BLENDER-Pistol-Basic

By MoCap Online

$ 44.99


16+ Pistol Animations for BLENDER

INCLUDES: Idles, Walks, Jogs, Runs, Crouches, Aim Offsets, Shooting, Turns, Jumps, Split Jumps, Deaths and Transitions.

86 Animations - 13 AIM OFFSETS, 7 SPLIT JUMPS - ALL INCLUDED AS IN-PLACE - 194 Total Animation Files

MoCap 3D Character Animations for Blender 3D.
*Animations now available for Blender 3D.

Technical Info
ID: BLENDER-Pistol-Basic
Format: BLENDER
Anim Count: 86
Total Files: 194

Latest Update: V-
    • Latest Update: V-2.7A2 New MotusMan_V55 Skeleton New Split Jumps - Improved Take-Offs, In-Air Loops, and Landings. Lowered Crouch Turns Stabilized Aim Turns Added more Relaxed Walks, Jogs, CrouchWalks, Various Minor Fixes.
Notes
    • ID: FBX-Pistol-Basic Format: FBX Anim Count: 86 Total Files: 194 In-Place Animations: ALL INCLUDED AS IN-PLACE

    • Notes Matches Rifle Basic 2.7A animation set. A fully textured Pistol has been included as a separate asset .fbx file. Parenting or constraining it correctly to the "RightHandMiddle1" bone in the right hand will place and animate it correctly. Matches Rifle Basic 2.7A animation set. A fully textured Pistol has been included as a separate asset .fbx file. Parenting or constraining it correctly to the "RightHandMiddle1" bone in the right hand will place and animate it correctly. All idles and transitions have been carefully pose-matched for seamless motion trees Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.. All locomotions are created as clean one cycle loops. Provided Motus Man character is copyright © Motus Digital, LLC
BLENDER - MoCap 3D Character Animations for Blender 3D.
    • Fully Blender Native and Optimized
    • Ready for use with all animation tools, including Rig on the Fly and/or any other animation plugins, and Remap/Retargeting with Auto Rig Pro and Rokoko Studio plugin for Advanced Rigging and Retargeting to other Characters.
    • Blender Conversion created with Brad Clark in association with Rigging Dojo
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

3D Viewer

Pistol Basic - Animation Player


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Media


Animation List

BLENDER Pistol Starter - Animation List (Download)

STANDS, TURNS, JUMP, FIDGETS, TRANSITIONS
W1_Stand_Aim_Idle
W1_Stand_Aim_L_90
W1_Stand_Aim_R_90
W1_Stand_Aim_Jump
W1_Stand_Aim_Fgt_v1
W1_Stand_Aim_To_Relaxed
W1_Stand_Aim_To_Walk_Aim_F
W1_Stand_Relaxed_Idle
W1_Stand_Relaxed_Fgt_v2
W1_Stand_Relaxed_To_Aim
W1_Stand_Relaxed_Death_F
W1_Stand_Relaxed_Death_B
W1_Stand_Relaxed_Death_L
W1_Stand_Relaxed_Death_R

TURN LOOPS
W1_Stand_Aim_Turn_In_Place_L_Loop
W1_Stand_Aim_Turn_In_Place_R_Loop
W1_Stand_Rlx_Turn_In_Place_L_Loop
W1_Stand_Rlx_Turn_In_Place_R_Loop
W1_Crouch_Aim_Turn_In_Place_L_Loop
W1_Crouch_Aim_Turn_In_Place_R_Loop
W1_Crouch_Rlx_Turn_In_Place_L_Loop
W1_Crouch_Rlx_Turn_In_Place_R_Loop

AIM OFFSETS
W1_Stand_Aim_Point_Center
W1_Stand_Aim_Point_D90
W1_Stand_Aim_Point_L90
W1_Stand_Aim_Point_R90
W1_Stand_Aim_Point_U90
W1_Stand_Relaxed_Look_Center
W1_Stand_Relaxed_Look_D90
W1_Stand_Relaxed_Look_U90
W1_Crouch_Aim_Point_Center
W1_Crouch_Aim_Point_D90
W1_Crouch_Aim_Point_L90
W1_Crouch_Aim_Point_R90
W1_Crouch_Aim_Point_U90

FIRE, RELOAD, HOLSTER, SWAPS

HOLSTER - Mobility Pack Connections
W1_Aim_Equip_Get_From_MOB
W1_Aim_Equip_Return_To_MOB
W1_Crouch_Aim_Equip_Get_From_MOB
W1_Crouch_Aim_Equip_Return_To_MOB

