PUNCH: MOCAP ANIMATION PACKS

By MoCap Online

$ 2.99

PUNCH: MOCAP ANIMATIONS - PUNCH, FIGHT, BOXING & BRAWLING ANIMATIONS FOR GAME DEVELOPMENT & 3D PRODUCTION

LEFT PUNCH, RIGHT PUNCH, JAB, HOOK UPPERCUT, COMBO, DODGE, BLOCK, HIT, KNOCKDOWN & TRANSITIONS

Round 2 - FIGHT! Get into the ring with pounding offensive blows, brutal defensive hits and knockouts, while dodging and weaving your way to the title. Detailed variations of punches, blocks and hits to create complex animation sequences for a rock'em sock'em 3d character fist fight.

*Animation Pack
#Starter-BIP

20+ PUNCH ANIMATIONS IN .BIP FORMAT

INCLUDES: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Blocks, Hits, KOs, Wins.

A small set of MCO Punch Animations. Three left punches, three right punches, a few hits, blocks, and dodges. A very simple set of punch and hit animations to get your character into a fistfight.

20 Animations - 2 IDLES, 6 PUNCHES, 9 HITS, 3 KNOCKOUTS - 20 Total Animation Files

BIP - Motion Capture 3D Character Animation provided in biped .BIP file format.

    *3D character animations in Biped format with standard bip bone names for 3D Studio Max and other 3D software that accepts .bip file format.
Technical Info
#Starter-BIP
ID: BIP-Punch-Starter
Format: BIP
Anim Count: 20
Total Files: 20

In-Place Animations:

Latest Update: V-2
    Notes
      • A set of boxing animation for game development and CG production.
      • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
      • Hits and attacks from all directions.
      • Knockouts, countdowns and victory celebrations.
      • A set of boxing animation for game development and CG production.
      • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
      • Hits and attacks from all directions.
      • Knockouts, countdowns and victory celebrations.
    • All idles and transitions have been carefully pose-matched for seamless motion trees
    • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
    • All locomotions are created as clean one cycle loops.
    • Provided Motus Man character is copyright © Motus Digital, LLC

    *Animation Pack
    #Starter-FBX

    20+ PUNCH ANIMATIONS IN .FBX FORMAT

    INCLUDES: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Blocks, Hits, KOs, Wins.

    A small set of MCO Punch Animations. Three left punches, three right punches, a few hits, blocks, and dodges. A very simple set of punch and hit animations to get your character into a fistfight.

    20 Animations - 2 IDLES, 6 PUNCHES, 9 HITS, 3 KNOCKOUTS - 20 Total Animation Files

    FBX - Motion Capture 3D Character Animation provided in .FBX file format.

      *.FBX character animations compatable with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
    Technical Info
    #Starter-FBX
    ID: FBX-Punch-Starter
    Format: FBX
    Anim Count: 20
    Total Files: 20

    In-Place Animations:

    Latest Update: V-2
      Notes
        • A set of boxing animation for game development and CG production.
        • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
        • Hits and attacks from all directions.
        • Knockouts, countdowns and victory celebrations.
        • A set of boxing animation for game development and CG production.
        • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
        • Hits and attacks from all directions.
        • Knockouts, countdowns and victory celebrations.
      • All idles and transitions have been carefully pose-matched for seamless motion trees
      • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
      • All locomotions are created as clean one cycle loops.
      • Provided Motus Man character is copyright © Motus Digital, LLC

      *Animation Pack
      #Starter-ICL

      20+ PUNCH ANIMATIONS FOR iCLONE

      INCLUDES: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Blocks, Hits, KOs, Wins.

      A small set of MCO Punch Animations. Three left punches, three right punches, a few hits, blocks, and dodges. A very simple set of punch and hit animations to get your character into a fistfight.

      20 Animations - 2 IDLES, 6 PUNCHES, 9 HITS, 3 KNOCKOUTS - 20 Total Animation Files

      ICL - Motion Capture 3D Character Animations in iMotion format for use with iClone animation software.

