HipFire Shooter - 3D Character Animations
By MoCap Online
$ 49.99HIPFIRE: MOTION CAPTURE ANIMATION PACK - DYNAMIC SHOOTER CHARACTER MOVEMENTS FOR GAME DEVELOPMENT
Idle, Walk, Jog, Crouch, Crouch Walk, Turn, Strafe, Pivot, Aim, Fire, Reload, Holster, Swap, Jump, Split Jump, Transitions
Lock, load, and fire from the hip! Whether you're storming the battlefield or holding the line, the HipFire MoCap Animation Pack has everything you need to bring dynamic shooter combat to life. With seamless transitions, tactical movements, and realistic firearm handling, your character will be locked, loaded, and always ready to shoot. From intense firefights to smooth reloads and holstering, this pack delivers AAA-quality animations straight into your project. Time to light up the battlefield—no shoulder aiming required!
*Animation Pack
#PACK-UNITY
140+ Hip Fire Shooter Animations FOR Unity 3D
Includes: IDLE, WALK, JOG, CROUCH, CROUCH WALK, TURN, STRAFE, PIVOT, AIM, FIRE, RELOAD, HOLSTER, SWAP, JUMP, SPLIT JUMP, TRANSITIONS
Building on our popular ""RIFLE PRO"" Pack, this is a full Pro set of HipFire Animations; an essential asset for shooter games and projects involving rifle-wielding characters. Whereas Rifle Pro contains the original Relaxed and Shoulder Aiming modes, HipFire has all animations holding and aiming the Rifle down at your side, always ready to shoot. It also includes all animated transitions and connections to Rifle Pro and the Mobility packs. Containing all the movements and functionality of the ""Rifle Pro"" Aiming animation set, It can be used as a STAND-ALONE fully functional shooter pack, OR as a perfectly matched ADD-ON animation pack for Rifle Pro, seamlessly adding HipFire ability to the existing Relaxed and Shoulder Aiming modes. ***There is a 50% discount if you already own ""Rifle Pro"" or buy them both together.
140 Animations - 30 AIM OFFSETS - 15 SPLIT JUMPS - 21 STANDS & IDLES - 35 TRANSITIONS - 45 WALK, JOG, & CROUCH MOVEMENTS - 25 FIRE, RELOAD, HOLSTER, & SWAPS - 30 TURN LOOPS & PIVOT - 375 Total Animation Files
UNITY - 3D Character Animations for Game Development in Unity 3D
- * Animation assets delivered as ""Project Files"" or ""Asset Packages"" in Unity file format. **Animations also available on the Unity Asset Store.
Technical Info
#PACK-UNITY
ID: UNITY-Hipfire-Pack
Format: UNITY
Anim Count: 140
Total Files: 375
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.0
- New Release! Full set of HipFire animations designed for shooter gameplay.
- 140+ Animations covering idle, movement, aiming, shooting, and transitions.
- New HipFire Aiming System - Gun held at the hip, always ready to fire.
- All Locomotion Included - Walk, Jog, Crouch, Crouch-Walk, Strafe, Pivot, and Turn Loops.
- New Aim Offsets - Complete set of Look Up, Down, and Side Aim Offsets.
- New Split Jumps - Dynamic takeoff, in-air, and landing animations.
- New Turn Loops & Strafing
- Reload & Weapon Handling - Full set of reload, swap, and holster animations.
- Optimized for Multiple Platforms - Fully compatible with Unreal, Unity, Blender, and other 3D engines.
- Root Motion & In-Place Variants - Complete flexibility for game engine integration.
