
LDR_Jmp_Off_180_Air_Loop
LDR_Jmp_Off_180_Landing
LDR_O12_LU_Jmp_Off_Start
LDR_O12_RU_Jmp_Off_Start
LDR_I400_LU_Jmp_Off_Start
LDR_I400_RU_Jmp_Off_Start
LDR_I230_LU_Jmp_Off_Start
LDR_I230_RU_Jmp_Off_Start
LDR_Jmp_Off_Air_Loop
LDR_Jmp_Off_Landing

Measurment Notes:
Root while Standing = 55cm to Ladder
Root while Ascending/Descending = 40cm to Ladder
Ladder to Wall = 178mm / 7"

Abbreviation Key:
O12 = OSHA 12inch Rise
I400 = ISO 400mm Rise
I230 = ISO 230mm Rise
Ascd = Ascend
Dscd = Descend
Std = Stand
Rlx = Relax
Rev = Reverse
Jmp = Jump
Drp = Drop
Fgt = Reverse
LU = Left Foot Up
RU = Right Foot Up

LADDER-Pack - Animation List (Download)

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