        *iMotion MoCap Packs are compatible with iClone 6 and higher.
      Technical Info
      #Starter-ICL
      ID: ICL-Punch-Starter
      Format: ICL
      Anim Count: 20
      Total Files: 20

      In-Place Animations:

      Latest Update: V-2
        Notes
          • A set of boxing animation for game development and CG production.
          • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
          • Hits and attacks from all directions.
          • Knockouts, countdowns and victory celebrations.
          • A set of boxing animation for game development and CG production.
          • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
          • Hits and attacks from all directions.
          • Knockouts, countdowns and victory celebrations.
        • All idles and transitions have been carefully pose-matched for seamless motion trees
        • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
        • All locomotions are created as clean one cycle loops.
        • Provided Motus Man character is copyright © Motus Digital, LLC

        *Animation Pack
        #Starter-UE4

        20+ PUNCH ANIMATIONS FOR UNREAL ENGINE

        INCLUDES: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Blocks, Hits, KOs, Wins.

        A small set of MCO Punch Animations. Three left punches, three right punches, a few hits, blocks, and dodges. A very simple set of punch and hit animations to get your character into a fistfight.

        20 Animations - 2 IDLES, 6 PUNCHES, 9 HITS, 3 KNOCKOUTS - 20 Total Animation Files

        UE4 - 3D Character Animations for Game Development in UE4 / Unreal Engine

          *Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
        Technical Info
        #Starter-UE4
        ID: UE4-Punch-Starter
        Format: UE4
        Anim Count: 20
        Total Files: 20

        In-Place Animations:

        Latest Update: V-2
          • All animations now include root motion.
          • Motion list now has detailed descriptions of each animation.
          • All animations are on the UE4 template skeleton with IK bones.
          • All idles and transitions have been carefully pose-matched, for seamless motion trees. All animations are realistic and natural human motion. They could be truncated, re-timed or otherwise altered for any over-the-top or stylistic personal preference.
          • FBX source files are also included as single Take animations on the UE4 template skeleton, ready for direct import on any other character using the UE4 template skeleton, or for skeleton-to-skeleton retargeting in UE4 to any other Humanoid character. They are in “\Content\Boxing_01\Source\FBX\” (not visible in the editor).
          • A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
          • A Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
        Notes
          • A set of boxing animation for game development and CG production.
          • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
          • Hits and attacks from all directions.
          • Knockouts, countdowns and victory celebrations.
          • A set of boxing animation for game development and CG production.
          • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
          • Hits and attacks from all directions.
          • Knockouts, countdowns and victory celebrations.

        *Animation Pack
        #Starter-UNITY

        20+ PUNCH ANIMATIONS FOR UNITY 3D

        INCLUDES: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Blocks, Hits, KOs, Wins.

        A small set of MCO Punch Animations. Three left punches, three right punches, a few hits, blocks, and dodges. A very simple set of punch and hit animations to get your character into a fistfight.

        20 Animations - 2 IDLES, 6 PUNCHES, 9 HITS, 3 KNOCKOUTS - 20 Total Animation Files

        UNITY - 3D Character Animations for Game Development in Unity 3D

          *Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.
        Technical Info
        #Starter-UNITY
        ID: UNITY-Punch-Starter
        Format: UNITY
        Anim Count: 20
        Total Files: 20

        In-Place Animations:

        Latest Update: V-2
          Notes
            • A set of boxing animation for game development and CG production.
            • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
            • Hits and attacks from all directions.
            • Knockouts, countdowns and victory celebrations.
            • A set of boxing animation for game development and CG production.
            • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
            • Hits and attacks from all directions.
            • Knockouts, countdowns and victory celebrations.
          • All idles and transitions have been carefully pose-matched for seamless motion trees
          • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
          • All locomotions are created as clean one cycle loops.
          • Provided Motus Man character is copyright © Motus Digital, LLC

          *Animation Pack
          #Basic-BIP

          47+ PUNCH ANIMATIONS IN .BIP FORMAT

          INCLUDES MORE: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Hits, Hurt, Tired, KOs, Wins.

          A basic set of MCO Punch Animations. A variety of left and right cross, hooks, and uppercuts. A variety of hits, as well as a handful of dodge, weave, block, KO, and win celebration animations. A winning set of punch animations to get your character in the ring.

          47 Animations - 5 IDLES, 18 PUNCHES, 19 HITS, 5 KNOCKOUTS - 47 Total Animation Files

          BIP - Motion Capture 3D Character Animation provided in biped .BIP file format.

