21+ RIFLE ANIMATIONS FOR CRYENGINE
INCLUDES: Stands, Turn Loops, Aim Offsets, Fire/Shoot, Walk, Crouch, Jog, & Split Jumps.
11 Animations - 3 AIM OFFSETS, 1 SPLIT JUMPS - 33 Total Animation Files
3D Character Animations for Game Development in the CryEngine Game Engine.
*3D character animations for game development in CryEngine. **Also available on the CryEngine Marketplace.
Technical InfoID: CRY-Rifle-Starter
Anim Count: 11
Total Files: 33
Latest Update: V-2.7A2
- NEW "MotusMan_v55" Biped.
- Stabilized Aim Turns
- Updated Split Jumps. Improved Take-Offs, In-Air Loops, and Landings.
- Animations added, naming corrections & tweeks.
- Various Minor Fixes.
- All Animations as Root Motion and In-Place
- Split Jump
- Our MotusMan Character is already featured in the CryEngine!
- All animations are nativeI_CAFfiles and on the default MotusMan Character.
- The MotusMan Character is included in the First and Third Person Templates in CryEngine 5.
- M4_Rifle_01 - A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it correctly to the "RightHandMiddle1" bone in the right hand will place and animate it correctly.
- All Animation as Root Motion and In-Place (IPC) Animations
- 3D character animations for game development in CryEngine.
- Also available on the CryEngine Marketplace.
- All idles and transitions have been carefully pose-matched for seamless motion trees
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
- Provided Motus Man character is copyright © Motus Digital, LLC
Rifle Starter - Animation Player
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CRYENGINE RIFLE STARTER - Animation List