UNITY-Zombie-Pro

By MoCap Online

$ 99.99

265+ ZOMBIE ANIMATIONS FOR UNITY 3D

INCLUDES: Biting & Arm Attacks, Hyper Attacks, Chases, Hyper Chases, Idles, Knock Backs, Deaths, Crawls, Walks, Stands, Reaches, Shambles, Turns, Turning Loops, Split-Jumps, & Zombie on Fire

253 Animations - 12 SPLIT JUMPS - INCLUDING ALL AS IN-PLACE - 518 Total Animation Files

3D Character Animations for Game Development in Unity 3D
*Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.

Technical Info
ID: UNITY-Zombie-Pro
Format: UNITY
Anim Count: 253
Total Files: 518

Latest Update: V-2.7
    • All Animations Humanoid
    • All Animations Root Motion and In-Place
    • Many New Animations
    • New Short Loops, Attacks and Deaths - Many shorter truncated and looped variations, along with the original long performances.
    • New Attack Idles - New aggressive idles, with poses matching hyper-attacks.
    • New Turns and Looping Turns - Many new cleaner turns and loops, and quick 90 and 180 turning loops.
    • Hyper Chase Leaning CIR Turns - Realistic leaning into turns.
    • New Aggressive Hyper Chases - New FAST aggressive, scary running animations. You will need to fight, no outrunning these monsters.
    • New Split Jumps and Landings - Hyper Chase split jumps, with landings for all Hyper Attack idles. (see List and Sketchfab)
    • New Stabilized Root Motion with Single Axis and Single Speed, for easier In-Place implementation and results - Erratic reference Root movement has been edited and removed for smooth motion in a single direction and single speed. Better results for Multiplayer use.
    • Detailed Animation List w/Documented Speed Cm/Sec
    • All animations are .fbx format, standard fbx bone names.
Notes
      UNITY - 3D Character Animations for Game Development in Unity 3D
        • Includes documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion.
        • Mocap_Online_-_Unity_Animation_Notes(https://drive.google.com/file/d/1MTFxY4y-HAZoS_KKr_qzIfrsoyz7GRt2/view?usp=sharing)
        • Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
        • Animations also available on the Unity Asset Store.
      • All idles and transitions have been carefully pose-matched for seamless motion trees
      • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
      • Provided Motus Man character is copyright © Motus Digital, LLC

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      Zombie Pro - Animation Player


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      Media

      Animation List

      UNITY ZOMBIE PRO - Animation List

      BITING AND ARM ATTACKS
      Zombie_Stand_To_Atk_1
      Zombie_Atk_Loop_1
      Zombie_Atk_End_1
      Zombie_Atk_KnockBack_1
      Zombie_Stand_To_Atk_2
      Zombie_Atk_Loop_2
      Zombie_Atk_End_2
      Zombie_Atk_KnockBack_2
      Zombie_Stand_To_Atk_3
      Zombie_Atk_Loop_3
      Zombie_Atk_End_3
      Zombie_Atk_KnockBack_3
      Zombie_Stand_To_Atk_4
      Zombie_Atk_Loop_4
      Zombie_Atk_End_4
      Zombie_Atk_KnockBack_4
      Zombie_Stand_To_Atk_5
      Zombie_Atk_Loop_5
      Zombie_Atk_End_5
      Zombie_Atk_KnockBack_5
      Zombie_Atk_Arm_1_L_Loop
      Zombie_Atk_Arm_1_L_SHORT_Loop
      Zombie_Atk_Arm_1_R_SHORT_Loop
      Zombie_Atk_Arm_2_R_Loop
      Zombie_Atk_Arm_2_L_SHORT_Loop
      Zombie_Atk_Arm_2_R_SHORT_Loop
      Zombie_Atk_Arms_3_Loop
      Zombie_Atk_Arms_3_SHORT_Loop
      Zombie_Atk_Arms_3A_SHORT_Loop
      Zombie_Atk_Arms_4_Loop
      Zombie_Atk_Arms_4_SHORT_Loop
      Zombie_Atk_Arms_4A_SHORT_Loop