            *3D character animations in Biped format with standard bip bone names for 3D Studio Max and other 3D software that accepts .bip file format.
          Technical Info
          #Basic-BIP
          ID: BIP-Punch-Basic
          Format: BIP
          Anim Count: 47
          Total Files: 47

          In-Place Animations:

          Latest Update: V-2
            Notes
              • A basic set of boxing animation for game development and CG production.
              • Many versions of idles and fidgets in normal, tired and hurt states.
              • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
              • Hits and attacks from all directions.
              • Many variations of knockouts, countdowns and victory celebrations.
              • A basic set of boxing animation for game development and CG production.
              • Many versions of idles and fidgets in normal, tired and hurt states.
              • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
              • Hits and attacks from all directions.
              • Many variations of knockouts, countdowns and victory celebrations.
            • All idles and transitions have been carefully pose-matched for seamless motion trees
            • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
            • All locomotions are created as clean one cycle loops.
            • Provided Motus Man character is copyright © Motus Digital, LLC

            *Animation Pack
            #Basic-FBX

            47+ PUNCH ANIMATIONS IN .FBX FORMAT

            INCLUDES MORE: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Hits, Hurt, Tired, KOs, Wins.

            A basic set of MCO Punch Animations. A variety of left and right cross, hooks, and uppercuts. A variety of hits, as well as a handful of dodge, weave, block, KO, and win celebration animations. A winning set of punch animations to get your character in the ring.

            47 Animations - 5 IDLES, 18 PUNCHES, 19 HITS, 5 KNOCKOUTS - 47 Total Animation Files

            FBX - Motion Capture 3D Character Animation provided in .FBX file format.

              *.FBX character animations compatable with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
            Technical Info
            #Basic-FBX
            ID: FBX-Punch-Basic
            Format: FBX
            Anim Count: 47
            Total Files: 47

            In-Place Animations:

            Latest Update: V-2
              Notes
                • A basic set of boxing animation for game development and cg production.
                • Many versions of idles and fidgets in normal, tired and hurt states.
                • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                • Hits and attacks from all directions.
                • Many variations of knockouts, countdowns and victory celebrations
                • A basic set of boxing animation for game development and cg production.
                • Many versions of idles and fidgets in normal, tired and hurt states.
                • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                • Hits and attacks from all directions.
                • Many variations of knockouts, countdowns and victory celebrations
              • All idles and transitions have been carefully pose-matched for seamless motion trees
              • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
              • All locomotions are created as clean one cycle loops.
              • Provided Motus Man character is copyright © Motus Digital, LLC

              *Animation Pack
              #Basic-ICL

              47+ PUNCH ANIMATIONS FOR iCLONE

              INCLUDES MORE: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Hits, Hurt, Tired, KOs, Wins.

              A basic set of MCO Punch Animations. A variety of left and right cross, hooks, and uppercuts. A variety of hits, as well as a handful of dodge, weave, block, KO, and win celebration animations. A winning set of punch animations to get your character in the ring.

              47 Animations - 5 IDLES, 18 PUNCHES, 19 HITS, 5 KNOCKOUTS - 47 Total Animation Files

              ICL - Motion Capture 3D Character Animations in iMotion format for use with iClone animation software.

                *iMotion MoCap Packs are compatible with iClone 6 and higher.
              Technical Info
              #Basic-ICL
              ID: ICL-Punch-Basic
              Format: ICL
              Anim Count: 47
              Total Files: 47

              In-Place Animations:

              Latest Update: V-2
                Notes
                  • A basic set of boxing animation for game development and CG production.
                  • Many versions of idles and fidgets in normal, tired and hurt states.
                  • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                  • Hits and attacks from all directions.
                  • Many variations of knockouts, countdowns and victory celebrations.
                  • A basic set of boxing animation for game development and CG production.
                  • Many versions of idles and fidgets in normal, tired and hurt states.
                  • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                  • Hits and attacks from all directions.
                  • Many variations of knockouts, countdowns and victory celebrations.
                • All idles and transitions have been carefully pose-matched for seamless motion trees
                • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
                • All locomotions are created as clean one cycle loops.
                • Provided Motus Man character is copyright © Motus Digital, LLC

                *Animation Pack
                #Basic-UE4

                47+ FIGHT ANIMATIONS FOR UNREAL ENGINE

                INCLUDES MORE: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Hits, Hurt, Tired, KOs, Wins.

