~ High, Medium and Low Platforms static meshes included.
~ A full set of ninja animations for game development and CG production.
~ Many versions of idles and fidgets.
~ Both combat and relaxed animations.
~ Hits and attacks from all directions.
~ Many variations of stunts from high, mid and low platforms.
~ All animations are .fbx format, standard fbx bone names.
- SKU
- FBX-Ninja-Pro
- Format
- FBX Format
- Animations
- 177
- Files
- 388
- Numbers
- 39 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ MotusMan_v55 - New updated skeleton.
~ 69 New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ All animations included as Root Motion and In-Place.
~ FBX format with standard FBX bone names. ~ MotusMan_v55 Skeleton
~ .FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "PRO" pack contains all Ninja animations.
~ A full set of ninja animations for game development and CG production.
~ Many versions of idles and fidgets.
~ Both combat and relaxed animations.
~ Hits and attacks from all directions.
~ Many variations of stunts from high, mid and low platforms.
~ All animations are .bip format, standard bip bone names.
~ All animations included as Root Motion and In-Place.
- SKU
- BIP-Ninja-Pro
- Format
- BIP Format
- Animations
- 177
- Files
- 388
- Numbers
- 39 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ New MotusMan_V55 Biped
~ 69 New added Animations and Transitions~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ All animations included as Root Motion and In-Place.
~ All animations are .bip format, standard bip bone names.
~ Animations are on our MotusMan_V55 Biped.
~ 3D character animations in Biped format for 3D Studio Max and other 3D software that accepts .bip file format.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "PRO" pack contains all Ninja animations.
~ A set of boxing animation for game development and CG production.
~ Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
~ Hits and attacks from all directions.
~ Knockouts, countdowns and victory celebrations.
- SKU
- BLEND-Ninja-Starter
- Format
- Blender 3D
- Animations
- 21
- Files
- 50
- Numbers
- 6 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ MotusMan_v55 - New updated skeleton.
~ Animations now available for Blender 3D.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "STARTER" pack Contains core Ninja animations to get you started.
~ High, Medium and Low Platforms static meshes included.
~ A basic set of ninja animations for game development and CG production. Both combat and relaxed animations.
~ Hits and attacks. Stunts from high, mid and low platforms.
- SKU
- FBX-Ninja-Basic
- Format
- FBX Format
- Animations
- 86
- Files
- 193
- Numbers
- 23 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ MotusMan_v55 - New updated skeleton.
~ New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ All animations included as Root Motion and In-Place.
~ FBX format with standard FBX bone names. ~ MotusMan_v55 Skeleton
~ .FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Basic" pack is a subset of "Ninja PRO"
~ Both combat and relaxed animations.
~ Hits and attacks from all directions.
~ Many variations of stunts from high, mid and low platforms.
~ High, Medium and Low Platforms static meshes included.
~ A full set of ninja animations for game development and CG production.
- SKU
- UNITY-Ninja-Pro
- Format
- Unity 3D
- Animations
- 177
- Files
- 388
- Numbers
- 39 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE (IPC)
Updates
~ New MotusMan_V55 Skeleton and Avatar
~ All animations set as Humanoid, ready for use.
~ Includes documents with Tips on Avatars and Avatar Adjustments, and Reference root motion.
~ "Mocap Online - Unity Animation Notes" https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/READ%20ME!-Mocap%20Online-Unity%20Animation%20Notes%203-13-19.pdf
~ True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC)
~ Our IPC(in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. Please read the Unity IPC pdf document:
~ "Unity IPC Custom Animation Curves" https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/Unity%20IPC%20Custom%20Animation%20Curves%20-%20MocapOnline.pdf
~ 69 New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. NOTE: The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
~ Animations also available on the Unity Asset Store.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "PRO" pack contains all Ninja animations.
~ High, Medium and Low Platforms static meshes included.
~ A full set of ninja animations for game development and CG production.
~ Many versions of idles and fidgets.
~ Both combat and relaxed animations.
~ Hits and attacks from all directions.
~ Many variations of stunts from high, mid and low platforms.
- SKU
- ICL-Ninja-Pro
- Format
- iClone
- Animations
- 177
- Files
- 388
- Numbers
- 39 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ New MotusMan_V55 Skeleton
~ All motions are in .rlMotion format for iClone 7 or higher.
~ 69 New added Animations and Transitions~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ All animations included as Root Motion and In-Place.
~ .rlMotion MoCap Packs are compatible with iClone 7 and higher.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "PRO" pack contains all Ninja animations.
~ High, Medium and Low Platforms static meshes included.
~ All animations as Root Motion and In-Place.
~ All animations are on the UE4 template skeleton with IK bones.
~ FBX source files are also included as single Take animations on the UE4 template skeleton They are in “\Project\Source\FBX\” (not visible in the editor).
~ A Motionbuilder and Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig.
~ Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
- SKU
- UE-Ninja-Pro
- Format
- Unreal Engine
- Animations
- 177
- Files
- 388
- Numbers
- 39 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE (IPC)
Updates
~ Engine 4.15 - 4.xx
~ For Engine 4.14 and previous - All FBX Source animation files are included and can be imported perfectly including IPC.