      HYPER ATTACKS WITH IDLES
      Zombie_HyperAttack_1_Loop
      Zombie_HyperAttack_2_Loop
      Zombie_HyperAttack_3_Loop
      Zombie_HyperAttack_4_Loop
      Zombie_HyperAttack_1_SHORT_Idle_Loop
      Zombie_HyperAttack_1_SHORT_Loop
      Zombie_HyperAttack_2_SHORT_Idle_Loop
      Zombie_HyperAttack_2_SHORT_Loop
      Zombie_HyperAttack_3_SHORT_Idle_Loop
      Zombie_HyperAttack_3_SHORT_Loop
      Zombie_HyperAttack_4_SHORT_Idle_Loop
      Zombie_HyperAttack_4_SHORT_Loop

      DEATHS
      Zombie_Death_Back_Mid_1
      Zombie_Death_Back_Mid_2
      Zombie_Death_Back_Mid_3
      Zombie_Death_Forward_1
      Zombie_Death_Forward_2
      Zombie_Death_Left_1
      Zombie_Death_Left_2
      Zombie_Death_Left_3
      Zombie_Death_Right_1
      Zombie_Death_Right_2
      Zombie_Death_Right_3
      Zombie_Death_Hit_Back_1
      Zombie_Death_Hit_Back_1_Start
      Zombie_Death_Hit_Back_1_End
      Zombie_Death_Hit_Forward_1
      Zombie_Death_Hit_Forward_1_Start
      Zombie_Death_Hit_Forward_1_End
      Zombie_Death_Hit_Left_1
      Zombie_Death_Hit_Left_1_Start
      Zombie_Death_Hit_Left_1_End
      Zombie_Death_Hit_Right_1
      Zombie_Death_Hit_Right_1_Start
      Zombie_Death_Hit_Right_1_End
      Zombie_OnFire_1
      Zombie_OnFire_1_SHORT
      Zombie_OnFire_1_SHORT_Start
      Zombie_OnFire_1_SHORT_End
      Zombie_OnFire_2A
      Zombie_OnFire_2A_SHORT
      Zombie_OnFire_2A_SHORT_Start
      Zombie_OnFire_2A_SHORT_End
      Zombie_OnFire_2B
      Zombie_OnFire_3A
      Zombie_OnFire_3B
      Zombie_OnFire_3B_SHORT
      Zombie_OnFire_3B_SHORT_Start
      Zombie_OnFire_3B_SHORT_End
      Zombie_OnFire_3C
      Zombie_OnFire_4A
      Zombie_OnFire_4B
      Zombie_OnFire_4B_SHORT
      Zombie_OnFire_4B_SHORT_Start
      Zombie_OnFire_4B_SHORT_End

      CRAWLS
      Zombie_Stand to_Crawl_1
      Zombie_Stand_Hit_to_Crawl_1
      Zombie_Crawl_1
      Zombie_Crawl_1_Loop
      Zombie_Crawl_1_to_Stand
      Zombie_Stand to_Crawl_2
      Zombie_Stand_Hit_to_Crawl_2
      Zombie_Crawl_2
      Zombie_Crawl_2_Loop
      Zombie_Crawl_2_to_Stand