                A basic set of MCO Punch Animations. A variety of left and right cross, hooks, and uppercuts. A variety of hits, as well as a handful of dodge, weave, block, KO, and win celebration animations. A winning set of punch animations to get your character in the ring.

                47 Animations - 5 IDLES, 18 PUNCHES, 19 HITS, 5 KNOCKOUTS - 47 Total Animation Files

                UE4 - 3D Character Animations for Game Development in UE4 / Unreal Engine

                  *Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
                Technical Info
                #Basic-UE4
                ID: UE4-Punch-Basic
                Format: UE4
                Anim Count: 47
                Total Files: 47

                In-Place Animations:

                Latest Update: V-2
                  • All animations now include root motion.
                  • Motion list now has detailed descriptions of each animation.
                  • All animations are on the UE4 template skeleton with IK bones.
                  • All idles and transitions have been carefully pose-matched, for seamless motion trees. All animations are realistic and natural human motion. They could be truncated, re-timed or otherwise altered for any over-the-top or stylistic personal preference.
                  • FBX source files are also included as single Take animations on the UE4 template skeleton, ready for direct import on any other character using the UE4 template skeleton, or for skeleton-to-skeleton retargeting in UE4 to any other Humanoid character. They are in “\Content\Boxing_01\Source\FBX\” (not visible in the editor).
                  • A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
                  • A Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
                Notes
                  • A basic set of boxing animation for game development and CG production.
                  • Many versions of idles and fidgets in normal, tired and hurt states.
                  • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                  • Hits and attacks from all directions.
                  • Many variations of knockouts, countdowns and victory celebrations.
                  • A basic set of boxing animation for game development and CG production.
                  • Many versions of idles and fidgets in normal, tired and hurt states.
                  • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                  • Hits and attacks from all directions.
                  • Many variations of knockouts, countdowns and victory celebrations.

                *Animation Pack
                #Basic-UNITY

                47+ PUNCH ANIMATIONS FOR UNITY 3D

                INCLUDES MORE: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Hits, Hurt, Tired, KOs, Wins.

                A basic set of MCO Punch Animations. A variety of left and right cross, hooks, and uppercuts. A variety of hits, as well as a handful of dodge, weave, block, KO, and win celebration animations. A winning set of punch animations to get your character in the ring.

                47 Animations - 5 IDLES, 18 PUNCHES, 19 HITS, 5 KNOCKOUTS - 47 Total Animation Files

                UNITY - 3D Character Animations for Game Development in Unity 3D

                  *Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.
                Technical Info
                #Basic-UNITY
                ID: UNITY-Punch-Basic
                Format: UNITY
                Anim Count: 47
                Total Files: 47

                In-Place Animations:

                Latest Update: V-2
                  Notes
                    • A basic set of boxing animation for game development and CG production.
                    • Many versions of idles and fidgets in normal, tired and hurt states.
                    • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                    • Hits and attacks from all directions.
                    • Many variations of knockouts, countdowns and victory celebrations.
                    • A basic set of boxing animation for game development and CG production.
                    • Many versions of idles and fidgets in normal, tired and hurt states.
                    • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                    • Hits and attacks from all directions.
                    • Many variations of knockouts, countdowns and victory celebrations.
                  • All idles and transitions have been carefully pose-matched for seamless motion trees
                  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
                  • All locomotions are created as clean one cycle loops.
                  • Provided Motus Man character is copyright © Motus Digital, LLC

                  *Animation Pack
                  #Pro-BIP

                  145+ PUNCH ANIMATIONS IN .BIP FORMAT

                  INCLUDES ALL: Idles, Fidgets, Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Dodges, Hits, Hurt, Tired, K.O.s, Wins.

                  The complete set of MCO Punch Animations. A large variety of left and right crosses, hooks, jabs, and uppercuts. Many defensive hits, dodges, weaves, blocks, KOs, countdowns, and win celebrations. A knockout set of punch animations that will give your 3D character the upper hand.

                  145 Animations - 16 IDLES, 55 PUNCHES, 56 HITS, 18 KNOCKOUTS - 145 Total Animation Files

                  BIP - Motion Capture 3D Character Animation provided in biped .BIP file format.

