UE4-Zombie-Starter

By MoCap Online

$ 4.99

26+ ZOMBIE ANIMATIONS FOR UNREAL ENGINE

INCLUDES: Bite & Arm Attacks, Deaths, Chase, Hyper Chase, Walk, Stand & Turns 

A small set of MCO Zombie Animations. Zombie standing-attack sequence with variations of biting, striking with arms, and hyper-attacks. It also includes a sampling of crawling, idling, walking and chasing. A starter set of zombie animations to get your walking dead moving.

3D Character Animations for Game Development in UE4 / Unreal Engine

*Animations are delivered on the UE4 Skeleton in an Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.

26 ANIMATIONS - 26 ROOT, 26 IN-PLACE - 52 TOTAL ANIMATIONS FILES

3D Viewer

Please take advantage of the Sketchfab Player to View All or Loop One animation!

 

Technical Details
  • Major Rev. 2.7 Update
  • Unreal Engine 4.14 - 4.xx
  • For Engine 4.13 and Previous - All FBX Source animation files are included and can be imported including IPC.
  • **NOTE: When using "Add To Project" in the "Vault" - The Config files need to be set correctly for the Demo Controller. See the included "BP Config Settings" docs in “\Project\Source\” (not visible in the editor).
  • New Animations
  • New Short Loops, Attacks and Deaths - Shorter truncated and looped variations, along with the original long performances.
  • New Attack Idles - New aggressive idles, with poses matching hyper-attacks.
  • New Turns and Looping Turns - New cleaner turning loops.
  • New Stabilized Root Motion with Single Axis and Single Speed, for
  • easier In-Place implementation and results - Erratic Root movement has been edited and removed for smooth motion in a single direction and single speed. Better results for Multiplayer use, without the need for complex IPC programming.
  • Detailed Animation List w/Documented Speed Cm/Sec
  • "A" Pose Skeleton Reference Stance

  • Previous 2.6 Update Version:
  • “A” and “T” pose files included to change the default retarget manager stance.
  • All animations as Root Motion and In-Place.
  • Our IPC(in-place custom) animations have custom attributes providing continuous speed and rotation data curves for more control and programming options, a feature used by major developers.
  • Demo Blueprint Controller is provided as is as a bonus.
  • Blueprints created by: "3 Prong Gaming"
    https://www.youtube.com/user/ShortBusTrip
  • Hyper Attacks
  • Hyper Chases
    • All animations are on the UE4 template skeleton with IK bones. 
    • All idles and transitions have been carefully pose-matched, for seamless motion trees.
    • FBX source files are also included as single Take animations on the UE4 template skeleton. They are in “\Project\Source\FBX\” (not visible in the editor). 
    • A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the HIK rig.
    • A Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig.
    Animation List 

    Zombie Starter - Animation List (Download) 

    ATTACKS
    Zombie_Stand_To_Atk_1
    Zombie_Atk_Loop_1
    Zombie_Atk_Arms_3_SHORT_Loop
    Zombie_HyperAttack_1_SHORT_Loop
    Zombie_HyperAttack_1_SHORT_Idle_Loop

    DEATHS
    Zombie_Death_Back_Mid_1
    Zombie_Death_Hit_Back_1
    Zombie_OnFire_2A_SHORT
    CRAWLS
    Zombie_Stand to_Crawl_1
    Zombie_Crawl_1_Loop

    CHASES, HYPER CHASES
    Zombie_Stand_To_Chase_1
    Zombie_Chase_1_Loop
    Zombie_Chase_1_KnockBack_Chase
    Zombie_HyperChase_1_Loop

    WALKS
    Zombie_Stand_Walk_F_1
    Zombie_Walk_F_1_Loop
    Zombie_Walk_F_1_KnockBack_Walk

    STANDS, REACHES, TURNS
    MOB_Stand_to_Zombie_Idle_1_v2
    Zombie_Idle_1_v2_to_MOB_Stand
    Zombie_Idle_1_v2
    Zombie_Idle_2

    MOCAP ONLINE / MOTUS DIGITAL 
    http://www.MoCapOnline.com 
    UE4@MotusDigital.com

    Also available on the UE4 Marketplace.

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