UE4-Hipfire-Pack

By MoCap Online

$ 49.99

140+ Hip Fire Shooter Animations FOR Unreal Engine

INCLUDES: IDLE, WALK, JOG, CROUCH, CROUCH WALK, TURN, STRAFE, PIVOT, AIM, FIRE, RELOAD, HOLSTER, SWAP, JUMP, SPLIT JUMP, TRANSITIONS

30 AIM OFFSETS - 15 SPLIT JUMPS - 21 STANDS & IDLES - 35 TRANSITIONS - 45 WALK, JOG, & CROUCH MOVEMENTS - 25 FIRE, RELOAD, HOLSTER, & SWAPS - 30 TURN LOOPS & PIVOT

140 Animations - 375 - ~ New Release! Full set of HipFire animations designed for shooter gameplay. ~ 140+ Animations covering idle, movement, aiming, shooting, and transitions. ~ New HipFire Aiming System - Gun held at the hip, always ready to fire. ~ All Locomotion Included - Walk, Jog, Crouch, Crouch-Walk, Strafe, Pivot, and Turn Loops. ~ New Aim Offsets - Complete set of Look Up, Down, and Side Aim Offsets. ~ New Split Jumps - Dynamic takeoff, in-air, and landing animations. ~ New Turn Loops & Strafing ~ Reload & Weapon Handling - Full set of reload, swap, and holster animations. ~ Optimized for Multiple Platforms - Fully compatible with Unreal, Unity, Blender, and other 3D engines. ~ Root Motion & In-Place Variants - Complete flexibility for game engine integration. Total Animation Files

Technical Info

ID: UE4-Hipfire-Pack
Format:UE4
Anim Count: 140
Total Files: ~ New Release! Full set of HipFire animations designed for shooter gameplay. ~ 140+ Animations covering idle, movement, aiming, shooting, and transitions. ~ New HipFire Aiming System - Gun held at the hip, always ready to fire. ~ All Locomotion Included - Walk, Jog, Crouch, Crouch-Walk, Strafe, Pivot, and Turn Loops. ~ New Aim Offsets - Complete set of Look Up, Down, and Side Aim Offsets. ~ New Split Jumps - Dynamic takeoff, in-air, and landing animations. ~ New Turn Loops & Strafing ~ Reload & Weapon Handling - Full set of reload, swap, and holster animations. ~ Optimized for Multiple Platforms - Fully compatible with Unreal, Unity, Blender, and other 3D engines. ~ Root Motion & In-Place Variants - Complete flexibility for game engine integration.

In-Place Animations:

Latest Update: V-

  • ~ 375 HipFire Animation Files covering a full range of shooter combat movements. ~ Idle, Walk, Jog, Crouch, Crouch-Walk, Turn, Strafe, and Pivot animations for fluid locomotion. ~ Combat Actions Included - Shooting, Reloading, Holstering, Weapon Swaps, and Transitions. ~ Aim Offsets - Full range of Look Up, Down, and Side Aim adjustments for precise targeting. ~ Jump Variations - Split Jumps, Standing Jumps, and Movement Jumps with realistic weight shifts. ~ Turn Loops & Strafing - Smooth transitions for directional changes in combat scenarios. ~ Root Motion & In-Place Variants - Supports multiple animation workflows for different engines. ~ Retargeting Ready - Compatible with Unreal Engine’s UE4/UE5 Skeleton, Unity Mecanim, and Blender rigs. ~ Weapon Integration - Including correct attachment points. ~ AAA-Quality Motion Capture - High-fidelity animations captured for professional-grade projects. ~ Seamless Expansion - Matches animation flow with Rifle Pro and Mobility packs for broader gameplay options. ~ Works Across Multiple Platforms - Fully supported for Unreal Engine, Unity, Blender, and FBX-based applications.

Notes

  • ~ All animations as Root Motion and In-Place ~ Fingers are animated expressively ~ Transitions to and from various actions and poses ~ All animations are looped or transition smoothly to/from other states ~ Crouch, walk, jog, and run animations with precise movement loops ~ Aim offsets for realistic targeting and shooting ~ Custom attributes in IPC animations provide continuous speed and rotation (yaw) data curves ~ Directional animations have multiple looped versions for each direction ~ Traveling and In-Place versions for all locomotion animations ~ High-quality motion capture for seamless integration ~ Compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and other 3D software ~ Built on the updated MotusMan_v55 skeleton for consistency and realism ~ Includes detailed motion-captured transitions to/from idles and locomotions for heightened realism ~ Comprehensive combat actions including fire, reload, holster, and weapon swaps
  • •UE4

Unreal Engine ~ Transfer to UE5.xx Manny is Painless, Quick and Easy, takes about 2 minutes with our modified IK-Retargeters. ~ View Quick Tutorial: Video - https://youtu.be/UFa4yyDlrk4 ~ DOWNLOAD THE "UE4 to UE5 Retargeting Project" ZIP HERE: https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing ~ The stock unmodified IK-Retargeters included with UE5... are not good as is. ~ Animations are delivered on the UE4 Skeleton in an Unreal Project file, along with source .fbx files. ~ Animations also available on the Unreal Marketplace. MoCap Online 3D Character Animations ~ Provided Motus Man character is copyright © Motus Digital, LLC

3D Viewer

 

HIPFIRE PACK - 3D Animation Player


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Media

 

 

HIPFIRE MoCap - Overview Video

Animation List

UE4 HIP FIRE SHOOTER PACK - Animation List

STAND, TURNS, TRANSITIONS
Stand_Relaxed_Idle_v2
Stand_Relaxed_L_90
Stand_Relaxed_R_90
Stand_Rlx_Turn_In_Place_L_Loop
Stand_Rlx_Turn_In_Place_R_Loop
Stand_Relaxed_Look_Center
Stand_Relaxed_To_Crouch
Stand_Relaxed_To_Walk_F
Stand_Relaxed_To_Jog_F

AIM OFFSETS
Stand_Relaxed_Look_D90
Stand_Relaxed_Look_U90
Stand_Relaxed_Look_L90
Stand_Relaxed_Look_R90

WALKS, JUMPS, TRANSITION
Walk_F
Walk_F_Jump
Walk_F_Jump_RU
Walk_F_To_Stand_Relaxed_RU

CROUCH, TURNS, CROUCH WALK, TRANSITION
Crouch_Idle_V2
Crouch_Rlx_Turn_In_Place_L_Loop
Crouch_Rlx_Turn_In_Place_R_Loop
Crouch_L_90
Crouch_R_90
CrouchWalk_F
Crouch_To_Stand_Relaxed
Crouch_To_CrouchWalk_F
CrouchWalk_F_To_Crouch_RU

JOG, JUMP
Jog_F
Jog_F_Jump
Jog_F_Jump_RU

SPLIT JUMPS
Walk_F_Jump_RU_Start
Walk_F_Jump_RU_Air
Walk_F_Jump_RU_Land
Jog_F_Jump_RU_Start
Jog_F_Jump_RU_Air
Jog_F_Jump_RU_Land

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***Download XLSX

MOCAP ONLINE / MOTUS DIGITAL


http://www.MoCapOnline.com
MoCap@MotusDigital.com

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