      CHASES, WALKS, HYPER CHASES
      Zombie_Stand_To_Chase_1
      Zombie_Chase_1_Loop
      Zombie_Stand_To_Chase_1_Full
      Zombie_Chase_1_Full_Loop
      Zombie_Chase_1_KnockBack_Chase
      Zombie_Stand_To_Chase_2
      Zombie_Chase_2_Loop
      Zombie_Stand_To_Chase_2_Full
      Zombie_Chase_2_Full_Loop
      Zombie_Chase_2_KnockBack_Chase
      Zombie_Stand_To_Chase_3
      Zombie_Chase_3_Loop
      Zombie_Stand_To_Chase_3_Full
      Zombie_Chase_3_Full_Loop
      Zombie_Chase_3_KnockBack_Chase
      Zombie_Stand_To_Chase_4_Full
      Zombie_Chase_4_Full_Loop
      Zombie_Chase_4_KnockBack_Chase
      Zombie_Stand_To_Chase_5
      Zombie_Chase_5_Loop
      Zombie_Stand_To_Chase_5_Full
      Zombie_Chase_5_Full_Loop
      Zombie_Chase_5_KnockBack_Chase
      Zombie_Stand_To_HyperChase_1
      Zombie_HyperChase_1_Loop
      Zombie_HyperChase_1_SHORT_Loop
      Zombie_HyperChase_1_SHORT_CIR_L_Loop
      Zombie_HyperChase_1_SHORT_CIR_R_Loop
      Zombie_Stand_To_HyperChase_2
      Zombie_HyperChase_2_Loop
      Zombie_HyperChase_2_SHORT_Loop
      Zombie_HyperChase_2_SHORT_CIR_L_Loop
      Zombie_HyperChase_2_SHORT_CIR_R_Loop
      Zombie_Stand_To_HyperChase_3
      Zombie_HyperChase_3_Loop
      Zombie_HyperChase_3_SHORT_Loop
      Zombie_HyperChase_3_SHORT_CIR_L_Loop
      Zombie_HyperChase_3_SHORT_CIR_R_Loop
      Zombie_Stand_To_HyperChase_4
      Zombie_HyperChase_4_Loop
      Zombie_HyperChase_4_SHORT_Loop
      Zombie_HyperChase_4_SHORT_CIR_L_Loop
      Zombie_HyperChase_4_SHORT_CIR_R_Loop
      Zombie_Stand_To_HyperChase_5
      Zombie_HyperChase_5_Loop
      Zombie_HyperChase_5_SHORT_Loop
      Zombie_HyperChase_5_SHORT_CIR_L_Loop
      Zombie_HyperChase_5_SHORT_CIR_R_Loop
      Zombie_Stand_Walk_F_1
      Zombie_Walk_F_1_Loop
      Zombie_Walk_F_1_Full_Loop
      Zombie_Walk_F_1_KnockBack_Walk
      Zombie_Stand_Walk_F_2
      Zombie_Walk_F_2_Loop
      Zombie_Stand_Walk_F_2_Full
      Zombie_Walk_F_2_Full_Loop
      Zombie_Walk_F_2_KnockBack_Walk
      Zombie_Stand_Walk_F_3
      Zombie_Walk_F_3_Loop
      Zombie_Stand_Walk_F_3_Full
      Zombie_Walk_F_3_Full_Loop
      Zombie_Walk_F_3_KnockBack_Walk
      Zombie_Stand_Walk_F_4
      Zombie_Walk_F_4_Loop
      Zombie_Stand_Walk_F_4_Full
      Zombie_Walk_F_4_Full_Loop
      Zombie_Walk_F_4_KnockBack_Walk
      Zombie_Stand_Walk_F_5
      Zombie_Walk_F_5_Loop
      Zombie_Walk_F_5_Full_Loop
      Zombie_Walk_F_5_KnockBack_Walk
      Zombie_Stand_Walk_F_6
      Zombie_Walk_F_6_Loop
      Zombie_Walk_F_6_Full_Loop
      Zombie_Walk_F_6_KnockBack_Walk

      STANDS, REACHES, TURNS, SHAMBLES (Also See HYPER ATTACK IDLES)
      MOB_Stand_to_Zombie_Idle_1_v2
      Zombie_Idle_1_v2_to_MOB_Stand
      Zombie_Idle_1_v2_Full
      Zombie_Idle_1_v2
      Zombie_Idle_2
      Zombie_Idle_3
      Zombie_Idle_4
      Zombie_Reach_1_Loop
      Zombie_Reach_2_Loop
      Zombie_Reach_Full_1
      Zombie_Reach_Full_2
      Zombie_Shamble_1
      Zombie_Shamble_2
      Zombie_Shamble_Long_1
      Zombie_Shamble_Long_2

      TURNS
      Zombie_Turn_L_180_1
      Zombie_Turn_L_180_2
      Zombie_Turn_L_180_3
      Zombie_Turn_L_180_4
      Zombie_Turn_L_90_1
      Zombie_Turn_L_90_2
      Zombie_Turn_L_90_3
      Zombie_Turn_L_90_4
      Zombie_Turn_L_90_5
      Zombie_Turn_R_180_1
      Zombie_Turn_R_180_2
      Zombie_Turn_R_180_3
      Zombie_Turn_R_180_4
      Zombie_Turn_R_90_1
      Zombie_Turn_R_90_2
      Zombie_Turn_R_90_3
      Zombie_Turn_R_90_4
      Zombie_Turn_R_90_5

