Crowd - 3D Character Animations

By MoCap Online

$ 34.99


CROWD: MOCAP ANIMATIONS OF CHEERING, WATCHING, SITTING & STANDING FOR GAME DEV, 3D PRODUCTION & ARCH-VIZ

CROWDS OF PEOPLE, FANS AT SPORTING EVENT, WATCHING AND INTERACTING WITH THE GAME AND EACH OTHER.

A large set of animations to fill out any venue huge or small. Many variations with hands in lap and on knees and standing. People calm, jumping to their feet for a big play, angry at a bad call, clapping with excitement, and everything in between. This pack will bring your crowd to life.

*Animation Pack
#BIP

108 STADIUM CROWD ANIMATIONS IN .BIP FORMAT

INCLUDES: Many variations of sitting and standing with reactions, bored, fidgeting, quiet, excited, upset, joyous, surprised, cheering, clapping, gestures, waiting in line, and much more.

FANS AT SPORTING EVENTS, WATCHING AND INTERACTING WITH THE GAME, AND EACH OTHER.

108 Animations - 54 STANDING, 45 SITTING, 9 MOVING - 108 Total Animation Files

BIP - Motion Capture 3D Character Animation provided in biped .BIP file format.

    *3D character animations in Biped format with standard bip bone names for 3D Studio Max and other 3D software that accepts .bip file format.
Technical Info
#BIP
ID: BIP-Crowd
Format: BIP
Anim Count: 108
Total Files: 108

In-Place Animations: ALL INCLUDED AS IN-PLACE

Latest Update: V-2.0
    • New MotusMan_V55 Biped
    • All animations root motion.
Notes
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

*Animation Pack
#FBX

108 STADIUM CROWD ANIMATIONS IN .FBX FORMAT

INCLUDES: Many variations of sitting and standing with reactions, bored, fidgeting, quiet, excited, upset, joyous, surprised, cheering, clapping, gestures, waiting in line, and much more.

FANS AT SPORTING EVENTS, WATCHING AND INTERACTING WITH THE GAME, AND EACH OTHER.

108 Animations - 54 STANDING, 45 SITTING, 9 MOVING - 108 Total Animation Files

FBX - Motion Capture 3D Character Animation provided in .FBX file format.

    *.FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
Technical Info
#FBX
ID: FBX-Crowd
Format: FBX
Anim Count: 108
Total Files: 108

In-Place Animations: ALL INCLUDED AS IN-PLACE

Latest Update: V-2.0
    • MotusMan_v55 - New updated skeleton.
Notes
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

*Animation Pack
#ICL

108 STADIUM CROWD ANIMATIONS FOR ICLONE

INCLUDES: Many variations of sitting and standing with reactions, bored, fidgeting, quiet, excited, upset, joyous, surprised, cheering, clapping, gestures, waiting in line, and much more.

FANS AT SPORTING EVENTS, WATCHING AND INTERACTING WITH THE GAME, AND EACH OTHER.

108 Animations - 54 STANDING, 45 SITTING, 9 MOVING - 108 Total Animation Files

ICL - Motion Capture 3D Character Animations in iMotion format for use with iClone animation software.

    *.rlMotion MoCap Packs are compatible with iClone 7 and higher.
Technical Info
#ICL
ID: ICL-Crowd
Format: ICL
Anim Count: 108
Total Files: 108

In-Place Animations: ALL INCLUDED AS IN-PLACE

Latest Update: V-2.0
    • New MotusMan_V55 Skeleton
    • All motions are in .rlMotion format for iClone 7 or higher.
Notes
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

*Animation Pack
#UE4

108 STADIUM CROWD ANIMATIONS FOR UNREAL ENGINE

INCLUDES: Many variations of sitting and standing with reactions, bored, fidgeting, quiet, excited, upset, joyous, surprised, cheering, clapping, gestures, waiting in line, and much more.

FANS AT SPORTING EVENTS, WATCHING AND INTERACTING WITH THE GAME, AND EACH OTHER.

108 Animations - 54 STANDING, 45 SITTING, 9 MOVING - 108 Total Animation Files

UE4 - 3D Character Animations for Game Development in UE4 / Unreal Engine

    *Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
Technical Info
#UE4
ID: UE4-Crowd
Format: UE4
Anim Count: 108
Total Files: 108

In-Place Animations: ALL INCLUDED AS IN-PLACE (IPC)

Latest Update: V-2.0
    • Engine 4.10 - 4.xx
    • Stand Pose matches our "Mobility" - For seamless integration with other MCO Animation Packs.
    • All animations included as Root Motion.
    • Reference Pose is an "A".
    • “A” and “T” pose files included to change the default retarget manager stance.
Notes
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

*Animation Pack
#UNITY

108 STADIUM CROWD ANIMATIONS FOR UNITY 3D

INCLUDES: Many variations of sitting and standing with reactions, bored, fidgeting, quiet, excited, upset, joyous, surprised, cheering, clapping, gestures, waiting in line, and much more.

FANS AT SPORTING EVENTS, WATCHING AND INTERACTING WITH THE GAME, AND EACH OTHER.

