[UNITY] Rifle Starter

By MoCap Online

$ 5.99


24+ RIFLE ANIMATIONS FOR UNITY 3D

INCLUDES: Stands, Turn Loops, Aim Offsets, Fire/Shoot, Walk, Crouch, Jog, & Split Jumps.

11 Animations - 6 AIM OFFSETS, 5 SPLIT JUMPS - INCLUDING ALL AS IN-PLACE - 33 Total Animation Files

3D Character Animations for Game Development in Unity 3D
*Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.

Technical Info
ID: UNITY-Rifle-Starter
Format: UNITY
Anim Count: 11
Total Files: 33

Latest Update: V-2.7A2
    • NEW "MotusMan_v55" Skeleton and Avatar.
    • All Animations Humanoid.
    • Stabilized Aim Turns
    • Updated Split Jumps. Improved Take-Offs, In-Air Loops, and Landings.
    • Animations added, naming corrections & tweeks.
    • Various Minor Fixes.
Notes
    • All Animations Root Motion and In-Place
    • Reference Root Motion
    • True Root Motion (moving reference root) as an option.
    • Pistol Starter 2.7A matches the animation set of Rifle Starter 2.7A.
    • Transitions swaps between Pistol and Rifle as well as transition to the Mobility with no weapon.
    • Back Rifle Socket and Hip Rifle Socket with Matching Animations
    • M4_Rifle_01 - A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it correctly to the "RightHandMiddle1" bone in the right hand will place and animate it correctly.
    • Be sure to read the included docs on Rifle Attachment and Placement: Mocap Online - Unity Rifle Attachment https://cdn2.hubspot.net/hubfs/5854011/Animation%20Lists/Unity%20Tech%20Info/READ%20ME!-Mocap%20Online-Unity%20Rifle%20Attachment%203-13-19.pdf
UNITY - 3D Character Animations for Game Development in Unity 3D
    • Includes documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion. Mocap Online - Unity Animation Notes https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/READ%20ME!-Mocap%20Online-Unity%20Animation%20Notes%203-13-19.pdf
    • Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
    • Animations also available on the Unity Asset Store.
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

3D Viewer

Rifle Starter - Animation Player


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Media


Animation List

UNITY RIFLE STARTER - Animation List

STAND
W2_Stand_Aim_Idle_v2
W2_Stand_Relaxed_Idle_v2

TURN LOOPS
W2_Stand_Aim_Turn_In_Place_L_Loop
W2_Stand_Aim_Turn_In_Place_R_Loop

AIM OFFSETS
W2_Stand_Aim_Point_Center
W2_Stand_Aim_Point_D90
W2_Stand_Aim_Point_U90
W2_Crouch_Aim_Point_Center
W2_Crouch_Aim_Point_D90
W2_Crouch_Aim_Point_U90

FIRE
W2_Stand_Fire_Single
W2_Crouch_Fire_Single

WALK
W2_Walk_Aim_F_Loop

CROUCH
W2_CrouchWalk_Aim_F_Loop
W2_Crouch_Idle_v2
W2_Crouch_Aim_Idle_v2

JOG
W2_Jog_Aim_F_Loop

SPLIT JUMPS
W2_Stand_Aim_Jump_Start_IPC
W2_Stand_Aim_Jump_Air_IPC
W2_Stand_Aim_Jump_End_IPC
W2_Walk_Aim_F_Jump_RU_End_IPC
W2_Jog_Aim_F_Jump_RU_End_IPC

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MOCAP ONLINE / MOTUS DIGITAL
http://www.MoCapOnline.com
MoCap@MotusDigital.com