                    *3D character animations in Biped format with standard bip bone names for 3D Studio Max and other 3D software that accepts .bip file format.
                  Technical Info
                  #Pro-BIP
                  ID: BIP-Punch-Pro
                  Format: BIP
                  Anim Count: 145
                  Total Files: 145

                  In-Place Animations:

                  Latest Update: V-2
                    Notes
                      • A full set of boxing animation for game development and CG production.
                      • Many versions of idles and fidgets in normal, tired and hurt states.
                      • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                      • Hits and attacks from all directions.
                      • Many variations of knockouts, countdowns and victory celebrations.
                      • A full set of boxing animation for game development and CG production.
                      • Many versions of idles and fidgets in normal, tired and hurt states.
                      • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                      • Hits and attacks from all directions.
                      • Many variations of knockouts, countdowns and victory celebrations.
                    • All idles and transitions have been carefully pose-matched for seamless motion trees
                    • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
                    • All locomotions are created as clean one cycle loops.
                    • Provided Motus Man character is copyright © Motus Digital, LLC

                    *Animation Pack
                    #Pro-FBX

                    145+ PUNCH ANIMATIONS IN .FBX FORMAT

                    INCLUDES ALL: Idles, Fidgets, Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Dodges, Hits, Hurt, Tired, K.O.s, Wins.

                    The complete set of MCO Punch Animations. A large variety of left and right crosses, hooks, jabs, and uppercuts. Many defensive hits, dodges, weaves, blocks, KOs, countdowns, and win celebrations. A knockout set of punch animations that will give your 3D character the upper hand.

                    145 Animations - 16 IDLES, 55 PUNCHES, 56 HITS, 18 KNOCKOUTS - 145 Total Animation Files

                    FBX - Motion Capture 3D Character Animation provided in .FBX file format.

                      *.FBX character animations compatable with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
                    Technical Info
                    #Pro-FBX
                    ID: FBX-Punch-Pro
                    Format: FBX
                    Anim Count: 145
                    Total Files: 145

                    In-Place Animations:

                    Latest Update: V-2
                      Notes
                        • A full set of boxing animation for game development and CG production.
                        • Many versions of idles and fidgets in normal, tired and hurt states.
                        • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                        • Hits and attacks from all directions.
                        • Many variations of knockouts, countdowns and victory celebrations.
                        • A full set of boxing animation for game development and CG production.
                        • Many versions of idles and fidgets in normal, tired and hurt states.
                        • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                        • Hits and attacks from all directions.
                        • Many variations of knockouts, countdowns and victory celebrations.
                      • All idles and transitions have been carefully pose-matched for seamless motion trees
                      • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
                      • All locomotions are created as clean one cycle loops.
                      • Provided Motus Man character is copyright © Motus Digital, LLC

                      *Animation Pack
                      #Pro-ICL

                      145+ PUNCH ANIMATIONS FOR iCLONE

                      INCLUDES ALL: Idles, Fidgets, Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Dodges, Hits, Hurt, Tired, K.O.s, Wins.

                      The complete set of MCO Punch Animations. A large variety of left and right crosses, hooks, jabs, and uppercuts. Many defensive hits, dodges, weaves, blocks, KOs, countdowns, and win celebrations. A knockout set of punch animations that will give your 3D character the upper hand.

                      145 Animations - 16 IDLES, 55 PUNCHES, 56 HITS, 18 KNOCKOUTS - 145 Total Animation Files

                      ICL - Motion Capture 3D Character Animations in iMotion format for use with iClone animation software.

                        *iMotion MoCap Packs are compatible with iClone 6 and higher.
                      Technical Info
                      #Pro-ICL
                      ID: ICL-Punch-Pro
                      Format: ICL
                      Anim Count: 145
                      Total Files: 145

                      In-Place Animations:

                      Latest Update: V-2
                        Notes
                          • A full set of boxing animation for game development and CG production. Many versions of idles and fidgets in normal, tired and hurt states. Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states. Hits and attacks from all directions. Many variations of knockouts, countdowns and victory celebrations.
                          • A full set of boxing animation for game development and CG production. Many versions of idles and fidgets in normal, tired and hurt states. Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states. Hits and attacks from all directions. Many variations of knockouts, countdowns and victory celebrations.
                        • All idles and transitions have been carefully pose-matched for seamless motion trees
                        • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
                        • All locomotions are created as clean one cycle loops.
                        • Provided Motus Man character is copyright © Motus Digital, LLC

                        *Animation Pack
                        #Pro-UE4

                        145+ PUNCH ANIMATIONS FOR UNREAL ENGINE

                        INCLUDES ALL: Idles, Fidgets, Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Dodges, Hits, Hurt, Tired, K.O.s, Wins.