Notes
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
- All animations as Root Motion and In-Place
- Fingers are animated expressively
- Transitions to and from various actions and poses
- All animations are looped or transition smoothly to/from other states
- Crouch, walk, jog, and run animations with precise movement loops
- Aim offsets for realistic targeting and shooting
- Custom attributes in IPC animations provide continuous speed and rotation (yaw) data curves
- Directional animations have multiple looped versions for each direction
- Traveling and In-Place versions for all locomotion animations
- High-quality motion capture for seamless integration
- Compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and other 3D software
- Built on the updated MotusMan_v55 skeleton for consistency and realism
- Includes detailed motion-captured transitions to/from idles and locomotions for heightened realism
- Comprehensive combat actions including fire, reload, holster, and weapon swaps
Unity 3D
* Animation assets delivered as ""Project Files"" or ""Asset Packages"" in Unity file format. **Animations also available on the Unity Asset Store.
MoCap Online 3D Character Animations
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
#PACK-UE4
140+ Hip Fire Shooter Animations FOR Unreal Engine
Includes: IDLE, WALK, JOG, CROUCH, CROUCH WALK, TURN, STRAFE, PIVOT, AIM, FIRE, RELOAD, HOLSTER, SWAP, JUMP, SPLIT JUMP, TRANSITIONS
Building on our popular ""RIFLE PRO"" Pack, this is a full Pro set of HipFire Animations; an essential asset for shooter games and projects involving rifle-wielding characters. Whereas Rifle Pro contains the original Relaxed and Shoulder Aiming modes, HipFire has all animations holding and aiming the Rifle down at your side, always ready to shoot. It also includes all animated transitions and connections to Rifle Pro and the Mobility packs. Containing all the movements and functionality of the ""Rifle Pro"" Aiming animation set, It can be used as a STAND-ALONE fully functional shooter pack, OR as a perfectly matched ADD-ON animation pack for Rifle Pro, seamlessly adding HipFire ability to the existing Relaxed and Shoulder Aiming modes. ***There is a 50% discount if you already own ""Rifle Pro"" or buy them both together.
140 Animations - 30 AIM OFFSETS - 15 SPLIT JUMPS - 21 STANDS & IDLES - 35 TRANSITIONS - 45 WALK, JOG, & CROUCH MOVEMENTS - 25 FIRE, RELOAD, HOLSTER, & SWAPS - 30 TURN LOOPS & PIVOT - 375 Total Animation Files
UE4 - 3D Character Animations for Game Development in UE4 / Unreal Engine
- *Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
Technical Info
#PACK-UE4
ID: UE4-Hipfire-Pack
Format: UE4
Anim Count: 140
Total Files: 375
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.0
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
Notes
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
- All animations as Root Motion and In-Place
- Fingers are animated expressively
- Transitions to and from various actions and poses
- All animations are looped or transition smoothly to/from other states
- Crouch, walk, jog, and run animations with precise movement loops
- Aim offsets for realistic targeting and shooting
- Custom attributes in IPC animations provide continuous speed and rotation (yaw) data curves
- Directional animations have multiple looped versions for each direction
- Traveling and In-Place versions for all locomotion animations
- High-quality motion capture for seamless integration
- Compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and other 3D software
- Built on the updated MotusMan_v55 skeleton for consistency and realism
- Includes detailed motion-captured transitions to/from idles and locomotions for heightened realism
- Comprehensive combat actions including fire, reload, holster, and weapon swaps
Unreal Engine
*Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
MoCap Online 3D Character Animations
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
#PACK-ICL
140+ Hip Fire Shooter Animations FOR iClone
Includes: IDLE, WALK, JOG, CROUCH, CROUCH WALK, TURN, STRAFE, PIVOT, AIM, FIRE, RELOAD, HOLSTER, SWAP, JUMP, SPLIT JUMP, TRANSITIONS
Building on our popular ""RIFLE PRO"" Pack, this is a full Pro set of HipFire Animations; an essential asset for shooter games and projects involving rifle-wielding characters. Whereas Rifle Pro contains the original Relaxed and Shoulder Aiming modes, HipFire has all animations holding and aiming the Rifle down at your side, always ready to shoot. It also includes all animated transitions and connections to Rifle Pro and the Mobility packs. Containing all the movements and functionality of the ""Rifle Pro"" Aiming animation set, It can be used as a STAND-ALONE fully functional shooter pack, OR as a perfectly matched ADD-ON animation pack for Rifle Pro, seamlessly adding HipFire ability to the existing Relaxed and Shoulder Aiming modes. ***There is a 50% discount if you already own ""Rifle Pro"" or buy them both together.
