122+ MOBILITY ANIMATIONS FOR CRYENGINE
INCLUDES: Idles, Walking, Jogging, Running, Crouching, Strafing, Turns, Jumps, Deaths, and Transition Animations.
A solid set of animations for your bipedal character to move around in various ways. Includes three speeds; walk, jog and run, idle and turn animations, and transitions. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.
3D Character Animations for Game Development in the CryEngine Game Engine.
*3D character animations for game development in CryEngine. **Also available on the CryEngine Marketplace.
64 Animations + In-Place, 10 aim offsets, 7 Split Jumps - 151 Total Animation Files.
- Our MotusMan is already featured in the CryEngine!
- All animations are native I_CAF files and on the default MotusMan Character.
- The MotusMan Character is included in the First and Third Person Templates in CryEngine 5.
- All idles and transitions have been carefully pose-matched for seamless motion trees.
- The detailed motion-captured transitions to and from Idles and locomotions are a big bonus; adding heightened realism compared to simple blending. A running character slamming on the brakes and checking his balance as he comes to a standing halt is impressive and dramatic.
- Provided FBX Motus Man character is copyright © Motus Digital, LLC
STANDS, TURNS, HOPS, JUMP, FIDGETS, TRANSITIONS
WALKS, TURNS, JUMPS, TRANSITIONS
CROUCH, TURNS, CROUCH WALKS, TRANSITIONS
JOGS, TURNS, JUMPS, TRANSITIONS
RUNS, TURNS, JUMPS, TRANSITIONS
Also available on the CRYENGINE MARKETPLACE