                        The complete set of MCO Punch Animations. A large variety of left and right crosses, hooks, jabs, and uppercuts. Many defensive hits, dodges, weaves, blocks, KOs, countdowns, and win celebrations. A knockout set of punch animations that will give your 3D character the upper hand.

                        145 Animations - 16 IDLES, 55 PUNCHES, 56 HITS, 18 KNOCKOUTS - 145 Total Animation Files

                        UE4 - 3D Character Animations for Game Development in UE4 / Unreal Engine

                          *Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
                        Technical Info
                        #Pro-UE4
                        ID: UE4-Punch-Pro
                        Format: UE4
                        Anim Count: 145
                        Total Files: 145

                        In-Place Animations:

                        Latest Update: V-2
                          • Engine 4.15 - 4.xx
                          • For Engine 4.14 and previous - All FBX Source animation files are included and can be imported perfectly including IPC.
                          • All animations included as Root Motion.
                          • Reference Pose is an "A".
                          • “A” and “T” pose files included to change the default retarget manager stance.
                          • Source Animation import and A/T Poses explained here: "“A” POSE OR “T” POSE CONVERSION" https://blog.mocaponline.com/blog/a-pose-or-t-pose-conversion-unreal-engine-retarget-manager
                        Notes
                          • A full set of boxing animation for game development and CG production.
                          • Many versions of idles and fidgets in normal, tired and hurt states.
                          • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                          • Hits and attacks from all directions.
                          • Many variations of knockouts, countdowns and victory celebrations.
                          • A full set of boxing animation for game development and CG production.
                          • Many versions of idles and fidgets in normal, tired and hurt states.
                          • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                          • Hits and attacks from all directions.
                          • Many variations of knockouts, countdowns and victory celebrations.

                        *Animation Pack
                        #Pro-UNITY

                        145+ PUNCH ANIMATIONS FOR UNITY 3D

                        INCLUDES ALL: Idles, Fidgets, Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Dodges, Hits, Hurt, Tired, K.O.s, Wins.

                        The complete set of MCO Punch Animations. A large variety of left and right crosses, hooks, jabs, and uppercuts. Many defensive hits, dodges, weaves, blocks, KOs, countdowns, and win celebrations. A knockout set of punch animations that will give your 3D character the upper hand.

                        145 Animations - 16 IDLES, 55 PUNCHES, 56 HITS, 18 KNOCKOUTS - 145 Total Animation Files

                        UNITY - 3D Character Animations for Game Development in Unity 3D

                          *Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.
                        Technical Info
                        #Pro-UNITY
                        ID: UNITY-Punch-Pro
                        Format: UNITY
                        Anim Count: 145
                        Total Files: 145

                        In-Place Animations:

                        Latest Update: V-2
                          Notes
                            • A full set of boxing animation for game development and CG production.
                            • Many versions of idles and fidgets in normal, tired and hurt states.
                            • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                            • Hits and attacks from all directions.
                            • Many variations of knockouts, countdowns and victory celebrations.
                            • A full set of boxing animation for game development and CG production.
                            • Many versions of idles and fidgets in normal, tired and hurt states.
                            • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
                            • Hits and attacks from all directions.
                            • Many variations of knockouts, countdowns and victory celebrations.
                          • All idles and transitions have been carefully pose-matched for seamless motion trees
                          • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
                          • All locomotions are created as clean one cycle loops.
                          • Provided Motus Man character is copyright © Motus Digital, LLC

                          Media
                          #all


                          NOTE: Highlight video of Punch PRO. Punch STARTER does not include all animations. Please see Sketchfab Viewer and Animation List for true Pack contents.





