BLENDER-Ninja-Starter
By MoCap Online
$ 4.9921+ Ninja Animations For Blender 3D
INCLUDES: Kicking, Punching, Star Throw, Knock-Downs, Ducking, Rolling, Jumping to Platform, Standing, Walking, Turning, & Transitions.
A small set of MCO Ninja Animations with a simple walk forward, kick, punch, knock-down, attack sequence. Duck, jump, roll & jump-to-platform animation samples included. Perfect for animation prototyping that has kick, punch, attack, jump up-to / down-from mechanics.
21 Animations - 6 AIM OFFSETS, 1 SPLIT JUMP - ALL INCLUDED AS IN-PLACE - 50 Total Animation Files
MoCap 3D Character Animations for Blender 3D.
*Animations now available for Blender 3D.
Technical Info
ID: BLENDER-Ninja-StarterFormat: BLENDER
Anim Count: 21
Total Files: 50
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.0
- A set of boxing animation for game development and CG production.
- Left and Right punches with variations of jabs, crosses, hooks and uppercuts from different states.
- Hits and attacks from all directions.
- Knockouts, countdowns and victory celebrations.
- Fully Blender Native and Optimized
- Ready for use with all animation tools, including: Rig On The Fly and/or any other animation plugins, and Remap/Retargeting with Auto_Rig_Pro and Rokoko_Studio plugin for Advanced Rigging and Retargeting to other Characters.
- Blender Conversion created with Brad Clark in association with Rigging_Dojo
- All idles and transitions have been carefully pose-matched for seamless motion trees.
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
- Provided Motus Man character is copyright © Motus Digital, LLC
3D Viewer
NINJA Starter - 3D Viewer - Animation Player
Click Play Button to Start - Please allow time to load...
Media
NINJA MoCap - Overview Video
NOTE: Highlight video of Ninja PRO. Ninja STARTER does not include all animations. Please see Sketchfab Viewer and Animation List for true Pack contents.Animation List
BLENDER NINJA Starter - Animation List
IDLES, TURNS, FIDGETS, TRANSITIONS
NJA_Cbt_Stand_V2_Idle
NJA_Rlx_Stand_Idle
NJA_Rlx_Stand_To_Cbt_Stand
NJA_Cbt_Stand_To_Rlx_Stand
NJA_Cbt_Std_Turn_L_45_Loop
NJA_Cbt_Std_Turn_R_45_Loop
WALKS, TURNS, JUMPS
NJA_Cbt_Walk_Forward_Loop
JOGS, TURNS JUMPS
NJA_Cbt_Jog_Forward_Loop
RUNS, TURNS, JUMPS
NJA_Cbt_Run_Forward_Loop
KICKS
NJA_Kick_High_v1
NJA_Kick_Mid_v1
PUNCH
NJA_Punch_High_v1
NJA_Punch_Mid_v3
STAR THROW
NJA_Star_Throw_Fwd_Single
KNOCK DOWNS
NJA_Cbt_Knock_Dn_Bkwd_Mid_Recover
NJA_Cbt_Knock_Dn_Fwd_Mid_Recover
DUCKS, FLIPS, ROLLS, DIVES
NJA_Cbt_Duck
NJA_Cbt_Forward_Roll_v1
NJA_Cbt_Bkwd_Roll
JUMPS, STEPS
NJA_Cbt_Jump_TakeOff_IPC
NJA_Cbt_Jump_Air_Loop_IPC
NJA_Cbt_Jump_Landing_IPC
MID PLATFORMS
NJA_Run_Jump_Up_Ptfm_Mid_Cbt_Std
NJA_Cbt_Std_Ptfm_Mid_Jump_Dn_Cbt_Std_v1
AIM OFFSETS
NJA_Cbt_Look_Center
NJA_Cbt_Look_Ctr_Dn_90
NJA_Cbt_Look_Ctr_Up_90
MOB1_Stand_Relaxed_Look_Center
MOB1_Stand_Relaxed_Look_D90
MOB1_Stand_Relaxed_Look_U90
ABBREVIATION KEY:
Cbt = Combat
Rlx = Relaxed
Std = Stand
Ptfm = Platform
L = Left
R = Right
Dn = Down
Fwd = Forward
Bkwd = Backward
Ctr = Center
V# = Version
BkPd = Backpedal
*View in Google Sheets
**Download PDF
***Download XLSX
MOCAP ONLINE / MOTUS DIGITAL
http://www.MoCapOnline.com
MoCap@MotusDigital.com