[UE4] Mobility Starter

By MoCap Online

$ 4.99


35+ MOBILITY ANIMATIONS FOR UNREAL ENGINE

INCLUDES: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.

35 Animations - 3 AIM OFFSETS, 2 SPLIT JUMPS - INCLUDING ALL AS IN-PLACE (IPC) - 59 Total Animation Files

3D Character Animations for Game Development in UE4 / Unreal Engine
*Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.

Technical Info
ID: UE4-Mobility-Starter
Format: UE4
Anim Count: 35
Total Files: 59

Latest Update: V-2.7B
    • New Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
    • Turn In-Place Loops - For Standing and Crouching.
    • Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle
    • Various Minor Fixes
Notes
    • All Animation as Root Motion and In-Place (IPC) Animations
    • Left and Right foot up Jumps, with pose and velocity, matched end frames.
    • Locomotions & Moving Jumps are included as traveling and in-place loops.

    • Our IPC (in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves to calculate varied motion with no foot sliding, a feature used by major developers.
    • “A” and “T” pose files included to change the default retarget manager stance.
    • Reference Pose is an "A".
UE4 - 3D Character Animations for Game Development in UE4 / Unreal Engine
    • Animations are delivered on the UE4 Skeleton (with IK bones) in an Unreal Project file.
    • FBX source files are also included as single take animations on the UE4 template skeleton. They are in “\Project\Source\FBX\” (not visible in the editor).
    • A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the HIK rig.
    • A Maya 2015 file is also included with the UE4 template skeleton setup with the HIK rig.
    • Engine 4.15 - 4.xx
    • For Engine 4.14 and previous - All FBX Source animation files are included and can be imported perfectly including IPC.
    • Animations also available on the Unreal Marketplace.
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

3D Viewer

Mobility Starter - Animation Player


Click Play Button to Start - Please allow time to load...

Media


NOTE: Highlight video of Mobility PRO. Mobility STARTER does not include all animations. Please see Sketchfab Viewer and Animation List for true Pack contents.

Animation List

UNREAL MOBILITY STARTER - Animation List (Download)

STAND, TURNS, TRANSITIONS
Stand_Relaxed_L_90
Stand_Relaxed_R_90
Stand_Rlx_Turn_In_Place_L_Loop
Stand_Rlx_Turn_In_Place_R_Loop
Stand_Relaxed_Look_Center
Stand_Relaxed_To_Crouch
Stand_Relaxed_To_Walk_F
Stand_Relaxed_To_Jog_F

AIM OFFSETS
Stand_Relaxed_Look_D90
Stand_Relaxed_Look_U90
Stand_Relaxed_Look_L90
Stand_Relaxed_Look_R90

WALKS, JUMPS, TRANSITION
Walk_F
Walk_F_Jump
Walk_F_Jump_RU
Walk_F_To_Stand_Relaxed_RU

CROUCH, TURNS, CROUCH WALK, TRANSITION
Crouch_Idle_V2
Crouch_Rlx_Turn_In_Place_L_Loop
Crouch_Rlx_Turn_In_Place_R_Loop
Crouch_L_90
Crouch_R_90
CrouchWalk_F
Crouch_To_Stand_Relaxed
Crouch_To_CrouchWalk_F
CrouchWalk_F_To_Crouch_RU

JOG, JUMP
Jog_F
Jog_F_Jump
Jog_F_Jump_RU

SPLIT JUMPS
Walk_F_Jump_RU_Start
Walk_F_Jump_RU_Air
Walk_F_Jump_RU_Land
Jog_F_Jump_RU_Start
Jog_F_Jump_RU_Air
Jog_F_Jump_RU_Land

UNREAL MOBILITY STARTER - Animation List (Download)

MOCAP ONLINE / MOTUS DIGITAL
http://www.MoCapOnline.com
MoCap@MotusDigital.com