Mobility Starter – Game-Ready Motion Capture Movement Animations
By MoCap Online
$ 3.99 $ 4.99MOBILITY STARTER: GAME-READY MOTION CAPTURE MOVEMENT ANIMATIONS
IDLE, WALK, JOG, TURN, SIMPLE TRANSITIONS
Get moving fast with Mobility Starter, an entry-level collection of game-ready motion capture locomotion animations designed to establish basic character movement in a 3D environment. This pack provides the essential building blocks needed to bring a bipedal character to life with natural idle states and straightforward directional movement.
Mobility Starter focuses on core locomotion fundamentals, making it ideal for prototypes, indie projects, learning pipelines, or lightweight gameplay systems. With clean mocap data and simple transitions, it allows developers to quickly implement believable character movement without the complexity of a full locomotion system.
If you’re looking for a solid starting point to test workflows, block out gameplay, or build a minimal movement setup, Mobility Starter delivers reliable motion capture animations in a streamlined package.
*Animation Pack
#Starter-BIP
35+ MOBILITY ANIMATIONS IN .BIP FORMAT
Includes: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.
A small set of MCO Mobility Animations. Walk & jog locomotions with crouch and jump animations. Idle and turn with transitions and look / aim offsets. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.
35 Animations - 3 AIM OFFSETS, 2 SPLIT JUMPS - 59 Total Animation Files
BIP - Motion Capture 3D Character Animation provided in biped .BIP file format.
- *3D character animations in Biped format with standard bip bone names for 3D Studio Max and other 3D software that accepts .bip file format.
Technical Info
#Starter-BIP
ID: BIP-Mobility-Starter
Format: BIP
Anim Count: 35
Total Files: 59
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.7B
- New MotusMan_V55 Biped
- New Updated Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
- Turn In-Place Loops - For Standing and Crouching.
- Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
- Various Minor Fixes
Notes
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- All idles and transitions have been carefully pose-matched for seamless motion trees
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
#Starter-FBX
35+ MOBILITY ANIMATIONS IN .FBX FORMAT
Includes: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.
A small set of MCO Mobility Animations. Walk & jog locomotions with crouch and jump animations. Idle and turn with transitions and look / aim offsets. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.
35 Animations - 3 AIM OFFSETS, 2 SPLIT JUMPS - 59 Total Animation Files
FBX - Motion Capture 3D Character Animation provided in .FBX file format.
- *.FBX character animations compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and many other 3D software packages.
Technical Info
#Starter-FBX
ID: FBX-Mobility-Starter
Format: FBX
Anim Count: 35
Total Files: 59
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.7B
- New MotusMan_V55 Skeleton
- New Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
- Turn In-Place Loops - For Standing and Crouching.
- Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
- Various Minor Fixes
Notes
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- All idles and transitions have been carefully pose-matched for seamless motion trees
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
#Starter-ICL
35+ MOBILITY ANIMATIONS FOR iCLONE
Includes: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.
A small set of MCO Mobility Animations. Walk & jog locomotions with crouch and jump animations. Idle and turn with transitions and look / aim offsets. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.
35 Animations - 3 AIM OFFSETS, 2 SPLIT JUMPS - 59 Total Animation Files
ICL - Motion Capture 3D Character Animations in iMotion format for use with iClone animation software.
- *.rlMotion MoCap Packs are compatible with iClone 7 and higher.
Technical Info
#Starter-ICL
ID: ICL-Mobility-Starter
Format: ICL
Anim Count: 35
Total Files: 59
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.7B
- New MotusMan_V55 Skeleton
- New Updated Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
- Turn In-Place Loops - For Standing and Crouching.
- Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
- Various Minor Fixes
Notes
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- All idles and transitions have been carefully pose-matched for seamless motion trees
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
#Starter-UE4
35+ MOBILITY ANIMATIONS FOR UNREAL ENGINE
Includes: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.
