[BIP] Mobility Basic

By Motus Digital

$ 34.99

122+ MOBILITY ANIMATIONS IN .BIP FORMAT

INCLUDES MORE: Idles, Aim Offsets, Walking, Jogging, Running, Crouching, Turns, Pivots, Strafes, Jumps, Split-Jumps & Transitions.

A basic set of MCO Mobility Animations for your bipedal character to move around a level environment. Includes three speeds; walk, jog and run, as well as idle, turn and transition animations. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.

Motion Capture 3D Character Animation provided in biped .BIP file format.

3D character animations in Biped format for 3D Studio Max and other 3D software that accepts .bip file format.

122 Animations, 10 aim offsets, 21 Split Jumps - 195 Total Animation Files

3D Viewer


Technical Info
  • Rev. 2.7B Update
    • New MotusMan_V55 Biped
    • New Updated Split Jumps - Improved Take-Offs, In-Air Loops and Landings.
    • Lower CrouchWalks -CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
    • Turn In-Place Loops - For Standing and Crouching.
  • Look-At aim offsets
  • All idles and transitions have been carefully pose-matched for seamless motion trees.
  • Detailed motion captured transitions to and from Idles and locomotions.
  • All animations are .bip format, standard bip bone names.
Animation List

Mobility Basic - Animation List (Download)

STANDS, TURNS, JUMP, FIDGETS, TRANSITIONS
Stand_Relaxed_Idle_v2
Stand_Rlx_Turn_In_Place_L_Loop
Stand_Rlx_Turn_In_Place_R_Loop
Stand_Relaxed_L_90
Stand_Relaxed_R_90
Stand_Relaxed_Jump
Stand_Relaxed_Jump_F
Stand_Relaxed_Fgt_v1
Stand_Relaxed_Conv_v1
Stand_Relaxed_Death_B
Stand_Relaxed_Death_F
Stand_Relaxed_Death_L
Stand_Relaxed_Death_R
Stand_Relaxed_Look_Center
Stand_Relaxed_Look_D90
Stand_Relaxed_Look_L90
Stand_Relaxed_Look_R90
Stand_Relaxed_Look_U90
Stand_Relaxed_To_Crouch
Stand_Relaxed_To_Walk_F
Stand_Relaxed_To_Jog_F
Stand_Relaxed_To_Run_F

AIM OFFSETS
Stand_Relaxed_Look_Center
Stand_Relaxed_Look_D90
Stand_Relaxed_Look_U90
Stand_Relaxed_Look_L90
Stand_Relaxed_Look_R90
Crouch_Look_Center
Crouch_Look_D90
Crouch_Look_L90
Crouch_Look_R90
Crouch_Look_U90

WALKS, TURNS, JUMPS, TRANSITIONS
Walk_F_Loop
Walk_B_Loop
Walk_L_Loop
Walk_R_Loop
Walk_BL_BkPd_Loop
Walk_BR_BkPd_Loop
Walk_FL_Loop
Walk_FR_Loop
Walk_L_CIR_Loop
Walk_R_CIR_Loop
Walk_L_90
Walk_R_90
Walk_F_Jump
Walk_F_Jump_RU
Walk_L_Jump
Walk_L_Jump_RU
Walk_R_Jump
Walk_R_Jump_RU
Walk_F_To_Stand_Relaxed_RU

CROUCH, TURNS, CROUCH WALKS, TRANSITION
Crouch_Idle_V2
Crouch_Rlx_Turn_In_Place_L_Loop
Crouch_Rlx_Turn_In_Place_R_Loop
Crouch_L_90
Crouch_R_90
CrouchWalk_F_Loop
CrouchWalk_B_Loop
CrouchWalk_L_Loop
CrouchWalk_R_Loop
CrouchWalk_BL_BkPd_Loop
CrouchWalk_BR_BkPd_Loop
CrouchWalk_FL_Loop
CrouchWalk_FR_Loop
Crouch_To_Stand_Relaxed
Crouch_To_CrouchWalk_F
CrouchWalk_F_To_Crouch_RU
Crouch_Look_Center
Crouch_Look_D90
Crouch_Look_L90
Crouch_Look_R90
Crouch_Look_U90

JOGS, TURNS, JUMPS, TRANSITIONS
Jog_F_Loop
Jog_B_Loop
Jog_L_Loop
Jog_R_Loop
Jog_BL_BkPd_Loop
Jog_BR_BkPd_Loop
Jog_FL_Loop
Jog_FR_Loop
Jog_L_CIR_Loop
Jog_R_CIR_Loop
Jog_L_90
Jog_R_90
Jog_F_Jump
Jog_F_Jump_RU
Jog_L_Jump
Jog_L_Jump_RU
Jog_R_Jump
Jog_R_Jump_RU
Jog_F_To_Stand_Relaxed_RU

RUNS, TURNS, JUMPS, TRANSITIONS
Run_F_Loop
Run_L_Loop
Run_R_Loop
Run_FL_Loop
Run_FR_Loop
Run_L_CIR_Loop
Run_R_CIR_Loop
Run_F_Jump
Run_F_Jump_RU
Run_F_To_Stand_Relaxed_RU

SPLIT JUMPS
Walk_F_Jump_RU_Air_IPC
Walk_F_Jump_RU_Land_IPC
Walk_F_Jump_RU_Start_IPC
Walk_L_Jump_RU_Air_IPC
Walk_L_Jump_RU_Land_IPC
Walk_L_Jump_RU_Start_IPC
Walk_R_Jump_RU_Air_IPC
Walk_R_Jump_RU_Land_IPC
Walk_R_Jump_RU_Start_IPC
Jog_F_Jump_RU_Air_IPC
Jog_F_Jump_RU_Land_IPC
Jog_F_Jump_RU_Start_IPC
Jog_L_Jump_RU_Air_IPC
Jog_L_Jump_RU_Land_IPC
Jog_L_Jump_RU_Start_IPC
Jog_R_Jump_RU_Air_IPC
Jog_R_Jump_RU_Land_IPC
Jog_R_Jump_RU_Start_IPC
Run_F_Jump_RU_Air_IPC
Run_F_Jump_RU_Land_IPC 

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