140 Animations - 30 AIM OFFSETS - 15 SPLIT JUMPS - 21 STANDS & IDLES - 35 TRANSITIONS - 45 WALK, JOG, & CROUCH MOVEMENTS - 25 FIRE, RELOAD, HOLSTER, & SWAPS - 30 TURN LOOPS & PIVOT - 375 Total Animation Files
ICL - Motion Capture 3D Character Animations in iMotion format for use with iClone animation software.
- *.rlMotion MoCap Packs are compatible with iClone 7 and higher.
Technical Info
#PACK-ICL
ID: ICL-Hipfire-Pack
Format: ICL
Anim Count: 140
Total Files: 375
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.0
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
Notes
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
- All animations as Root Motion and In-Place
- Fingers are animated expressively
- Transitions to and from various actions and poses
- All animations are looped or transition smoothly to/from other states
- Crouch, walk, jog, and run animations with precise movement loops
- Aim offsets for realistic targeting and shooting
- Custom attributes in IPC animations provide continuous speed and rotation (yaw) data curves
- Directional animations have multiple looped versions for each direction
- Traveling and In-Place versions for all locomotion animations
- High-quality motion capture for seamless integration
- Compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and other 3D software
- Built on the updated MotusMan_v55 skeleton for consistency and realism
- Includes detailed motion-captured transitions to/from idles and locomotions for heightened realism
- Comprehensive combat actions including fire, reload, holster, and weapon swaps
iClone
*.rlMotion MoCap Packs are compatible with iClone 7 and higher.
MoCap Online 3D Character Animations
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
#PACK-FBX
140+ Hip Fire Shooter Animations IN .FBX Format
Includes: IDLE, WALK, JOG, CROUCH, CROUCH WALK, TURN, STRAFE, PIVOT, AIM, FIRE, RELOAD, HOLSTER, SWAP, JUMP, SPLIT JUMP, TRANSITIONS
Building on our popular ""RIFLE PRO"" Pack, this is a full Pro set of HipFire Animations; an essential asset for shooter games and projects involving rifle-wielding characters. Whereas Rifle Pro contains the original Relaxed and Shoulder Aiming modes, HipFire has all animations holding and aiming the Rifle down at your side, always ready to shoot. It also includes all animated transitions and connections to Rifle Pro and the Mobility packs. Containing all the movements and functionality of the ""Rifle Pro"" Aiming animation set, It can be used as a STAND-ALONE fully functional shooter pack, OR as a perfectly matched ADD-ON animation pack for Rifle Pro, seamlessly adding HipFire ability to the existing Relaxed and Shoulder Aiming modes. ***There is a 50% discount if you already own ""Rifle Pro"" or buy them both together.
140 Animations - 30 AIM OFFSETS - 15 SPLIT JUMPS - 21 STANDS & IDLES - 35 TRANSITIONS - 45 WALK, JOG, & CROUCH MOVEMENTS - 25 FIRE, RELOAD, HOLSTER, & SWAPS - 30 TURN LOOPS & PIVOT - 375 Total Animation Files
FBX - Motion Capture 3D Character Animation provided in .FBX file format.