      TURNING LOOPS
      Zombie_Turn_L_45_Loop
      Zombie_Turn_R_45_Loop
      Zombie_Turn_L_90_1_Loop
      Zombie_Turn_L_90_1_SHORT_Loop
      Zombie_Turn_L_90_2_Loop
      Zombie_Turn_L_90_3_Loop
      Zombie_Turn_L_90_4_Loop
      Zombie_Turn_L_90_5_Loop
      Zombie_Turn_L_180_1_Loop
      Zombie_Turn_L_180_1_SHORT_Loop
      Zombie_Turn_L_180_2_Loop
      Zombie_Turn_L_180_3_Loop
      Zombie_Turn_L_180_4_Loop
      Zombie_Turn_R_90_1_Loop
      Zombie_Turn_R_90_1_SHORT_Loop
      Zombie_Turn_R_90_2_Loop
      Zombie_Turn_R_90_3_Loop
      Zombie_Turn_R_90_4_Loop
      Zombie_Turn_R_90_5_Loop
      Zombie_Turn_R_180_1_Loop
      Zombie_Turn_R_180_1_SHORT_Loop
      Zombie_Turn_R_180_2_Loop
      Zombie_Turn_R_180_3_Loop
      Zombie_Turn_R_180_4_Loop
      Zombie_Turn_L_45_HA_1_Loop
      Zombie_Turn_R_45_HA_1_Loop
      Zombie_Turn_L_45_HA_2_Loop
      Zombie_Turn_R_45_HA_2_Loop
      Zombie_Turn_L_45_HA_3_Loop
      Zombie_Turn_R_45_HA_3_Loop
      Zombie_Turn_L_45_HA_4_Loop
      Zombie_Turn_R_45_HA_4_Loop
      Zombie_Turn_L_90_HA_1_SHORT_Loop
      Zombie_Turn_L_180_HA_1_SHORT_Loop
      Zombie_Turn_R_90_HA_1_SHORT_Loop
      Zombie_Turn_R_180_HA_1_SHORT_Loop
      Zombie_Turn_L_90_HA_2_SHORT_Loop
      Zombie_Turn_L_180_HA_2_SHORT_Loop
      Zombie_Turn_R_90_HA_2_SHORT_Loop
      Zombie_Turn_R_180_HA_2_SHORT_Loop
      Zombie_Turn_L_90_HA_3_SHORT_Loop
      Zombie_Turn_L_180_HA_3_SHORT_Loop
      Zombie_Turn_R_90_HA_3_SHORT_Loop
      Zombie_Turn_R_180_HA_3_SHORT_Loop
      Zombie_Turn_L_90_HA_4_SHORT_Loop
      Zombie_Turn_L_180_HA_4_SHORT_Loop
      Zombie_Turn_R_90_HA_4_SHORT_Loop
      Zombie_Turn_R_180_HA_4_SHORT_Loop

      SPLIT JUMPS
      Zombie_HyperChase_4_Jump_Start_IPC
      Zombie_HyperChase_4_Jump_Air_IPC
      Zombie_HyperChase_4_Jump_End_HA1_IPC
      Zombie_HyperChase_4_Jump_End_HA2_IPC
      Zombie_HyperChase_4_Jump_End_HA3_IPC
      Zombie_HyperChase_4_Jump_End_HA4_IPC
      Zombie_HyperChase_5_Jump_Start_IPC
      Zombie_HyperChase_5_Jump_Air_IPC
      Zombie_HyperChase_5_Jump_End_HA1_IPC
      Zombie_HyperChase_5_Jump_End_HA2_IPC
      Zombie_HyperChase_5_Jump_End_HA3_IPC
      Zombie_HyperChase_5_Jump_End_HA4_IPC

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      MOCAP ONLINE / MOTUS DIGITAL
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