21+ CRYENGINE Rifle Animations
INCLUDES: Idles, Walking, Jogging, Crouching, Aiming, Shooting, Turns, Jumps and Transitions.
3D Character Animations for Game Development in the CryEngine Game Engine.
*3D character animations for game development in CryEngine. **Also available on the CryEngine Marketplace.
21 Animations + In-Place, 3 Aim Offsets, 1 Split Jump - 47 TOTAL ANIMATION FILES
Includes a selection of animations from Military Rifle MoCap Pack
- All Animations as Root Motion and In-Place
- Split Jump
- Our MotusMan is already featured in the CryEngine!
- All animations are native I_CAF files and on the default MotusMan Character.
- The MotusMan Character is included in the First and Third Person Templates in CryEngine 5.
- All idles and transitions have been carefully pose-matched, for seamless motion trees.
- M4_Rifle_01 - A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it with zero offset to the “RT_weapon_R_default_target” bone in the right hand will place and animate it correctly.
- Provided Motus Man character is copyright © Motus Digital, LLC
STANDS, TURNS, HOPS, JUMP, FIDGETS, TRANSITIONS
W2 Stand Aim Idle v2
W2 Stand Aim L 90
W2 Stand Aim R 90
W2 Stand Aim To Relaxed
W2 Stand Aim To Walk Aim F
W2 Stand Fire Single
W2 Stand Relaxed Idle v2
NW Stand Relaxed Rifle Idle
W2 Stand Relaxed To Aim
W2 Stand Aim Point Center
W2 Stand Aim Point L90
W2 Stand Aim Point R90
WALKS, TURNS, JUMPS, TRANSITIONS
W2 Walk Aim F Loop
W2 Walk Aim F Jump RU
W2 Walk Aim F to Stand Aim RU
W2 Walk F Loop
CROUCH, TURNS, CROUCH WALKS, TRANSITION
W2 CrouchWalk Aim F Loop
W2 Crouch Aim Idle v2
W2 Stand Aim To Crouch Aim v2
W2 Crouch Aim To Stand Aim v2
W2 Crouch Aim To CrouchWalk Aim F
W2 CrouchWalk Aim F to Crouch Aim RU
W2 Crouch Fire Single
JOGS, TURNS, JUMPS, TRANSITIONS
W2 Jog Aim F Loop
Also on CRYENGINE MARKETPLACE.