CRY-Rifle-Starter

By MoCap Online

$ 5.99


21+ RIFLE ANIMATIONS FOR CRYENGINE

INCLUDES: Stands, Turn Loops, Aim Offsets, Fire/Shoot, Walk, Crouch, Jog, & Split Jumps.

11 Animations - 3 AIM OFFSETS, 1 SPLIT JUMPS - 33 Total Animation Files

3D Character Animations for Game Development in the CryEngine Game Engine.
*3D character animations for game development in CryEngine. **Also available on the CryEngine Marketplace.

Technical Info
ID: CRY-Rifle-Starter
Format: CRY
Anim Count: 11
Total Files: 33

Latest Update: V-2.7A2
    • NEW "MotusMan_v55" Biped.
    • Stabilized Aim Turns
    • Updated Split Jumps. Improved Take-Offs, In-Air Loops, and Landings.
    • Animations added, naming corrections & tweeks.
    • Various Minor Fixes.
Notes
    • All Animations as Root Motion and In-Place
    • Split Jump
    • Our MotusMan Character is already featured in the CryEngine!
    • All animations are nativeI_CAFfiles and on the default MotusMan Character.
    • The MotusMan Character is included in the First and Third Person Templates in CryEngine 5.
    • M4_Rifle_01 - A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it correctly to the "RightHandMiddle1" bone in the right hand will place and animate it correctly.
    • All Animation as Root Motion and In-Place (IPC) Animations
CRY - 3D Character Animations for Game Development in the CryEngine Game Engine.
    • 3D character animations for game development in CryEngine.
    • Also available on the CryEngine Marketplace.
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

3D Viewer

Rifle Starter - Animation Player


Click Play Button to Start - Please allow time to load...

Media


Animation List

CRYENGINE RIFLE STARTER - Animation List

STAND
W2_Stand_Aim_Idle_v2
W2_Stand_Relaxed_Idle_v2

TURN LOOPS
W2_Stand_Aim_Turn_In_Place_L_Loop
W2_Stand_Aim_Turn_In_Place_R_Loop

AIM OFFSETS
W2_Stand_Aim_Point_Center
W2_Stand_Aim_Point_D90
W2_Stand_Aim_Point_U90
W2_Crouch_Aim_Point_Center
W2_Crouch_Aim_Point_D90
W2_Crouch_Aim_Point_U90

FIRE
W2_Stand_Fire_Single
W2_Crouch_Fire_Single

WALK
W2_Walk_Aim_F_Loop

CROUCH
W2_CrouchWalk_Aim_F_Loop
W2_Crouch_Idle_v2
W2_Crouch_Aim_Idle_v2

JOG
W2_Jog_Aim_F_Loop

SPLIT JUMPS
W2_Stand_Aim_Jump_Start_IPC
W2_Stand_Aim_Jump_Air_IPC
W2_Stand_Aim_Jump_End_IPC
W2_Walk_Aim_F_Jump_RU_End_IPC
W2_Jog_Aim_F_Jump_RU_End_IPC

*View in Google Sheets
**Download PDF
***Download XLSX

MOCAP ONLINE / MOTUS DIGITAL
http://www.MoCapOnline.com
MoCap@MotusDigital.com
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