~ All animations included as Root Motion and In-Place. (IPC)
~ Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
~ Reference Pose is an "A".
~ “A” and “T” pose files included to change the default retarget manager stance.
~ 69 New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. NOTE: The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ Archive of outdated Version 1 Animations is included.
~ Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "PRO" pack contains all Ninja animations.
~ High, Medium and Low Platforms static meshes included.
~ All animations as Root Motion and In-Place.
~ All animations are on the UE4 template skeleton with IK bones.
~ FBX source files are also included as single Take animations on the UE4 template skeleton They are in “\Project\Source\FBX\” (not visible in the editor).
~ A Motionbuilder and Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig.
~ Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
- SKU
- UE-Ninja-Starter
- Format
- Unreal Engine
- Animations
- 21
- Files
- 50
- Numbers
- 6 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE (IPC)
Updates
~ Engine 4.15 - 4.xx
~ For Engine 4.14 and previous - All FBX Source animation files are included and can be imported perfectly including IPC.
~ All animations included as Root Motion and In-Place. (IPC)
~ Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
~ Reference Pose is an "A".
~ “A” and “T” pose files included to change the default retarget manager stance.
~ New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat Walk/Jog/Run
~ New Star Throw - Shuriken throwing animation, Shuriken model Included. NOTE: The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look Up and Down
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ Archive of outdated Version 1 Animations is included.
~ Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Starter" pack is a subset of "Ninja PRO"
~ Both combat and relaxed animations.
~ Hits and attacks.
~ Stunts from high, mid and low platforms.
- SKU
- UNITY-Ninja-Basic
- Format
- Unity 3D
- Animations
- 86
- Files
- 193
- Numbers
- 23 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE (IPC)
Updates
~ New MotusMan_V55 Skeleton and Avatar
~ All animations set as Humanoid, ready for use.
~ Includes documents with Tips on Avatars and Avatar Adjustments, and Reference root motion.
~ "Mocap Online - Unity Animation Notes"
https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/READ%20ME!-Mocap%20Online-Unity%20Animation%20Notes%203-13-19.pdf
~ True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC)
~ Our IPC(in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. Please read the Unity IPC pdf document:
~ "Unity IPC Custom Animation Curves"
https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/Unity%20IPC%20Custom%20Animation%20Curves%20-%20MocapOnline.pdf
~ New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. NOTE: The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
~ Animations also available on the Unity Asset Store.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Basic" pack is a subset of "Ninja PRO"
~ High, Medium and Low Platforms static meshes included.
~ A starter set of ninja animations for game development and CG production.
~ All animations included as Root Motion and In-Place.
- SKU
- BIP-Ninja-Starter
- Format
- BIP Format
- Animations
- 21
- Files
- 50
- Numbers
- 6 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ New MotusMan_V55 Biped~ Updated Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
~ Turn In-Place Loops For Standing and Crouching.
~ Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while Crouch Walking or Crouch Idle.
~ Look-At aim offsets
~ Various Minor Fixes
~ All animations are .bip format, standard bip bone names.
~ Animations are on our MotusMan_V55 Biped.
~ 3D character animations in Biped format for 3D Studio Max and other 3D software that accepts .bip file format.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Starter" pack is a subset of "Ninja PRO"
~ High, Medium and Low Platforms static meshes included.
~ A basic set of ninja animations for game development and CG production. Both combat and relaxed animations.
~ Hits and attacks. Stunts from high, mid and low platforms.
~ All animations included as Root Motion and In-Place.
- SKU
- BIP-Ninja-Basic
- Format
- BIP Format
- Animations
- 86
- Files
- 193
- Numbers
- 23 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ 69 New added Animations and Transitions~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ All animations are .bip format, standard bip bone names.
~ Animations are on our MotusMan_V55 Biped.
~ 3D character animations in Biped format for 3D Studio Max and other 3D software that accepts .bip file format.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Basic" pack is a subset of "Ninja PRO"
~ High, Medium and Low Platforms static meshes included.
~ A starter set of ninja animations for game development and CG production.
- SKU
- ICL-Ninja-Starter
- Format
- iClone
- Animations
- 21
- Files
- 50
- Numbers
- 6 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ New MotusMan_V55 Skeleton
~ All motions are in .rlMotion format for iClone 7 or higher.
~ New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose- Arms are forward beckoning and ready for a fight.
~ New Combat Walk/Jog/Run
~ New Star Throw - Shuriken throwing animations, Shuriken model Included. The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look Up and Down.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand- For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ All animations included as Root Motion and In-Place.
~ .rlMotion MoCap Packs are compatible with iClone 7 and higher.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Starter" pack is a subset of "Ninja PRO"
~ High, Medium and Low Platforms static meshes included.
~ A full set of ninja animations for game development and CG production.
~ Many versions of idles and fidgets.
~ Both combat and relaxed animations.
~ Hits and attacks from all directions.
~ Many variations of stunts from high, mid and low platforms.