Rifle/Pistol Swaps
W2_Stand_Aim_Swap_To_W1
W1_Stand_Aim_Swap_To_W2
W2_Crouch_Aim_Swap_To_W1
W1_Crouch_Aim_Swap_To_W2

Firing, Reloads
W1_Stand_Relaxed_Reload
W1_Stand_Aim_Reload
W1_Stand_Fire_Continuous
W1_Stand_Fire_Single
W1_Crouch_Aim_Reload
W1_Crouch_Fire_Single
W1_Crouch_Fire_Continuous

WALKS, TURNS, JUMPS, TRANSITIONS
W1_Walk_Aim_F_Loop
W1_Walk_Aim_B_Loop
W1_Walk_Aim_L_Loop
W1_Walk_Aim_R_Loop
W1_Walk_Aim_L_CIR_Loop
W1_Walk_Aim_R_CIR_Loop
W1_Walk_Aim_F_Jump_RU
W1_Walk_Aim_F_to_Stand_Aim_RU
W1_Walk_F_Loop
W1_Walk_B_Loop
W1_Walk_L_Loop
W1_Walk_R_Loop

CROUCH, TURNS, CROUCH WALKS, TRANSITION
W1_CrouchWalk_Aim_F_Loop
W1_CrouchWalk_Aim_B_Loop
W1_CrouchWalk_Aim_L_Loop
W1_CrouchWalk_Aim_R_Loop
W1_Crouch_Idle
W1_Crouch_Aim_Idle
W1_CrouchWalk_F_Loop
W1_CrouchWalk_B_Loop
W1_CrouchWalk_L_Loop
W1_CrouchWalk_R_Loop
W1_Crouch_To_Crouch_Aim
W1_Crouch_Aim_To_Crouch
W1_Crouch_Aim_L_90
W1_Crouch_Aim_R_90
W1_Stand_Aim_To_Crouch_Aim
W1_Crouch_Aim_To_Stand_Aim
W1_Crouch_Aim_To_CrouchWalk_Aim_F
W1_CrouchWalk_Aim_F_to_Crouch_Aim_RU

JOGS, TURNS, JUMPS, TRANSITIONS
W1_Jog_Aim_F_Loop
W1_Jog_Aim_B_Loop
W1_Jog_Aim_L_Loop
W1_Jog_Aim_R_Loop
W1_Jog_F_Loop
W1_Jog_B_Loop
W1_Jog_L_Loop
W1_Jog_R_Loop
W1_Jog_Aim_L_CIR_Loop
W1_Jog_Aim_R_CIR_Loop
W1_Jog_Aim_F_Jump_RU
W1_Jog_Aim_L_Jump_RU
W1_Jog_Aim_R_Jump_RU
W1_Jog_Aim_F_to_Stand_Aim_RU

RUNS, TURNS, JUMPS, TRANSITIONS
W1_Run_F_Loop
W1_Run_L_Loop
W1_Run_R_Loop
W1_Run_L_CIR_Loop
W1_Run_R_CIR_Loop
W1_Run_F_Jump_RU
W1_Run_F_to_Stand_Relaxed_RU

SPLIT JUMPS
W1_Stand_Aim_Jump_Air_IPC
W1_Stand_Aim_Jump_End_IPC
W1_Stand_Aim_Jump_Start_IPC
W1_Stand_Relaxed_Jump_Air_IPC
W1_Stand_Relaxed_Jump_End_IPC
W1_Stand_Relaxed_Jump_Start_IPC
W1_Walk_Aim_F_Jump_RU_Start_IPC
W1_Walk_Aim_F_Jump_RU_Air_IPC
W1_Walk_Aim_F_Jump_RU_End_IPC
W1_Jog_Aim_F_Jump_RU_Start_IPC
W1_Jog_Aim_F_Jump_RU_Air_IPC
W1_Jog_Aim_F_Jump_RU_End_IPC
W1_Jog_Aim_L_Jump_RU_Start_IPC
W1_Jog_Aim_L_Jump_RU_Air_IPC
W1_Jog_Aim_L_Jump_RU_End_IPC
W1_Jog_Aim_R_Jump_RU_Start_IPC
W1_Jog_Aim_R_Jump_RU_Air_IPC
W1_Jog_Aim_R_Jump_RU_End_IPC
W1_Run_F_Jump_RU_Start_IPC
W1_Run_F_Jump_RU_Air_IPC
W1_Run_F_Jump_RU_End_IPC

BLENDER Pistol Starter - Animation List (Download)

MOCAP ONLINE / MOTUS DIGITAL
http://www.MoCapOnline.com
MoCap@MotusDigital.com