35+ Character Mobility Animations
INCLUDES: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.
A small set of MCO Mobility Animations. Walk & jog locomotions with crouch and jump animations. Idle and turn with transitions and look / aim offsets. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.
Motion Capture 3D Character Animation provided in biped .BIP file format.
3D character animations in Biped format for 3D Studio Max and other 3D software that accepts .bip file format.
35 Animations, 3 aim offsets, 2 Split Jumps -59 Total Animation Files
- Rev. 2.7B Update
- New MotusMan_V55 Biped
- New Updated Split Jumps - Improved Take-Offs, In-Air Loops and Landings.
- Lower CrouchWalks -CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
- Turn In-Place Loops - For Standing and Crouching.
- Look-At aim offsets
- All idles and transitions have been carefully pose-matched for seamless motion trees.
- All animations are .bip format, standard bip bone names.
STAND, TURNS, TRANSITIONS
WALKS, JUMPS, TRANSITION
CROUCH, TURNS, CROUCH WALK, TRANSITION