- *.FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
Technical Info
#PACK-FBX
ID: FBX-Hipfire-Pack
Format: FBX
Anim Count: 140
Total Files: 375
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.0
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
Notes
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
- All animations as Root Motion and In-Place
- Fingers are animated expressively
- Transitions to and from various actions and poses
- All animations are looped or transition smoothly to/from other states
- Crouch, walk, jog, and run animations with precise movement loops
- Aim offsets for realistic targeting and shooting
- Custom attributes in IPC animations provide continuous speed and rotation (yaw) data curves
- Directional animations have multiple looped versions for each direction
- Traveling and In-Place versions for all locomotion animations
- High-quality motion capture for seamless integration
- Compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and other 3D software
- Built on the updated MotusMan_v55 skeleton for consistency and realism
- Includes detailed motion-captured transitions to/from idles and locomotions for heightened realism
- Comprehensive combat actions including fire, reload, holster, and weapon swaps
.FBX Format
*.FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
MoCap Online 3D Character Animations
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
#PACK-BLENDER
140+ Hip Fire Shooter Animations FOR Blender 3D
Includes: IDLE, WALK, JOG, CROUCH, CROUCH WALK, TURN, STRAFE, PIVOT, AIM, FIRE, RELOAD, HOLSTER, SWAP, JUMP, SPLIT JUMP, TRANSITIONS
Building on our popular ""RIFLE PRO"" Pack, this is a full Pro set of HipFire Animations; an essential asset for shooter games and projects involving rifle-wielding characters. Whereas Rifle Pro contains the original Relaxed and Shoulder Aiming modes, HipFire has all animations holding and aiming the Rifle down at your side, always ready to shoot. It also includes all animated transitions and connections to Rifle Pro and the Mobility packs. Containing all the movements and functionality of the ""Rifle Pro"" Aiming animation set, It can be used as a STAND-ALONE fully functional shooter pack, OR as a perfectly matched ADD-ON animation pack for Rifle Pro, seamlessly adding HipFire ability to the existing Relaxed and Shoulder Aiming modes. ***There is a 50% discount if you already own ""Rifle Pro"" or buy them both together.
140 Animations - 30 AIM OFFSETS - 15 SPLIT JUMPS - 21 STANDS & IDLES - 35 TRANSITIONS - 45 WALK, JOG, & CROUCH MOVEMENTS - 25 FIRE, RELOAD, HOLSTER, & SWAPS - 30 TURN LOOPS & PIVOT - 375 Total Animation Files
BLENDER - MoCap 3D Character Animations for Blender 3D.
- *Animations now available for Blender 3D.
Technical Info
#PACK-BLENDER
ID: BLENDER-Hipfire-Pack
Format: BLENDER
Anim Count: 140
Total Files: 375
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.0
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
Notes
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
- All animations as Root Motion and In-Place
- Fingers are animated expressively
- Transitions to and from various actions and poses
- All animations are looped or transition smoothly to/from other states
- Crouch, walk, jog, and run animations with precise movement loops
- Aim offsets for realistic targeting and shooting
- Custom attributes in IPC animations provide continuous speed and rotation (yaw) data curves
- Directional animations have multiple looped versions for each direction
- Traveling and In-Place versions for all locomotion animations
- High-quality motion capture for seamless integration
- Compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and other 3D software
- Built on the updated MotusMan_v55 skeleton for consistency and realism
- Includes detailed motion-captured transitions to/from idles and locomotions for heightened realism
- Comprehensive combat actions including fire, reload, holster, and weapon swaps
Blender 3D
*Animations now available for Blender 3D.
MoCap Online 3D Character Animations
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
#PACK-BIP
140+ Hip Fire Shooter Animations IN .BIP Format
Includes: IDLE, WALK, JOG, CROUCH, CROUCH WALK, TURN, STRAFE, PIVOT, AIM, FIRE, RELOAD, HOLSTER, SWAP, JUMP, SPLIT JUMP, TRANSITIONS
Building on our popular ""RIFLE PRO"" Pack, this is a full Pro set of HipFire Animations; an essential asset for shooter games and projects involving rifle-wielding characters. Whereas Rifle Pro contains the original Relaxed and Shoulder Aiming modes, HipFire has all animations holding and aiming the Rifle down at your side, always ready to shoot. It also includes all animated transitions and connections to Rifle Pro and the Mobility packs. Containing all the movements and functionality of the ""Rifle Pro"" Aiming animation set, It can be used as a STAND-ALONE fully functional shooter pack, OR as a perfectly matched ADD-ON animation pack for Rifle Pro, seamlessly adding HipFire ability to the existing Relaxed and Shoulder Aiming modes. ***There is a 50% discount if you already own ""Rifle Pro"" or buy them both together.