                          3D Viewer
                          #Starter

                          PUNCH Starter MoCap Animation Pack


                          *Use password "mocap" if set to private.
                          Animation List
                          #Starter

                          PUNCH-Starter - Animation List (Download)

                          IDLES, FIDGETS
                          Idle
                          Idle_Fidget_V1

                          RIGHT PUNCHES
                          Right_Cross
                          Right_Hook
                          Right_Uppercut

                          LEFT PUNCHES
                          Left_Jab
                          Left_Hook
                          Left_Uppercut

                          DEFENSE, HITS
                          Hit_By_Combo_V1_Short
                          Hit_By_Hook_V1_Short
                          Hit_By_Jab_V1_Short

                          DEFENSE, BLOCKS, MISC.
                          Left_Dodge
                          Right_Dodge
                          Block_Loop
                          Block_To_Idle
                          Idle_To_Block
                          Block_Straight_Hit_V1

                          KNOCKOUTS, CELEBRATIONS
                          Knockout_Countdown_V1
                          Knockout_V1
                          Win_V1

                          PUNCH-Starter - Animation List (Download)

                          3D Viewer
                          #Basic

                          PUNCH Basic MoCap Animation Pack


                          *Use password "mocap" if set to private.
                          Animation List
                          #Basic

                          PUNCH-Basic - Animation List (Download)

                          IDLES, FIDGETS
                          Idle
                          Idle_Fidget_V1
                          Idle_Hurt_V1
                          Idle_Really_Tired_V1
                          Idle_Tired

                          RIGHT PUNCHES
                          Right_Cross
                          Right_Cross_ Hard
                          Right_Cross_ Miss
                          Right_Hook
                          Right_Hook_Hard
                          Right_Hook_Miss
                          Right_Uppercut
                          Right_Uppercut_ Hard
                          Right_Uppercut_ Miss

                          LEFT PUNCHES
                          Left_Jab
                          Left_Jab_Hard
                          Left_Jab_Miss
                          Left_Hook
                          Left_Hook_ Hard
                          Left_Hook_ Miss
                          Left_Uppercut
                          Left_Uppercut_Hard
                          Left_Uppercut_ Miss

                          DEFENSE, HITS
                          Hit_By_Combo_V1
                          Hit_By_Combo_V1_Short
                          Hit_By_GutShot_V1
                          Hit_By_GutShot_V1_Short
                          Hit_By_Hook_V1
                          Hit_By_Hook_V1_Short
                          Hit_By_Jab_V1
                          Hit_By_Jab_V1_Short

                          DEFENSE, BLOCKS, MISC.
                          Left_Dodge
                          Right_Dodge
                          Back_Dodge
                          Left_Weave
                          Right_Weave
                          Back_Weave
                          Quick_Weave
                          Block_Loop
                          Block_To_Idle
                          Idle_To_Block
                          Block_Straight_Hit_V1

                          KNOCKOUTS, CELEBRATIONS
                          Knockout_Countdown_V1
                          Knockout_V1
                          Knockout_V2
                          Win_V1
                          Win_V2

                          PUNCH-Basic - Animation List (Download)

                          3D Viewer
                          #Pro

                          PUNCH Pro MoCap Animation Pack


                          *Use password "mocap" if set to private.
                          Animation List
                          #Pro

                          PUNCH-Pro - Animation List (Download)

                          IDLES, FIDGETS
                          Idle
                          Idle_Fidget_V1
                          Idle_Fidget_V2
                          Idle_Fidget_V3
                          Idle_Fidget_V4
                          Idle_Fidget_V5
                          Idle_Fidget_V6
                          Idle_Fidget_V7
                          Idle_Fidget_V8
                          Idle_Hurt_V1
                          Idle_Hurt_V2
                          Idle_Hurt_V3
                          Idle_Really_Tired_V1
                          Idle_Really_Tired_V2
                          Idle_Slighty_Tired
                          Idle_Tired

                          RIGHT PUNCHES
                          Right_Cross
                          Right_Cross_A
                          Right_Cross_B
                          Right_Cross_C
                          Right_Cross_ Hard
                          Right_Cross_ Hurt
                          Right_Cross_ Miss
                          Right_Cross_ Special
                          Right_Cross_FT
                          Right_Cross_ Hurt_FT
                          Right_Cross_Hard_FT
                          Right_Hook
                          Right_Hook_FT
                          Right_Hook_Hard
                          Right_Hook_Hard_FT
                          Right_Hook_Hurt
                          Right_Hook_Hurt_FT
                          Right_Hook_Miss
                          Right_Hook_Special
                          Right_Uppercut
                          Right_Uppercut_ Hard
                          Right_Uppercut_ Miss
                          Right_Uppercut_FT
                          Right_Uppercut_Hard_FT
                          Right_Uppercut_Hurt
                          Right_Uppercut_Hurt_FT
                          Right_Uppercut_Special

