GDC 17 - [FBX] Ninja Basic: MoCap Animation Pack

By Motus Digital

$ 45.00

73 Ninja MoCap Animations - Detailed Ninja character animations for game development.

INCLUDES: Idles, Walks, Jogs, Runs, Jumps, Evasions, Punches, Kicks, and Recoveries.

 

 Your 3D character has completed training and is ready to kick some serious butt with highly detailed variations of attacks and evasions to slip through the shadows and seriously go Ninja on your enemies. 

 

Technical Info

  • A basic set of ninja animations for game development and CG production.
  • Both combat and relaxed animations.
  • Hits and attacks.
  • Stunts from high, mid and low platforms.
  • All locomotion's have two versions, in-place and with traveling root motion.
  • All idles and transitions have been carefully pose-matched, for seamless motion trees.
  • All animations are .fbx format, standard fbx bone names.
  • Provided Motus Man character is copyright © Motus Digital, LLC

       

        Ninja Basic - Animation List (Download)

        IDLES, TURNS, FIDGETS, TRANSITIONS
        Combat_Stand_Idle
        Relaxed_Stand_Idle
        Combat_Stand_L_90
        Combat_Stand_R_90
        Combat_Stand_R_180

        JOGS, TURNS, JUMPS
        Combat_Jog_Forward
        Combat_Jog_Forward_InPlace
        Relaxed_Jog_Forward
        Relaxed_Jog_Forward_InPlace
        Relaxed_Jog_Back
        Relaxed_Jog_Back_InPlace
        Relaxed_Jog_Left
        Relaxed_Jog_Left_InPlace
        Relaxed_Jog_Right
        Relaxed_Jog_Right_InPlace

        WALKS, TURNS, JUMPS
        Combat_Walk_Forward
        Combat_Walk_Forward_InPlace
        Combat_Walk_Back
        Combat_Walk_Back_InPlace
        Combat_Walk_Left
        Combat_Walk_Left_InPlace
        Combat_Walk_Right
        Combat_Walk_Right_InPlace
        Relaxed_Walk_Forward
        Relaxed_Walk_Forward_InPlace

        JUMPS, STEPS
        Combat_Jump
        Combat_Jump_Air_Loop
        Combat_Jump_Landing
        Combat_Jump_TakeOff
        Combat_Std_Jump_Forward
        Combat_Std_Jump_Backward
        Combat_Std_Jump_Left
        Combat_Std_Jump_Right
        Combat_Std_Step_Back
        Combat_Std_Step_Fwd
        Combat_Std_Step_Left
        Combat_Std_Step_Right

        RUNS, TURNS, JUMPS
        Combat_Run_Forward
        Combat_Run_Forward_InPlace
        Combat_Run_Left
        Combat_Run_Left_InPlace
        Combat_Run_Right
        Combat_Run_Right_InPlace
        Relaxed_Run_Forward
        Relaxed_Run_Left
        Relaxed_Run_Right

        KICKS, PUNCHES
        Kick_High_v1
        Kick_Mid_v3
        Kick_Low_v1
        Kick_Back_v1
        Punch_High_v2
        Punch_Mid_v2
        Punch_Mid_v3
        Punch_Back_v1

        KNOCK DOWNS
        Combat_Knock_Dn_Bkwd_Mid_Recover
        Combat_Knock_Dn_Fwd_Mid_Recover

        DUCKS, FLIPS, ROLLS, DIVES
        Combat_Duck
        Combat_Back_Flip
        Combat_Forward_Roll_v1
        Combat_Bkwd_Roll
        Combat_Left_Roll
        Combat_Right_Roll
        Run_Dive_Forward_Roll

        JUMPS, STEPS
        Combat_Duck
        Combat_Back_Flip
        Combat_Forward_Roll_v1
        Combat_Bkwd_Roll
        Combat_Left_Roll
        Combat_Right_Roll
        Run_Dive_Forward_Roll

        HIGH PLATFORMS
        Rlx_Stand_Jump_Up_Hang_Platform_Hi
        Hang_Platform_Hi_Idle
        Hang_Platform_Hi_Drop_To_Rlx_Stand
        Run_Jump_Hang_Platform_Hi
        Hang_Platform_Hi_Pull_Up_To_Rlx_Stand
        Hang_Platform_Hi_Drop_Dead

        MED PLATFORMS
        Run_Jump_Up_Platform_Mid_Cbt_Std
        Cbt_Std_Platform_Mid_Jump_Dn_Cbt_Std_v1

        LOW PLATFORMS
        Cbt_Std_Platform_Low_Jump_Down_Cbt_Std
        Cbt_Std_Jump_Up_Platform_Low_Cbt_Std

         

        MOTION CAPTURE ONLINE / MOTUS DIGITAL
        https://motioncaptureonline.zendesk.com
        http://www.motioncaptureonline.com/products/fbx-ninja-basic
        http://www.motioncaptureonline.com

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