[BIP] Pistol Basic

By Motus Digital

$ 44.99

120+ .BIP Military Pistol Animations

INCLUDES MORE: Idles, Walks, Jogs, Runs, Crouches, Aim Offsets, Shooting, Turns, Jumps, Split Jumps, Deaths and Transitions.

A basic set of MCO Pistol Animations. Standing relaxed and aiming in a variety of directions, walking and jogging in 4 directions while aiming, relaxed, and jumping. Crouch, crouchwalk, and aiming while crouched. Holster weapon, firing, reload, and weapon swaps while standing and crouching. Aim offsets, turns, and transitions.

Motion Capture 3D Character Animation provided in biped .BIP file format.

3D character animations in Biped format for 3D Studio Max and other 3D software that accepts .bip file format.

86 Animations, 13 Aim Offsets, 7 Split Jumps - 194 Total Files

3D Viewer

 

Technical Info

Rev. 2.7A2
Lowered Crouch Turns
Misc. Fixes

  • All idles and transitions have been carefully pose-matched, for seamless motion trees.
  • All animations are .bip format, standard Biped bone names.
  • MotusMan v55 matching Biped included in Max file.
  • A fully textured Pistol has been included as a separate asset.
  • Provided Motus Man character is copyright © Motus Digital, LLC

      (Highlight Video DOES NOT show all animations in Pack. Please see Sketchfab Viewer and Motion List for true Pack Contents)  

      Animation List

      Pistol Basic - Animation List (Download)

      STANDS, TURNS, JUMP, FIDGETS, TRANSITIONS
      W1_Stand_Aim_Idle
      W1_Stand_Aim_L_90
      W1_Stand_Aim_R_90
      W1_Stand_Aim_Jump
      W1_Stand_Aim_Fgt_v1
      W1_Stand_Aim_To_Relaxed
      W1_Stand_Aim_To_Walk_Aim_F
      W1_Stand_Relaxed_Idle
      W1_Stand_Relaxed_Fgt_v2
      W1_Stand_Relaxed_To_Aim
      W1_Stand_Relaxed_Death_F
      W1_Stand_Relaxed_Death_B
      W1_Stand_Relaxed_Death_L
      W1_Stand_Relaxed_Death_R

      TURN LOOPS
      W1_Stand_Aim_Turn_In_Place_L_Loop
      W1_Stand_Aim_Turn_In_Place_R_Loop
      W1_Stand_Rlx_Turn_In_Place_L_Loop
      W1_Stand_Rlx_Turn_In_Place_R_Loop
      W1_Crouch_Aim_Turn_In_Place_L_Loop
      W1_Crouch_Aim_Turn_In_Place_R_Loop
      W1_Crouch_Rlx_Turn_In_Place_L_Loop
      W1_Crouch_Rlx_Turn_In_Place_R_Loop

      AIM OFFSETS
      W1_Stand_Aim_Point_Center
      W1_Stand_Aim_Point_D90
      W1_Stand_Aim_Point_L90
      W1_Stand_Aim_Point_R90
      W1_Stand_Aim_Point_U90
      W1_Stand_Relaxed_Look_Center
      W1_Stand_Relaxed_Look_D90
      W1_Stand_Relaxed_Look_U90
      W1_Crouch_Aim_Point_Center
      W1_Crouch_Aim_Point_D90
      W1_Crouch_Aim_Point_L90
      W1_Crouch_Aim_Point_R90
      W1_Crouch_Aim_Point_U90

      FIRE, RELOAD, HOLSTER, SWAPS

      HOLSTER - Mobility Pack Connections
      W1_Aim_Equip_Get_From_MOB
      W1_Aim_Equip_Return_To_MOB
      W1_Crouch_Aim_Equip_Get_From_MOB
      W1_Crouch_Aim_Equip_Return_To_MOB

      Rifle/Pistol Swaps
      W2_Stand_Aim_Swap_To_W1
      W1_Stand_Aim_Swap_To_W2
      W2_Crouch_Aim_Swap_To_W1
      W1_Crouch_Aim_Swap_To_W2

      Firing, Reloads
      W1_Stand_Relaxed_Reload
      W1_Stand_Aim_Reload
      W1_Stand_Fire_Continuous
      W1_Stand_Fire_Single
      W1_Crouch_Aim_Reload
      W1_Crouch_Fire_Single
      W1_Crouch_Fire_Continuous