                          LEFT PUNCHES
                          Left_Jab
                          Left_Jab_A
                          Left_Jab_B
                          Left_Jab_C
                          Left_Jab_Hurt
                          Left_Jab_Hard
                          Left_Jab_Miss
                          Left_Jab_Special
                          Left_Jab_FT
                          Left_Jab_Hard_FT
                          Left_Jab_Hurt_FT
                          Left_Hook
                          Left_Hook_V2
                          Left_Hook_FT
                          Left_Hook_ Hard
                          Left_Hook_ Hard_FT
                          Left_Hook_Hurt
                          Left_Hook_Hurt_FT
                          Left_Hook_ Miss
                          Left_Hook_Special
                          Left_Uppercut
                          Left_Uppercut_FT
                          Left_Uppercut_Hard
                          Left_Uppercut_Hard_FT
                          Left_Uppercut_Hurt
                          Left_Uppercut_Hurt_FT
                          Left_Uppercut_ Miss
                          Left_Uppercut_Special

                          DEFENSE, HITS
                          Hit_By_Combo_V1
                          Hit_By_Combo_V1_Short
                          Hit_By_Combo_V2
                          Hit_By_Combo_V2_Short
                          Hit_By_Cross_V1
                          Hit_By_Cross_V1_Short
                          Hit_By_Cross_V2
                          Hit_By_Cross_V2_Short
                          Hit_By_Cross_V3
                          Hit_By_Cross_V4
                          Hit_By_GutShot_V1
                          Hit_By_GutShot_V1_Short
                          Hit_By_GutShot_V2
                          Hit_By_GutShot_V2_Short
                          Hit_By_GutShot_V3
                          Hit_By_Hook_V1
                          Hit_By_Hook_V1_Short
                          Hit_By_Hook_V2
                          Hit_By_Hook_V2_Short
                          Hit_By_Hook_V3
                          Hit_By_Hook_V3_Short
                          Hit_By_Hook_V5
                          Hit_By_Hook_V6
                          Hit_By_Hook_V6_Short
                          Hit_By_Hook_V7
                          Hit_By_Hook_V7_Short
                          Hit_By_Hook_V8
                          Hit_By_Hook_V8_Short
                          Hit_By_Jab_V1
                          Hit_By_Jab_V1_Short
                          Hit_By_Jab_V2
                          Hit_By_Jab_V2_Short
                          Hit_By_Jab_V3
                          Hit_By_Jab_V4
                          Hit_By_Jab_V4_Short
                          Hit_By_Jab_V5
                          Hit_By_Jab_V5_Short
                          Hit_By_Kidneyshot_V1
                          Hit_By_Uppercut_V1

                          DEFENSE, BLOCKS, MISC.
                          Left_Dodge
                          Right_Dodge
                          Back_Dodge
                          Left_Weave
                          Right_Weave
                          Back_Weave
                          Combo_LH_RU
                          Combo_Punch
                          Body_Shot
                          Quick_Weave
                          Block_Loop
                          Block_To_Idle
                          Idle_To_Block
                          Block_Straight_Hit_V1
                          Block_Straight_Hit_V2
                          Block_Straight_Hit_V3
                          Kidney_Shot

                          KNOCKOUTS, CELEBRATIONS
                          Knockout_Countdown_V1
                          Knockout_Countdown_V2
                          Knockout_Countdown_V3
                          Knockout_V1
                          Knockout_V2
                          Knockout_V3
                          Knockout_V4
                          Knockout_V5
                          Knockout_V6
                          Knockout_V7
                          Knockout_V8
                          Win_V1
                          Win_V2
                          Win_V3
                          Win_V4
                          Win_V5
                          Win_V6
                          Win_V7

                          PUNCH-Pro - Animation List (Download)

                          MOCAP ONLINE / MOTUS DIGITAL
                          http://www.MoCapOnline.com
                          MoCap@MotusDigital.com