140 Animations - 30 AIM OFFSETS - 15 SPLIT JUMPS - 21 STANDS & IDLES - 35 TRANSITIONS - 45 WALK, JOG, & CROUCH MOVEMENTS - 25 FIRE, RELOAD, HOLSTER, & SWAPS - 30 TURN LOOPS & PIVOT - 375 Total Animation Files
BIP - Motion Capture 3D Character Animation provided in biped .BIP file format.
- *3D character animations in Biped format with standard bip bone names for 3D Studio Max and other 3D software that accepts .bip file format.
Technical Info
#PACK-BIP
ID: BIP-Hipfire-Pack
Format: BIP
Anim Count: 140
Total Files: 375
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.0
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
Notes
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
- All animations as Root Motion and In-Place
- Fingers are animated expressively
- Transitions to and from various actions and poses
- All animations are looped or transition smoothly to/from other states
- Crouch, walk, jog, and run animations with precise movement loops
- Aim offsets for realistic targeting and shooting
- Custom attributes in IPC animations provide continuous speed and rotation (yaw) data curves
- Directional animations have multiple looped versions for each direction
- Traveling and In-Place versions for all locomotion animations
- High-quality motion capture for seamless integration
- Compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and other 3D software
- Built on the updated MotusMan_v55 skeleton for consistency and realism
- Includes detailed motion-captured transitions to/from idles and locomotions for heightened realism
- Comprehensive combat actions including fire, reload, holster, and weapon swaps
.BIP Format
*3D character animations in Biped format with standard bip bone names for 3D Studio Max and other 3D software that accepts .bip file format.
MoCap Online 3D Character Animations
- Provided Motus Man character is copyright © Motus Digital, LLC
Media
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3D Viewer
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Rifle Hipfire - Animation List - MocapOnline
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Animation List
#PACK
Hip Fire Shooter - MoCap Animations - Animation List (Download)
STAND, TURNS, TRANSITIONS
Stand_Relaxed_Idle_v2
Stand_Relaxed_L_90
Stand_Relaxed_R_90
Stand_Rlx_Turn_In_Place_L_Loop
Stand_Rlx_Turn_In_Place_R_Loop
Stand_Relaxed_Look_Center
Stand_Relaxed_To_Crouch
Stand_Relaxed_To_Walk_F
Stand_Relaxed_To_Jog_F
AIM OFFSETS
Stand_Relaxed_Look_D90
Stand_Relaxed_Look_U90
Stand_Relaxed_Look_L90
Stand_Relaxed_Look_R90
WALKS, JUMPS, TRANSITION
Walk_F
Walk_F_Jump
Walk_F_Jump_RU
Walk_F_To_Stand_Relaxed_RU
CROUCH, TURNS, CROUCH WALK, TRANSITION
Crouch_Idle_V2
Crouch_Rlx_Turn_In_Place_L_Loop
Crouch_Rlx_Turn_In_Place_R_Loop
Crouch_L_90
Crouch_R_90
CrouchWalk_F
Crouch_To_Stand_Relaxed
Crouch_To_CrouchWalk_F
CrouchWalk_F_To_Crouch_RU
JOG, JUMP
Jog_F
Jog_F_Jump
Jog_F_Jump_RU
SPLIT JUMPS
Walk_F_Jump_RU_Start
Walk_F_Jump_RU_Air
Walk_F_Jump_RU_Land
Jog_F_Jump_RU_Start
Jog_F_Jump_RU_Air
Jog_F_Jump_RU_Land
*View in Google Sheets
**Download PDF
***Download XLSX