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A free sampling of sword combat animations from MoCap Online — broadcast-grade motion capture in every major format, ready to drop into Unity, Unreal, Blender, iClone, and any tool that imports FBX.
This is a curated slice of our T.C. Sword combat pack. Attack combos, blocks, and movement while armed — captured on-stage, cleaned, retargeted, and shipped in every format we support. Use it as keyframe reference, source material for your own pipeline, or drop it directly into a prototype.
Unreal Engine · Unity · Blender · iClone · 3ds Max · Maya · Cinema 4D — anything that imports FBX.
Can I use these in a commercial project? Yes — within the revenue/user caps above. For larger projects see our extended license.
What skeleton do they use? MotusMan v55 (FBX/BIP/Blender/iClone) and Unreal Mannequin (UE project). Retargeting to your character is straightforward in any modern engine.
How do I integrate them? Unreal users: drop the .uproject and open the overview level. Unity users: import the .unitypackage and open the demo scene. Everyone else: the FBX files import directly into your tool — no conversion needed.
Standard Commercial. Use in commercial projects up to $1M revenue / 1M users. No attribution required. Full license terms →
Once you've tested the sampler and confirmed it fits your pipeline, browse the full MoCap Online catalog — 2,500+ production-ready animations across combat, traversal, social, and cinematic categories.
Standard License included — covers personal, indie, and commercial use up to 1M end users / $1M revenue. Royalty-free, perpetual.
Need commercial rights for larger projects? View licensing options
Planning to use AI tools with these animations? An AI Usage Permit is required for all AI applications.
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