- SKU
- BLEND-Ninja-Pro
- Format
- Blender 3D
- Animations
- 177
- Files
- 388
- Numbers
- 39 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ New MotusMan_V55 Skeleton
~ Animations now available for Blender 3D.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "PRO" pack Contains all Ninja animations.
~ High, Medium and Low Platforms static meshes included.
~ A basic set of ninja animations for game development and CG production. Both combat and relaxed animations.
~ Hits and attacks. Stunts from high, mid and low platforms.
- SKU
- ICL-Ninja-Basic
- Format
- iClone
- Animations
- 86
- Files
- 193
- Numbers
- 23 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ New MotusMan_V55 Skeleton
~ All motions are in .rlMotion format for iClone 7 or higher.
~ New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ All animations included as Root Motion and In-Place.
~ .rlMotion MoCap Packs are compatible with iClone 7 and higher.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Basic" pack is a subset of "Ninja PRO"
~ High, Medium and Low Platforms static meshes included.
~ A basic set of ninja animations for game development and CG production. Both combat and relaxed animations.
~ Hits and attacks. Stunts from high, mid and low platforms.
- SKU
- BLEND-Ninja-Basic
- Format
- Blender 3D
- Animations
- 86
- Files
- 193
- Numbers
- 23 AIM OFFSETS, 1 SPLIT JUMP - INCLUDING ALL AS IN-PLACE
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ New MotusMan_V55 Skeleton
~ Animations now available for Blender 3D.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "BASIC" pack Contains a selection of essential Ninja animations.
~ High, Medium and Low Platforms static meshes included.
~ A starter set of ninja animations for game development and CG production.
- SKU
- FBX-Ninja-Starter
- Format
- FBX Format
- Animations
- 21
- Files
- 50
- Numbers
- 6 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE
Updates
~ MotusMan_v55 - New updated skeleton.
~ New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose- Arms are forward beckoning and ready for a fight.
~ New Combat Walk/Jog/Run
~ New Star Throw - Shuriken throwing animations, Shuriken model Included. The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look Up and Down.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand- For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ All animations included as Root Motion and In-Place.
~ FBX format with standard FBX bone names. ~ MotusMan_v55 Skeleton
~ .FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Starter" pack is a subset of "Ninja PRO"
~ High, Medium and Low Platforms static meshes included.
~ A starter set of ninja animations for game development and CG production.
- SKU
- UNITY-Ninja-Starter
- Format
- Unity 3D
- Animations
- 21
- Files
- 50
- Numbers
- 6 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE (IPC)
Updates
~ New MotusMan_V55 Skeleton and Avatar
~ All animations set as Humanoid, ready for use.
~ Includes documents with Tips on Avatars and Avatar Adjustments, and Reference root motion.
~ "Mocap Online - Unity Animation Notes"
https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/READ%20ME!-Mocap%20Online-Unity%20Animation%20Notes%203-13-19.pdf
~ True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC)
~ Our IPC(in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. Please read the Unity IPC pdf document:
~ "Unity IPC Custom Animation Curves" https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/Unity%20IPC%20Custom%20Animation%20Curves%20-%20MocapOnline.pdf
~ New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat Walk/Jog/Run
~ New Star Throw - Shuriken throwing animation, Shuriken model Included. NOTE: The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look Up and Down
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
~ Animations also available on the Unity Asset Store.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Starter" pack is a subset of "Ninja PRO"
~ High, Medium and Low Platforms static meshes included
.~ All animations as Root Motion and In-Place.
~ All animations are on the UE4 template skeleton with IK bones.
~ FBX source files are also included as single Take animations on the UE4 template skeleton They are in “\Project\Source\FBX\” (not visible in the editor).
~ A Motionbuilder and Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig.
~ Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
- SKU
- UE-Ninja-Basic
- Format
- Unreal Engine
- Animations
- 86
- Files
- 193
- Numbers
- 23 AIM OFFSETS, 1 SPLIT JUMP
- In-Place
- ALL INCLUDED AS IN-PLACE (IPC)
Updates
~ Engine 4.15 - 4.xx
~ For Engine 4.14 and previous - All FBX Source animation files are included and can be imported perfectly including IPC.
~ All animations included as Root Motion and In-Place. (IPC)
~ Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
~ Reference Pose is an "A".~ “A” and “T” pose files included to change the default retarget manager stance.
~ New added Animations and Transitions
~ Extensive Animation Tweaks, Fixes and Optimizations.
~ New revised Combat Pose - Arms are forward beckoning and ready for a fight.
~ New Combat and Relaxed Walk/Jog/Run w/Backpedals - Four way strafing.
~ New Crouch and Crouch Walks - Four way strafing.
~ New Star Throws - Shuriken throwing animations, Shuriken model Included. NOTE: The Shuriken model itself is NOT animated.
~ New Turn Loops - Combat pivot left and right.
~ New Aim Offsets - Look in all directions.
~ New Split Jump
~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
~ New "NJA" Prefix
~ Archive of outdated Version 1 Animations is included.
~ Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
~ All idles and transitions have been carefully pose-matched for seamless motion trees.
~ Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
~ Provided Motus Man character is copyright © Motus Digital, LLC
~ This "Basic" pack is a subset of "Ninja PRO"