BIP-Hipfire-Pack
By MoCap Online
$ 49.99HIPFIRE Pack: 3D Character Animations
Includes: IDLE, WALK, JOG, CROUCH, CROUCH WALK, TURN, STRAFE, PIVOT, AIM, FIRE, RELOAD, HOLSTER, SWAP, JUMP, SPLIT JUMP, TRANSITIONS
Building on our popular "RIFLE PRO" Pack, this is a full Pro set of HipFire Animations; an essential asset for shooter games and projects involving rifle-wielding characters. Whereas Rifle Pro contains the original Relaxed and Shoulder Aiming modes, HipFire has all animations holding and aiming the Rifle down at your side, always ready to shoot. It also includes all animated transitions and connections to Rifle Pro and the Mobility packs. Containing all the movements and functionality of the "Rifle Pro" Aiming animation set, It can be used as a STAND-ALONE fully functional shooter pack, OR as a perfectly matched ADD-ON animation pack for Rifle Pro, seamlessly adding HipFire ability to the existing Relaxed and Shoulder Aiming modes. ***There is a 50% discount if you already own "Rifle Pro" or buy them both together.
140 Animations - +140 Animations - 30 AIM OFFSETS - 15 SPLIT JUMPS - 21 STANDS & IDLES - 35 TRANSITIONS - 45 WALK, JOG, & CROUCH MOVEMENTS - 25 FIRE, RELOAD, HOLSTER, & SWAPS - 30 TURN LOOPS & PIVOT - TOTAL FILES - 375 - 375 Total Animation Files
Motion Capture 3D Character Animation provided in biped .BIP file format.
*3D character animations in Biped format with standard bip bone names for 3D Studio Max and other 3D software that accepts .bip file format.
Technical Info
Format: BIP
Set: HIPFIRE
Size: Pack
Total Animations: 140
Total Files: 375
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: 2.0
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
- 375 HipFire Animation Files covering a full range of shooter combat movements.
- Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion.
- Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions.
- Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting.
- Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts.
- Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios.
- Root Motion & In-Place Variants - Supports multiple animation workflows for different engines.
- Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs.
- Weapon Integration - Including correct attachment points.
- AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects.
- Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options.
- Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.
- All animations as Root Motion and In-Place
- Fingers are animated expressively
- Transitions to and from various actions and poses
- All animations are looped or transition smoothly to/from other states
- Crouch, walk, jog, and run animations with precise movement loops
- Aim offsets for realistic targeting and shooting
- Custom attributes in IPC animations provide continuous speed and rotation (yaw) data curves
- Directional animations have multiple looped versions for each direction
- Traveling and In-Place versions for all locomotion animations
- High-quality motion capture for seamless integration
- Compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and other 3D software
- Built on the updated MotusMan_v55 skeleton for consistency and realism
- Includes detailed motion-captured transitions to/from idles and locomotions for heightened realism
- Comprehensive combat actions including fire, reload, holster, and weapon swaps
- All animations are .bip format, standard bip bone names.
- Animations are on our MotusMan_V55 Biped.
- 3D character animations in Biped format for 3D Studio Max and other 3D software that accepts .bip file format.
- Provided Motus Man character is copyright © Motus Digital, LLC
3D Viewer
HIPFIRE PACK - 3D Animation Player
Click the play button to start. Please allow time to load...
Media
Hipfire - Highlight Video
NOTE: Video does not show all animations in the animation asset. Please see 3D Viewer and Animation List for all complete content.
Animation List
HipFire Pack: 3D CHARACTER ANIMATIONS - Animation List
STAND, TURNS, TRANSITIONS
Stand_Relaxed_Idle_v2
Stand_Relaxed_L_90
Stand_Relaxed_R_90
Stand_Rlx_Turn_In_Place_L_Loop
Stand_Rlx_Turn_In_Place_R_Loop
Stand_Relaxed_Look_Center
Stand_Relaxed_To_Crouch
Stand_Relaxed_To_Walk_F
Stand_Relaxed_To_Jog_F
AIM OFFSETS
Stand_Relaxed_Look_D90
Stand_Relaxed_Look_U90
Stand_Relaxed_Look_L90
Stand_Relaxed_Look_R90
WALKS, JUMPS, TRANSITION
Walk_F
Walk_F_Jump
Walk_F_Jump_RU
Walk_F_To_Stand_Relaxed_RU
CROUCH, TURNS, CROUCH WALK, TRANSITION
Crouch_Idle_V2
Crouch_Rlx_Turn_In_Place_L_Loop
Crouch_Rlx_Turn_In_Place_R_Loop
Crouch_L_90
Crouch_R_90
CrouchWalk_F
Crouch_To_Stand_Relaxed
Crouch_To_CrouchWalk_F
CrouchWalk_F_To_Crouch_RU
JOG, JUMP
Jog_F
Jog_F_Jump
Jog_F_Jump_RU
SPLIT JUMPS
Walk_F_Jump_RU_Start
Walk_F_Jump_RU_Air
Walk_F_Jump_RU_Land
Jog_F_Jump_RU_Start
Jog_F_Jump_RU_Air
Jog_F_Jump_RU_Land
Download Options: