FBX-Zombie-Basic

By Motus Digital

$ 44.99

73+ Zombie Animations In .Fbx Format

INCLUDES: Biting & Arm Attacks, Knock Backs, Hyper Attacks with Idles, Deaths, Crawls, Chase, Walks, Hyper Chases, Stand, Reach, Turns, Turning Loops, Split Jump & Zombie On Fire.

119 Animations - 5 SPLIT JUMPS - INCLUDING ALL AS IN-PLACE - 295 Total Animation Files

Motion Capture 3D Character Animation provided in .FBX file format.
*.FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.

Technical Info
ID: FBX-Zombie-Basic
Format: FBX
Anim Count: 119
Total Files: 295

Latest Update: V-2.7
    • All Animations Root Motion and In-Place
    • Many New Animations
    • New Short Loops, Attacks and Deaths - Many shorter truncated and looped variations, along with the original long performances.
    • New Attack Idles - New aggressive idles, with poses matching hyper-attacks.
    • New Turns and Looping Turns - Many new cleaner turns and loops, and quick 90 and 180 turning loops.
    • Hyper Chase Leaning CIR Turns - Realistic leaning into turns.
    • New Aggressive Hyper Chases - New FAST aggressive, scary running animations. You will need to fight, no outrunning these monsters.
    • New Split Jumps and Landings - Hyper Chase split jumps, with landings for all Hyper Attack idles. (see List and Sketchfab)
    • New Stabilized Root Motion with Single Axis and Single Speed, for easier In-Place implementation and results - Erratic reference Root movement has been edited and removed for smooth motion in a single direction and single speed. Better results for Multiplayer use.
    • Detailed Animation List w/Documented Speed Cm/Sec
Notes
      FBX - Motion Capture 3D Character Animation provided in .FBX file format.
        • All idles and transitions have been carefully pose-matched for seamless motion trees.
        • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
        • Provided Motus Man character is copyright © Motus Digital, LLC

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        ZOMBIE Basic - 3D Viewer - Animation Player


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        Media

        Animation List

        FBX ZOMBIE BASIC - Animation List

        BITING AND ARM ATTACKS
        Zombie_Stand_To_Atk_1
        Zombie_Atk_Loop_1
        Zombie_Atk_End_1
        Zombie_Atk_KnockBack_1
        Zombie_Stand_To_Atk_2
        Zombie_Atk_Loop_2
        Zombie_Atk_End_2
        Zombie_Atk_KnockBack_2
        Zombie_Stand_To_Atk_3
        Zombie_Atk_Loop_3
        Zombie_Atk_End_3
        Zombie_Atk_KnockBack_3
        Zombie_Atk_Arm_1_L_Loop
        Zombie_Atk_Arm_1_L_SHORT_Loop
        Zombie_Atk_Arm_1_R_SHORT_Loop
        Zombie_Atk_Arms_3_Loop
        Zombie_Atk_Arms_3_SHORT_Loop
        Zombie_Atk_Arms_3A_SHORT_Loop
        Zombie_Atk_Arms_4_Loop
        Zombie_Atk_Arms_4_SHORT_Loop
        Zombie_Atk_Arms_4A_SHORT_Loop

        HYPER ATTACKS WITH IDLES
        Zombie_HyperAttack_1_Loop
        Zombie_HyperAttack_2_Loop
        Zombie_HyperAttack_4_Loop
        Zombie_HyperAttack_1_SHORT_Idle_Loop
        Zombie_HyperAttack_1_SHORT_Loop
        Zombie_HyperAttack_2_SHORT_Idle_Loop
        Zombie_HyperAttack_2_SHORT_Loop
        Zombie_HyperAttack_4_SHORT_Idle_Loop
        Zombie_HyperAttack_4_SHORT_Loop

        DEATHS
        Zombie_Death_Back_Mid_1
        Zombie_Death_Forward_1
        Zombie_Death_Left_1
        Zombie_Death_Right_1
        Zombie_Death_Hit_Back_1
        Zombie_Death_Hit_Back_1_Start
        Zombie_Death_Hit_Back_1_End
        Zombie_Death_Hit_Forward_1
        Zombie_Death_Hit_Forward_1_Start
        Zombie_Death_Hit_Forward_1_End
        Zombie_Death_Hit_Left_1
        Zombie_Death_Hit_Left_1_Start
        Zombie_Death_Hit_Left_1_End
        Zombie_Death_Hit_Right_1
        Zombie_Death_Hit_Right_1_Start
        Zombie_Death_Hit_Right_1_End
        Zombie_OnFire_1
        Zombie_OnFire_1_SHORT
        Zombie_OnFire_1_SHORT_Start
        Zombie_OnFire_1_SHORT_End
        Zombie_OnFire_2A
        Zombie_OnFire_2A_SHORT
        Zombie_OnFire_2A_SHORT_Start
        Zombie_OnFire_2A_SHORT_End
        Zombie_OnFire_4B
        Zombie_OnFire_4B_SHORT
        Zombie_OnFire_4B_SHORT_Start
        Zombie_OnFire_4B_SHORT_End

