[UE4] Mobility Basic: 3D Character Animation Pack - Unreal Engine Game Development

By Motus Digital

$ 34.99

122+ MoCap Animations - Mobility Character Movement

Update: Rev. 2.7B 

New Split Jumps and Turn Loops
Lower Crouch Walks
Root Motion and IPC Animations (In-Place with Custom Attributes)
Various Minor Fixes

122 Animations, 10 aim offsets, 21 Split Jumps
195 Total Animation Files

INCLUDES: Idles, Walking, Jogging, Running, Crouching, Turns, Jumps, Deaths and Transitions.

 

A solid set of animations for your bipedal character to move around in various ways. Includes three speeds; walk, jog and run, idle and turn animations, and transitions.

Technical Info

  • Rev. 2.7B Update
    • New Updated Split Jumps - Improved Take-Offs, In-Air Loops and Landings.
    • Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
    • Turn In-Place Loops - For Standing and Crouching.
    • Reference Pose is an "A".
    • Rev. 2.7
      • Engine 4.15 - 4.xx 
      • For Engine 4.14 and previous - All FBX Source animation files are included and can be imported perfectly including IPC.
      • Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
      • This "Basic" pack is a subset of "Mobility PRO"
      • ("PRO" version has a Demo Blueprint Controller, not  included in "Basic")
      • “A” and “T” pose files included to change the default retarget manager stance.
      • Source Animation import and A/T Poses explained here:
        UE4 Compatibility and Usage FAQ
    • All animations as Root Motion and In-Place.
    • All animations are on the UE4 template skeleton with IK bones.
    • FBX source files are also included as single Take animations on the UE4 template skeleton They are in “\Project\Source\FBX\” (not visible in the editor).
    • A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the the HIK rig.
    • A Maya 2015 file is also included with the UE4 template skeleton setup with the the HIK rig.

        Mobility Basic - Animation List (Download)

        Animation List

         

        Mobility Basic - Animation List (Download)

        STANDS, TURNS, JUMP, FIDGETS, TRANSITIONS
        Stand_Relaxed_Idle_v2
        Stand_Rlx_Turn_In_Place_L_Loop
        Stand_Rlx_Turn_In_Place_R_Loop
        Stand_Relaxed_L_90
        Stand_Relaxed_R_90
        Stand_Relaxed_Jump
        Stand_Relaxed_Jump_F
        Stand_Relaxed_Fgt_v1
        Stand_Relaxed_Conv_v1
        Stand_Relaxed_Death_B
        Stand_Relaxed_Death_F
        Stand_Relaxed_Death_L
        Stand_Relaxed_Death_R
        Stand_Relaxed_Look_Center
        Stand_Relaxed_Look_D90
        Stand_Relaxed_Look_L90
        Stand_Relaxed_Look_R90
        Stand_Relaxed_Look_U90
        Stand_Relaxed_To_Crouch
        Stand_Relaxed_To_Walk_F
        Stand_Relaxed_To_Jog_F
        Stand_Relaxed_To_Run_F

        AIM OFFSETS
        Stand_Relaxed_Look_Center
        Stand_Relaxed_Look_D90
        Stand_Relaxed_Look_U90
        Stand_Relaxed_Look_L90
        Stand_Relaxed_Look_R90
        Crouch_Look_Center
        Crouch_Look_D90
        Crouch_Look_L90
        Crouch_Look_R90
        Crouch_Look_U90

        WALKS, TURNS, JUMPS, TRANSITIONS
        Walk_F_Loop
        Walk_B_Loop
        Walk_L_Loop
        Walk_R_Loop
        Walk_BL_BkPd_Loop
        Walk_BR_BkPd_Loop
        Walk_FL_Loop
        Walk_FR_Loop
        Walk_L_CIR_Loop
        Walk_R_CIR_Loop
        Walk_L_90
        Walk_R_90
        Walk_F_Jump
        Walk_F_Jump_RU
        Walk_L_Jump
        Walk_L_Jump_RU
        Walk_R_Jump
        Walk_R_Jump_RU
        Walk_F_To_Stand_Relaxed_RU

        CROUCH, TURNS, CROUCH WALKS, TRANSITION
        Crouch_Idle_V2
        Crouch_Rlx_Turn_In_Place_L_Loop
        Crouch_Rlx_Turn_In_Place_R_Loop
        Crouch_L_90
        Crouch_R_90
        CrouchWalk_F_Loop
        CrouchWalk_B_Loop
        CrouchWalk_L_Loop
        CrouchWalk_R_Loop
        CrouchWalk_BL_BkPd_Loop
        CrouchWalk_BR_BkPd_Loop
        CrouchWalk_FL_Loop
        CrouchWalk_FR_Loop
        Crouch_To_Stand_Relaxed
        Crouch_To_CrouchWalk_F
        CrouchWalk_F_To_Crouch_RU
        Crouch_Look_Center
        Crouch_Look_D90
        Crouch_Look_L90
        Crouch_Look_R90
        Crouch_Look_U90

        JOGS, TURNS, JUMPS, TRANSITIONS
        Jog_F_Loop
        Jog_B_Loop
        Jog_L_Loop
        Jog_R_Loop
        Jog_BL_BkPd_Loop
        Jog_BR_BkPd_Loop
        Jog_FL_Loop
        Jog_FR_Loop
        Jog_L_CIR_Loop
        Jog_R_CIR_Loop
        Jog_L_90
        Jog_R_90
        Jog_F_Jump
        Jog_F_Jump_RU
        Jog_L_Jump
        Jog_L_Jump_RU
        Jog_R_Jump
        Jog_R_Jump_RU
        Jog_F_To_Stand_Relaxed_RU

        RUNS, TURNS, JUMPS, TRANSITIONS
        Run_F_Loop
        Run_L_Loop
        Run_R_Loop
        Run_FL_Loop
        Run_FR_Loop
        Run_L_CIR_Loop
        Run_R_CIR_Loop
        Run_F_Jump
        Run_F_Jump_RU
        Run_F_To_Stand_Relaxed_RU

        SPLIT JUMPS
        Walk_F_Jump_RU_Air_IPC
        Walk_F_Jump_RU_Land_IPC
        Walk_F_Jump_RU_Start_IPC
        Walk_L_Jump_RU_Air_IPC
        Walk_L_Jump_RU_Land_IPC
        Walk_L_Jump_RU_Start_IPC
        Walk_R_Jump_RU_Air_IPC
        Walk_R_Jump_RU_Land_IPC
        Walk_R_Jump_RU_Start_IPC
        Jog_F_Jump_RU_Air_IPC
        Jog_F_Jump_RU_Land_IPC
        Jog_F_Jump_RU_Start_IPC
        Jog_L_Jump_RU_Air_IPC
        Jog_L_Jump_RU_Land_IPC
        Jog_L_Jump_RU_Start_IPC
        Jog_R_Jump_RU_Air_IPC
        Jog_R_Jump_RU_Land_IPC
        Jog_R_Jump_RU_Start_IPC
        Run_F_Jump_RU_Air_IPC
        Run_F_Jump_RU_Land_IPC 

        MOCAP ONLINE / MOTUS DIGITAL 
        http://www.MoCapOnline.com 
        UE4@MotusDigital.com

        Also available on the UE4 Marketplace.

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