FBX-Punch-Pro

By Motus Digital

$ 89.99

145+ Punch Animations In .Fbx Format

INCLUDES: Idles, Fidgets, Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Dodges, Hits, Hurt, Tired, K.O.s, Wins.

145 Animations - 16 IDLES/FIDGETS, 55 PUNCHES, 56 BLOCKS/HITS, 18 KNOCKOUTS/CELEBRATIONS - 145 Total Animation Files

Motion Capture 3D Character Animation provided in .FBX file format.
*.FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.

Technical Info
ID: FBX-Punch-Pro
Format: FBX
Anim Count: 145
Total Files: 145

Latest Update: V-2.0
    • MotusMan_v55 - New updated skeleton.
Notes
    • A full set of boxing animation for game development and CG production.
    • Many versions of idles and fidgets in normal, tired and hurt states.
    • Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
    • Hits and attacks from all directions.
    • Many variations of knockouts, countdowns and victory celebrations.
    FBX - Motion Capture 3D Character Animation provided in .FBX file format.
      • All idles and transitions have been carefully pose-matched for seamless motion trees.
      • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
      • Provided Motus Man character is copyright © Motus Digital, LLC

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      PUNCH Pro - 3D Viewer - Animation Player


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      Media

      Animation List

      FBX PUNCH PRO - Animation List

      IDLES, FIDGETS
      Idle
      Idle_Fidget_V1
      Idle_Fidget_V2
      Idle_Fidget_V3
      Idle_Fidget_V4
      Idle_Fidget_V5
      Idle_Fidget_V6
      Idle_Fidget_V7
      Idle_Fidget_V8
      Idle_Hurt_V1
      Idle_Hurt_V2
      Idle_Hurt_V3
      Idle_Really_Tired_V1
      Idle_Really_Tired_V2
      Idle_Slighty_Tired
      Idle_Tired

      RIGHT PUNCHES
      Right_Cross
      Right_Cross_A
      Right_Cross_B
      Right_Cross_C
      Right_Cross_ Hard
      Right_Cross_ Hurt
      Right_Cross_ Miss
      Right_Cross_ Special
      Right_Cross_FT
      Right_Cross_ Hurt_FT
      Right_Cross_Hard_FT
      Right_Hook
      Right_Hook_FT
      Right_Hook_Hard
      Right_Hook_Hard_FT
      Right_Hook_Hurt
      Right_Hook_Hurt_FT
      Right_Hook_Miss
      Right_Hook_Special
      Right_Uppercut
      Right_Uppercut_ Hard
      Right_Uppercut_ Miss
      Right_Uppercut_FT
      Right_Uppercut_Hard_FT
      Right_Uppercut_Hurt
      Right_Uppercut_Hurt_FT
      Right_Uppercut_Special

      LEFT PUNCHES
      Left_Jab
      Left_Jab_A
      Left_Jab_B
      Left_Jab_C
      Left_Jab_Hurt
      Left_Jab_Hard
      Left_Jab_Miss
      Left_Jab_Special
      Left_Jab_FT
      Left_Jab_Hard_FT
      Left_Jab_Hurt_FT
      Left_Hook
      Left_Hook_V2
      Left_Hook_FT
      Left_Hook_ Hard
      Left_Hook_ Hard_FT
      Left_Hook_Hurt
      Left_Hook_Hurt_FT
      Left_Hook_ Miss
      Left_Hook_Special
      Left_Uppercut
      Left_Uppercut_FT
      Left_Uppercut_Hard
      Left_Uppercut_Hard_FT
      Left_Uppercut_Hurt
      Left_Uppercut_Hurt_FT
      Left_Uppercut_ Miss
      Left_Uppercut_Special

      DEFENSE, HITS
      Hit_By_Combo_V1
      Hit_By_Combo_V1_Short
      Hit_By_Combo_V2
      Hit_By_Combo_V2_Short
      Hit_By_Cross_V1
      Hit_By_Cross_V1_Short
      Hit_By_Cross_V2
      Hit_By_Cross_V2_Short
      Hit_By_Cross_V3
      Hit_By_Cross_V4
      Hit_By_GutShot_V1
      Hit_By_GutShot_V1_Short
      Hit_By_GutShot_V2
      Hit_By_GutShot_V2_Short
      Hit_By_GutShot_V3
      Hit_By_Hook_V1
      Hit_By_Hook_V1_Short
      Hit_By_Hook_V2
      Hit_By_Hook_V2_Short
      Hit_By_Hook_V3
      Hit_By_Hook_V3_Short
      Hit_By_Hook_V5
      Hit_By_Hook_V6
      Hit_By_Hook_V6_Short
      Hit_By_Hook_V7
      Hit_By_Hook_V7_Short
      Hit_By_Hook_V8
      Hit_By_Hook_V8_Short
      Hit_By_Jab_V1
      Hit_By_Jab_V1_Short
      Hit_By_Jab_V2
      Hit_By_Jab_V2_Short
      Hit_By_Jab_V3
      Hit_By_Jab_V4
      Hit_By_Jab_V4_Short
      Hit_By_Jab_V5
      Hit_By_Jab_V5_Short
      Hit_By_Kidneyshot_V1
      Hit_By_Uppercut_V1

      DEFENSE, BLOCKS, MISC.
      Left_Dodge
      Right_Dodge
      Back_Dodge
      Left_Weave
      Right_Weave
      Back_Weave
      Combo_LH_RU
      Combo_Punch
      Body_Shot
      Quick_Weave
      Block_Loop
      Block_To_Idle
      Idle_To_Block
      Block_Straight_Hit_V1
      Block_Straight_Hit_V2
      Block_Straight_Hit_V3
      Kidney_Shot

      KNOCKOUTS, CELEBRATIONS
      Knockout_Countdown_V1
      Knockout_Countdown_V2
      Knockout_Countdown_V3
      Knockout_V1
      Knockout_V2
      Knockout_V3
      Knockout_V4
      Knockout_V5
      Knockout_V6
      Knockout_V7
      Knockout_V8
      Win_V1
      Win_V2
      Win_V3
      Win_V4
      Win_V5
      Win_V6
      Win_V7

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      ***Download XLSX

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      http://www.MoCapOnline.com
      MoCap@MotusDigital.com