UE4-Punch-Starter

By MoCap Online

$ 2.99

20+ Punch Animations For Unreal Engine

INCLUDES: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Blocks, Hits, KOs, Wins.

A small set of MCO Punch Animations. Three left punches, three right punches, a few hits, blocks, and dodges. A very simple set of punch and hit animations to get your character into a fistfight.

20 Animations - 2 IDLES/FIDGETS, 6 PUNCHES, 9 HITS / BLOCKS, 3 KNOCKOUTS/CELEBRATIONS - 20 Total Animation Files

3D Character Animations for Game Development in UE4 / Unreal Engine
*Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.

  • technical info
    ID: UE4-Punch-Starter
    Format: UE4
    Anim Count: 20
    Total Files: 20

    In-Place Animations: ALL INCLUDED AS IN-PLACE (IPC)

    Latest Update: V-2.0
      • Engine 4.9 - 4.xx
      • All animations now include root motion.
      • Motion list now has detailed descriptions of each animation.
      • All animations are on the UE4 template skeleton with IK bones.
      • All idles and transitions have been carefully pose-matched, for seamless motion trees. All animations are realistic and natural human motion. They could be truncated, re-timed or otherwise altered for any over-the-top or stylistic personal preference.
      • FBX source files are also included as single Take animations on the UE4 template skeleton, ready for direct import on any other character using the UE4 template skeleton, or for skeleton-to-skeleton retargeting in UE4 to any other Humanoid character. They are in “\Content\Boxing_01\Source\FBX\” (not visible in the editor).
      • A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
      • A Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
    Notes
      • A set of boxing animation for game development and CG production.
      • Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
      • Hits and attacks from all directions.
      • Knockouts, countdowns and victory celebrations.
      Unreal Engine MoCap Online 3D Character Animations
      • All idles and transitions have been carefully pose-matched for seamless motion trees.
      • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
      • Provided Motus Man character is copyright © Motus Digital, LLC

    • 3d viewer

      PUNCH Starter - 3D Viewer - Animation Player


      Click Play Button to Start - Please allow time to load...

    • media

      PUNCH MoCap - Overview Video

    • animation list

      UNREAL PUNCH STARTER - Animation List

      IDLES, FIDGETS
      Idle
      Idle_Fidget_V1

      RIGHT PUNCHES
      Right_Cross
      Right_Hook
      Right_Uppercut

      LEFT PUNCHES
      Left_Jab
      Left_Hook
      Left_Uppercut

      DEFENSE, HITS
      Hit_By_Combo_V1_Short
      Hit_By_Hook_V1_Short
      Hit_By_Jab_V1_Short

      DEFENSE, BLOCKS, MISC.
      Left_Dodge
      Right_Dodge
      Block_Loop
      Block_To_Idle
      Idle_To_Block
      Block_Straight_Hit_V1

      KNOCKOUTS, CELEBRATIONS
      Knockout_Countdown_V1
      Knockout_V1
      Win_V1

      *View in Google Sheets
      **Download PDF
      ***Download XLSX

    • mocap online / motus digital

      http://www.MoCapOnline.com
      MoCap@MotusDigital.com
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