108 Animations - 54 STANDING, 45 SITTING, 9 MOVING - 108 Total Animation Files

UNITY - 3D Character Animations for Game Development in Unity 3D

    *Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.
Technical Info
#UNITY
ID: UNITY-Crowd
Format: UNITY
Anim Count: 108
Total Files: 108

In-Place Animations: ALL INCLUDED AS IN-PLACE (IPC)

Latest Update: V-2.0
    • New MotusMan_V55 Skeleton and Avatar
    • All animations set as Humanoid, ready for use.
    • Includes documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion.
    • "Mocap Online - Unity Animation Notes" https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/READ%20ME!-Mocap%20Online-Unity%20Animation%20Notes%203-13-19.pdf
    • True Root Motion (moving reference root) as an option.
Notes
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
    • - Fingers are animated expressively. - Transitions to and from different sitting and stand motions. - All animations are looped or transition to or from other states.
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

Media
#all



3D Viewer
#All

Crowd - Animation Player


Animation List
#All

CROWD-Life - Animation List (Download)

SEATED / STANDING
Crowd_Seat_KneeHds_Cheer_Score_1
Crowd_Seat_KneeHds_Disgusted_Fidget_1
Crowd_Seat_KneeHds_Idle_1
Crowd_Seat_KneeHds_Stunned_1
Crowd_Seat_KneeHds_To_LapHds
Crowd_Seat_KneeHds_To_Std
Crowd_Seat_KneeHds_To_Std_Angry_Seat_2
Crowd_Seat_KneeHds_To_Std_the_Wave_Seat_1
Crowd_Seat_KneeHds_To_Std_YMCA_Seat_1
Crowd_Seat_KneeHds_Wave_Left_1
Crowd_Seat_KneeHds_Wave_Right_1
Crowd_Seat_KneesHds_React_Almost_Big_Play_1
Crowd_Seat_LapHds To_Std_Polite_Clap_Seat_1
Crowd_Seat_LapHds To_Std_Polite_Clap_Seat_2
Crowd_Seat_LapHds_Angry_1
Crowd_Seat_LapHds_Angry_2
Crowd_Seat_LapHds_Angry_3
Crowd_Seat_LapHds_Bad_Call_1
Crowd_Seat_LapHds_Bored_Fidget_1
Crowd_Seat_LapHds_Bored_Fidget_2
Crowd_Seat_LapHds_Bored_Fidget_3
Crowd_Seat_LapHds_Bored_Fidget_4
Crowd_Seat_LapHds_Bored_Idle_1
Crowd_Seat_LapHds_Cheer_2H_1
Crowd_Seat_LapHds_Clapping_1
Crowd_Seat_LapHds_Clapping_2
Crowd_Seat_LapHds_Clapping_3
Crowd_Seat_LapHds_Dissapointed_1
Crowd_Seat_LapHds_Excited_Fidget_1
Crowd_Seat_LapHds_Idle_1
Crowd_Seat_LapHds_Look_Lean_LR_1
Crowd_Seat_LapHds_React_Big_Play_1
Crowd_Seat_LapHds_Score_1
Crowd_Seat_LapHds_Score_2
Crowd_Seat_LapHds_To_KneeHds
Crowd_Seat_LapHds_To_Std
Crowd_Seat_LapHds_To_Std_3Pointer_1
Crowd_Seat_LapHds_To_Std_Angry_Seat_1
Crowd_Seat_LapHds_To_Std_Clap_Seat_1
Crowd_Seat_LapHds_To_Std_Clap_Seat_2
Crowd_Seat_LapHds_To_Std_High_Five_Seat_1
Crowd_Seat_LapHds_To_Std_Score_Seat_1
Crowd_Seat_LapHds_To_Std_Score_Seat_2
Crowd_Seat_LapHds_Watch_Excited_1
Crowd_Seat_LapHds_Watch_Excited_2
Crowd_Std_Angry_1
Crowd_Std_Angry_2
Crowd_Std_Angry_3
Crowd_Std_Angry_4
Crowd_Std_BBall_Yell_At_Ref_1
Crowd_Std_Bored_Fidget_1
Crowd_Std_Bored_Fidget_2
Crowd_Std_Cheer_2H_End
Crowd_Std_Cheer_2H_Start
Crowd_Std_Cheer_Jaws_1
Crowd_Std_Cheer_LH_1
Crowd_Std_Cheer_Lighter_1
Crowd_Std_Cheer_Overhead_2H_1
Crowd_Std_Cheer_Overhead_2H_2
Crowd_Std_Cheer_Overhead_2H_3
Crowd_Std_Cheer_Overhead_2H_4
Crowd_Std_Cheer_Overhead_2H_5
Crowd_Std_Cheer_Overhead_2H_6
Crowd_Std_Cheer_Overhead_2H_Loop_4
Crowd_Std_Cheer_Overhead_2H_Loop_5
Crowd_Std_Cheer_RH_End
Crowd_Std_Cheer_RH_Loop_1
Crowd_Std_Cheer_RH_Loop_2
Crowd_Std_Cheer_RH_Start
Crowd_Std_Cheer_Wave_1
Crowd_Std_Clap_Fist_Pump_1
Crowd_Std_Clapping_1

CROWD-Life - Animation List (Download)

MOCAP ONLINE / MOTUS DIGITAL
http://www.MoCapOnline.com
MoCap@MotusDigital.com