Crowd - 3D Character Animations
By MoCap Online
$ 34.99108 STADIUM CROWD ANIMATIONS IN .FBX FORMAT
INCLUDES: Many variations of sitting and standing with reactions, bored, fidgeting, quiet, excited, upset, joyous, surprised, cheering, clapping, gestures, waiting in line, and much more.
108 Animations - 54 STANDING, 45 SITTING, 9 MOVING - Total Animation Files
Motion Capture 3D Character Animation provided in .FBX file format.
*.FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
Technical Info
ID: FBX-Crowd-PackFormat: FBX
Anim Count: 108
Total Files: 108
Latest Update: V-2.0
- MotusMan_v55 - New updated skeleton.
- - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
- Fingers are animated expressively.
- Transitions to and from different sitting and stand motions.
- All animations are looped or transition to or from other states.
- FBX format with standard FBX bone names.
- .FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
- All idles and transitions have been carefully pose-matched for seamless motion trees
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
- Provided Motus Man character is copyright © Motus Digital, LLC
3D Viewer
Crowd - Animation Player
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Media
FBX CROWD ~ Overview Video
Animation List
FBX CROWD - Animation List
SEATED / STANDING
Crowd_Seat_KneeHds_Cheer_Score_1
Crowd_Seat_KneeHds_Disgusted_Fidget_1
Crowd_Seat_KneeHds_Idle_1
Crowd_Seat_KneeHds_Stunned_1
Crowd_Seat_KneeHds_To_LapHds
Crowd_Seat_KneeHds_To_Std
Crowd_Seat_KneeHds_To_Std_Angry_Seat_2
Crowd_Seat_KneeHds_To_Std_the_Wave_Seat_1
Crowd_Seat_KneeHds_To_Std_YMCA_Seat_1
Crowd_Seat_KneeHds_Wave_Left_1
Crowd_Seat_KneeHds_Wave_Right_1
Crowd_Seat_KneesHds_React_Almost_Big_Play_1
Crowd_Seat_LapHds To_Std_Polite_Clap_Seat_1
Crowd_Seat_LapHds To_Std_Polite_Clap_Seat_2
Crowd_Seat_LapHds_Angry_1
Crowd_Seat_LapHds_Angry_2
Crowd_Seat_LapHds_Angry_3
Crowd_Seat_LapHds_Bad_Call_1
Crowd_Seat_LapHds_Bored_Fidget_1
Crowd_Seat_LapHds_Bored_Fidget_2
Crowd_Seat_LapHds_Bored_Fidget_3
Crowd_Seat_LapHds_Bored_Fidget_4
Crowd_Seat_LapHds_Bored_Idle_1
Crowd_Seat_LapHds_Cheer_2H_1
Crowd_Seat_LapHds_Clapping_1
Crowd_Seat_LapHds_Clapping_2
Crowd_Seat_LapHds_Clapping_3
Crowd_Seat_LapHds_Dissapointed_1
Crowd_Seat_LapHds_Excited_Fidget_1
Crowd_Seat_LapHds_Idle_1
Crowd_Seat_LapHds_Look_Lean_LR_1
Crowd_Seat_LapHds_React_Big_Play_1
Crowd_Seat_LapHds_Score_1
Crowd_Seat_LapHds_Score_2
Crowd_Seat_LapHds_To_KneeHds
Crowd_Seat_LapHds_To_Std
Crowd_Seat_LapHds_To_Std_3Pointer_1
Crowd_Seat_LapHds_To_Std_Angry_Seat_1
Crowd_Seat_LapHds_To_Std_Clap_Seat_1
Crowd_Seat_LapHds_To_Std_Clap_Seat_2
Crowd_Seat_LapHds_To_Std_High_Five_Seat_1
Crowd_Seat_LapHds_To_Std_Score_Seat_1
Crowd_Seat_LapHds_To_Std_Score_Seat_2
Crowd_Seat_LapHds_Watch_Excited_1
Crowd_Seat_LapHds_Watch_Excited_2
Crowd_Std_Angry_1
Crowd_Std_Angry_2
Crowd_Std_Angry_3
Crowd_Std_Angry_4
Crowd_Std_BBall_Yell_At_Ref_1
Crowd_Std_Bored_Fidget_1
Crowd_Std_Bored_Fidget_2
Crowd_Std_Cheer_2H_End
Crowd_Std_Cheer_2H_Start
Crowd_Std_Cheer_Jaws_1
Crowd_Std_Cheer_LH_1
Crowd_Std_Cheer_Lighter_1
Crowd_Std_Cheer_Overhead_2H_1
Crowd_Std_Cheer_Overhead_2H_2
Crowd_Std_Cheer_Overhead_2H_3
Crowd_Std_Cheer_Overhead_2H_4
Crowd_Std_Cheer_Overhead_2H_5
Crowd_Std_Cheer_Overhead_2H_6
Crowd_Std_Cheer_Overhead_2H_Loop_4
Crowd_Std_Cheer_Overhead_2H_Loop_5
Crowd_Std_Cheer_RH_End
Crowd_Std_Cheer_RH_Loop_1
Crowd_Std_Cheer_RH_Loop_2
Crowd_Std_Cheer_RH_Start
Crowd_Std_Cheer_Wave_1
Crowd_Std_Clap_Fist_Pump_1
Crowd_Std_Clapping_1
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