30+ NINJA ANIMATIONS FOR UNREAL ENGINE
INCLUDES: Kicking, Punching, Star Throw, Knock-Downs, Ducking, Rolling, Jumping to Platform, Standing, Walking, Turning, & Transitions.
21 Animations - 6 AIM OFFSETS, 1 SPLIT JUMP - INCLUDING ALL AS IN-PLACE (IPC) 50 Total Animation Files
3D Character Animations for Game Development in UE4 / Unreal Engine
*Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
Technical InfoID: UE4-Ninja-Starter
Anim Count: 21
Total Files: 50
Latest Update: V-2.7
- ~ Engine 4.15 - 4.xx ~ For Engine 4.14 and previous - All FBX Source animation files are included and can be imported perfectly including IPC. ~ All animations included as Root Motion and In-Place. (IPC) ~ Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. ~ Reference Pose is an "A". ~ “A” and “T” pose files included to change the default retarget manager stance. ~ Source Animation import and A/T Poses explained here: "“A” POSE OR “T” POSE CONVERSION" https://blog.mocaponline.com/blog/a-pose-or-t-pose-conversion-unreal-engine-retarget-manager ~ New added Animations and Transitions ~ Extensive Animation Tweaks, Fixes and Optimizations. ~ New revised Combat Pose - Arms are forward beckoning and ready for a fight. ~ New Combat Walk/Jog/Run ~ New Star Throw - Shuriken throwing animation, Shuriken model Included. NOTE: The Shuriken model itself is NOT animated. ~ New Turn Loops - Combat pivot left and right. ~ New Aim Offsets - Look Up and Down ~ New Split Jump ~ Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs. ~ New "NJA" Prefix ~ Archive of outdated Version 1 Animations is included.
- ~ High, Medium and Low Platforms static meshes included.~ All animations as Root Motion and In-Place. ~ All animations are on the UE4 template skeleton with IK bones. ~ FBX source files are also included as single Take animations on the UE4 template skeleton They are in “\Project\Source\FBX\” (not visible in the editor). ~ A Motionbuilder and Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig. ~ Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
- ~ Animations are delivered on the UE4 Skeleton in an Unreal Project file, along with source .fbx files. ~ Animations also available on the Unreal Marketplace.
NINJA Starter MoCap Animation Pack
*Use password "mocap" if set to private.
NOTE: Highlight video of Ninja PRO. Ninja STARTER does not include all animations. Please see Sketchfab Viewer and Animation List for true Pack contents.
IDLES, TURNS, FIDGETS, TRANSITIONS
WALKS, TURNS, JUMPS
JOGS, TURNS JUMPS
RUNS, TURNS, JUMPS
DUCKS, FLIPS, ROLLS, DIVES