UNITY-Ninja-Starter

By MoCap Online

$ 4.99

30+ Ninja Animations For Unity 3D

INCLUDES: Kicking, Punching, Star Throw, Knock-Downs, Ducking, Rolling, Jumping to Platform, Standing, Walking, Turning, & Transitions.

A small set of MCO Ninja Animations with a simple walk forward, kick, punch, knock-down, attack sequence. Duck, jump, roll & jump-to-platform animation samples included. Perfect for animation prototyping that has kick, punch, attack, jump up-to / down-from mechanics.

21 Animations - 6 AIM OFFSETS, 1 SPLIT JUMP - INCLUDING ALL AS IN-PLACE (IPC) - 50 Total Animation Files

3D Character Animations for Game Development in Unity 3D
* Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.

Technical Info
ID: UNITY-Ninja-Starter
Format: UNITY
Anim Count: 21
Total Files: 50

In-Place Animations: ALL INCLUDED AS IN-PLACE (IPC)

Latest Update: V-2.7
    • New MotusMan_V55 Skeleton and Avatar
    • All animations set as Humanoid, ready for use.
    • Includes documents with Tips on Avatars and Avatar Adjustments, and Reference root motion.
    • "Mocap Online - Unity Animation Notes" https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/READ%20ME!-Mocap%20Online-Unity%20Animation%20Notes%203-13-19.pdf
    • True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC)
    • Our IPC(in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. Please read the Unity IPC pdf document:
    • "Unity IPC Custom Animation Curves" https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/Unity%20IPC%20Custom%20Animation%20Curves%20-%20MocapOnline.pdf
    • New added Animations and Transitions
    • Extensive Animation Tweaks, Fixes and Optimizations.
    • New revised Combat Pose - Arms are forward beckoning and ready for a fight.
    • New Combat Walk/Jog/Run
    • New Star Throw - Shuriken throwing animation, Shuriken model Included. NOTE: The Shuriken model itself is NOT animated.
    • New Turn Loops - Combat pivot left and right.
    • New Aim Offsets - Look Up and Down
    • New Split Jump
    • Relaxed Stand now matches Mobility Stand - For seamless integration with other MCO Animation Packs.
    • New "NJA" Prefix
Notes
    • High, Medium and Low Platforms static meshes included.
    • A starter set of ninja animations for game development and CG production.
    Unity 3D
    • Latest MotusMan_V55 Skeleton and Avatar
    • All animations set as Humanoid.
    • Includes documents with https://drive.google.com/file/d/1MTFxY4y-HAZoS_KKr_qzIfrsoyz7GRt2/view
    • All animations are .fbx format, standard fbx bone names.
    • Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
    • Animations also available on the Unity Asset Store.
    MoCap Online 3D Character Animations
    • All idles and transitions have been carefully pose-matched for seamless motion trees.
    • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
    • Provided Motus Man character is copyright © Motus Digital, LLC

    3D Viewer

    NINJA Starter - 3D Viewer - Animation Player


    Click Play Button to Start - Please allow time to load...

    Media

    NINJA MoCap - Overview Video

    NOTE: Highlight video of Ninja PRO. Ninja STARTER does not include all animations. Please see Sketchfab Viewer and Animation List for true Pack contents.
    Animation List

    UNITY NINJA STARTER - Animation List

    IDLES, TURNS, FIDGETS, TRANSITIONS
    NJA_Cbt_Stand_V2_Idle
    NJA_Rlx_Stand_Idle
    NJA_Rlx_Stand_To_Cbt_Stand
    NJA_Cbt_Stand_To_Rlx_Stand
    NJA_Cbt_Std_Turn_L_45_Loop
    NJA_Cbt_Std_Turn_R_45_Loop

    WALKS, TURNS, JUMPS
    NJA_Cbt_Walk_Forward_Loop

    JOGS, TURNS JUMPS
    NJA_Cbt_Jog_Forward_Loop

    RUNS, TURNS, JUMPS
    NJA_Cbt_Run_Forward_Loop

    KICKS
    NJA_Kick_High_v1
    NJA_Kick_Mid_v1

    PUNCH
    NJA_Punch_High_v1
    NJA_Punch_Mid_v3

    STAR THROW
    NJA_Star_Throw_Fwd_Single

    KNOCK DOWNS
    NJA_Cbt_Knock_Dn_Bkwd_Mid_Recover
    NJA_Cbt_Knock_Dn_Fwd_Mid_Recover

    DUCKS, FLIPS, ROLLS, DIVES
    NJA_Cbt_Duck
    NJA_Cbt_Forward_Roll_v1
    NJA_Cbt_Bkwd_Roll

    JUMPS, STEPS
    NJA_Cbt_Jump_TakeOff_IPC
    NJA_Cbt_Jump_Air_Loop_IPC
    NJA_Cbt_Jump_Landing_IPC

    MID PLATFORMS
    NJA_Run_Jump_Up_Ptfm_Mid_Cbt_Std
    NJA_Cbt_Std_Ptfm_Mid_Jump_Dn_Cbt_Std_v1

    AIM OFFSETS
    NJA_Cbt_Look_Center
    NJA_Cbt_Look_Ctr_Dn_90
    NJA_Cbt_Look_Ctr_Up_90
    MOB1_Stand_Relaxed_Look_Center
    MOB1_Stand_Relaxed_Look_D90
    MOB1_Stand_Relaxed_Look_U90

    ABBREVIATION KEY:
    Cbt = Combat
    Rlx = Relaxed
    Std = Stand
    Ptfm = Platform
    L = Left
    R = Right
    Dn = Down
    Fwd = Forward
    Bkwd = Backward
    Ctr = Center
    V# = Version
    BkPd = Backpedal

    *View in Google Sheets
    **Download PDF
    ***Download XLSX

    MOCAP ONLINE / MOTUS DIGITAL

    http://www.MoCapOnline.com
    MoCap@MotusDigital.com
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