        CRAWLS
        Zombie_Stand to_Crawl_1
        Zombie_Stand_Hit_to_Crawl_1
        Zombie_Crawl_1_Loop
        Zombie_Crawl_1_to_Stand
        Zombie_Stand to_Crawl_2
        Zombie_Stand_Hit_to_Crawl_2
        Zombie_Crawl_2_Loop
        Zombie_Crawl_2_to_Stand

        CHASES, WALKS, HYPER CHASES
        Zombie_Stand_To_Chase_1
        Zombie_Chase_1_Loop
        Zombie_Chase_1_Full_Loop
        Zombie_Chase_1_KnockBack_Chase
        Zombie_Stand_To_Chase_4_Full
        Zombie_Chase_4_Full_Loop
        Zombie_Chase_4_KnockBack_Chase
        Zombie_Stand_To_HyperChase_1
        Zombie_HyperChase_1_Loop
        Zombie_HyperChase_1_SHORT_Loop
        Zombie_HyperChase_1_SHORT_CIR_L_Loop
        Zombie_HyperChase_1_SHORT_CIR_R_Loop
        Zombie_Stand_To_HyperChase_2
        Zombie_HyperChase_2_Loop
        Zombie_HyperChase_2_SHORT_Loop
        Zombie_HyperChase_2_SHORT_CIR_L_Loop
        Zombie_HyperChase_2_SHORT_CIR_R_Loop
        Zombie_Stand_To_HyperChase_3
        Zombie_HyperChase_3_Loop
        Zombie_HyperChase_3_SHORT_Loop
        Zombie_HyperChase_3_SHORT_CIR_L_Loop
        Zombie_HyperChase_3_SHORT_CIR_R_Loop
        Zombie_Stand_To_HyperChase_4
        Zombie_HyperChase_4_Loop
        Zombie_HyperChase_4_SHORT_Loop
        Zombie_HyperChase_4_SHORT_CIR_L_Loop
        Zombie_HyperChase_4_SHORT_CIR_R_Loop
        Zombie_Stand_Walk_F_1
        Zombie_Walk_F_1_Loop
        Zombie_Walk_F_1_Full_Loop
        Zombie_Walk_F_1_KnockBack_Walk
        Zombie_Stand_Walk_F_2
        Zombie_Walk_F_2_Loop
        Zombie_Walk_F_2_KnockBack_Walk
        Zombie_Stand_Walk_F_3
        Zombie_Walk_F_3_Loop
        Zombie_Walk_F_3_KnockBack_Walk
        Zombie_Stand_Walk_F_4
        Zombie_Walk_F_4_Loop
        Zombie_Walk_F_4_KnockBack_Walk
        Zombie_Stand_Walk_F_5
        Zombie_Walk_F_5_Loop
        Zombie_Walk_F_5_KnockBack_Walk

        STANDS, REACHES, TURNS, SHAMBLES (Also See HYPER ATTACK IDLES)
        MOB_Stand_to_Zombie_Idle_1_v2
        Zombie_Idle_1_v2_to_MOB_Stand
        Zombie_Idle_1_v2_Full
        Zombie_Idle_1_v2
        Zombie_Idle_2
        Zombie_Idle_4
        Zombie_Reach_1_Loop
        Zombie_Reach_2_Loop
        Zombie_Shamble_1
        Zombie_Shamble_Long_1

        TURNS
        Zombie_Turn_L_180_1
        Zombie_Turn_L_90_1
        Zombie_Turn_R_180_1
        Zombie_Turn_R_90_1

        TURNING LOOPS
        Zombie_Turn_L_45_Loop
        Zombie_Turn_R_45_Loop
        Zombie_Turn_L_90_1_Loop
        Zombie_Turn_L_90_1_SHORT_Loop
        Zombie_Turn_L_180_1_Loop
        Zombie_Turn_L_180_1_SHORT_Loop
        Zombie_Turn_R_90_1_Loop
        Zombie_Turn_R_90_1_SHORT_Loop
        Zombie_Turn_R_180_1_Loop
        Zombie_Turn_R_180_1_SHORT_Loop
        Zombie_Turn_L_45_HA_2_Loop
        Zombie_Turn_R_45_HA_2_Loop
        Zombie_Turn_L_90_HA_2_SHORT_Loop
        Zombie_Turn_R_90_HA_2_SHORT_Loop
        Zombie_Turn_L_180_HA_2_SHORT_Loop
        Zombie_Turn_R_180_HA_2_SHORT_Loop
        Zombie_Turn_L_45_HA_4_Loop
        Zombie_Turn_R_45_HA_4_Loop
        Zombie_Turn_L_90_HA_4_SHORT_Loop
        Zombie_Turn_L_180_HA_4_SHORT_Loop
        Zombie_Turn_R_90_HA_4_SHORT_Loop
        Zombie_Turn_R_180_HA_4_SHORT_Loop

        SPLIT JUMPS
        Zombie_HyperChase_4_Jump_Start_IPC
        Zombie_HyperChase_4_Jump_Air_IPC
        Zombie_HyperChase_4_Jump_End_HA1_IPC
        Zombie_HyperChase_4_Jump_End_HA2_IPC
        Zombie_HyperChase_4_Jump_End_HA4_IPC

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        ***Download XLSX

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