      WALKS, TURNS, JUMPS, TRANSITIONS
      W1_Walk_Aim_F_Loop
      W1_Walk_Aim_B_Loop
      W1_Walk_Aim_L_Loop
      W1_Walk_Aim_R_Loop
      W1_Walk_Aim_L_CIR_Loop
      W1_Walk_Aim_R_CIR_Loop
      W1_Walk_Aim_F_Jump_RU
      W1_Walk_Aim_F_to_Stand_Aim_RU
      W1_Walk_F_Loop
      W1_Walk_B_Loop
      W1_Walk_L_Loop
      W1_Walk_R_Loop

      CROUCH, TURNS, CROUCH WALKS, TRANSITION
      W1_CrouchWalk_Aim_F_Loop
      W1_CrouchWalk_Aim_B_Loop
      W1_CrouchWalk_Aim_L_Loop
      W1_CrouchWalk_Aim_R_Loop
      W1_Crouch_Idle
      W1_Crouch_Aim_Idle
      W1_CrouchWalk_F_Loop
      W1_CrouchWalk_B_Loop
      W1_CrouchWalk_L_Loop
      W1_CrouchWalk_R_Loop
      W1_Crouch_To_Crouch_Aim
      W1_Crouch_Aim_To_Crouch
      W1_Crouch_Aim_L_90
      W1_Crouch_Aim_R_90
      W1_Stand_Aim_To_Crouch_Aim
      W1_Crouch_Aim_To_Stand_Aim
      W1_Crouch_Aim_To_CrouchWalk_Aim_F
      W1_CrouchWalk_Aim_F_to_Crouch_Aim_RU

      JOGS, TURNS, JUMPS, TRANSITIONS
      W1_Jog_Aim_F_Loop
      W1_Jog_Aim_B_Loop
      W1_Jog_Aim_L_Loop
      W1_Jog_Aim_R_Loop
      W1_Jog_F_Loop
      W1_Jog_B_Loop
      W1_Jog_L_Loop
      W1_Jog_R_Loop
      W1_Jog_Aim_L_CIR_Loop
      W1_Jog_Aim_R_CIR_Loop
      W1_Jog_Aim_F_Jump_RU
      W1_Jog_Aim_L_Jump_RU
      W1_Jog_Aim_R_Jump_RU
      W1_Jog_Aim_F_to_Stand_Aim_RU

      RUNS, TURNS, JUMPS, TRANSITIONS
      W1_Run_F_Loop
      W1_Run_L_Loop
      W1_Run_R_Loop
      W1_Run_L_CIR_Loop
      W1_Run_R_CIR_Loop
      W1_Run_F_Jump_RU
      W1_Run_F_to_Stand_Relaxed_RU

      SPLIT JUMPS
      W1_Stand_Aim_Jump_Air_IPC
      W1_Stand_Aim_Jump_End_IPC
      W1_Stand_Aim_Jump_Start_IPC
      W1_Stand_Relaxed_Jump_Air_IPC
      W1_Stand_Relaxed_Jump_End_IPC
      W1_Stand_Relaxed_Jump_Start_IPC
      W1_Walk_Aim_F_Jump_RU_Start_IPC
      W1_Walk_Aim_F_Jump_RU_Air_IPC
      W1_Walk_Aim_F_Jump_RU_End_IPC
      W1_Jog_Aim_F_Jump_RU_Start_IPC
      W1_Jog_Aim_F_Jump_RU_Air_IPC
      W1_Jog_Aim_F_Jump_RU_End_IPC
      W1_Jog_Aim_L_Jump_RU_Start_IPC
      W1_Jog_Aim_L_Jump_RU_Air_IPC
      W1_Jog_Aim_L_Jump_RU_End_IPC
      W1_Jog_Aim_R_Jump_RU_Start_IPC
      W1_Jog_Aim_R_Jump_RU_Air_IPC
      W1_Jog_Aim_R_Jump_RU_End_IPC
      W1_Run_F_Jump_RU_Start_IPC
      W1_Run_F_Jump_RU_Air_IPC
      W1_Run_F_Jump_RU_End_IPC

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