A small set of MCO Mobility Animations. Walk & jog locomotions with crouch and jump animations. Idle and turn with transitions and look / aim offsets. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.
35 Animations - 3 AIM OFFSETS, 2 SPLIT JUMPS - 59 Total Animation Files
UE4 - 3D Character Animations for Game Development in UE4 / Unreal Engine
- *Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
Technical Info
#Starter-UE4
ID: UE4-Mobility-Starter
Format: UE4
Anim Count: 35
Total Files: 59
In-Place Animations: ALL INCLUDED AS IN-PLACE (IPC)
Latest Update: V-2.7B
- New Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
- Turn In-Place Loops - For Standing and Crouching.
- Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle
- Various Minor Fixes
Notes
- All Animation as Root Motion and In-Place (IPC) Animations
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- All Animation as Root Motion and In-Place (IPC) Animations
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- All idles and transitions have been carefully pose-matched for seamless motion trees
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
#Starter-UNITY
35+ MOBILITY ANIMATIONS FOR UNITY 3D
Includes: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.
A small set of MCO Mobility Animations. Walk & jog locomotions with crouch and jump animations. Idle and turn with transitions and look / aim offsets. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.
35 Animations - 3 AIM OFFSETS, 2 SPLIT JUMPS - 59 Total Animation Files
UNITY - 3D Character Animations for Game Development in Unity 3D
- *Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.
Technical Info
#Starter-UNITY
ID: UNITY-Mobility-Starter
Format: UNITY
Anim Count: 35
Total Files: 59
In-Place Animations: ALL INCLUDED AS IN-PLACE (IPC)
Latest Update: V-2.7B
- New MotusMan_V55 Skeleton and Avatar
- Updated Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
- Turn In-Place Loops - For Standing and Crouching.
- Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle
- Various Minor Fixes
Notes
- All animations set as Humanoid, ready for use.
- True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC)
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- Includes two gaits: Walk and Jog, plus Crouching and jumping.
- All animations set as Humanoid, ready for use.
- True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC)
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- Includes two gaits: Walk and Jog, plus Crouching and jumping.
- All idles and transitions have been carefully pose-matched for seamless motion trees
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
- Provided Motus Man character is copyright © Motus Digital, LLC
*Animation Pack
*Animation Pack
#Starter-BLENDER
35+ MOBILITY ANIMATIONS FOR BLENDER 3D
Includes: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.
A small set of MCO Mobility Animations. Walk & jog locomotions with crouch and jump animations. Idle and turn with transitions and look / aim offsets. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.
35 Animations - 3 AIM OFFSETS, 2 SPLIT JUMPS - 59 Total Animation Files
BLENDER - MoCap 3D Character Animations for Blender 3D.
- *Animations now available for Blender 3D.
Technical Info
#Starter-BLENDER
ID: BLENDER-Mobility-Starter
Format: BLENDER
Anim Count: 35
Total Files: 59
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.0 Notes
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- Left and Right foot up Jumps, with pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
Media
#all
NOTE: Highlight video of Mobility PRO. Mobility STARTER does not include all animations. Please see Sketchfab Viewer and Animation List for true Pack contents.
3D Viewer
#Starter
Mobility Starter - Animation Player
Animation List
#Starter
MOBILITY-Starter - Animation List (Download)
STAND, TURNS, TRANSITIONS
Stand_Relaxed_L_90
Stand_Relaxed_R_90
Stand_Rlx_Turn_In_Place_L_Loop
Stand_Rlx_Turn_In_Place_R_Loop
Stand_Relaxed_Look_Center
Stand_Relaxed_To_Crouch
Stand_Relaxed_To_Walk_F
Stand_Relaxed_To_Jog_F
AIM OFFSETS
Stand_Relaxed_Look_D90
Stand_Relaxed_Look_U90
Stand_Relaxed_Look_L90
Stand_Relaxed_Look_R90
WALKS, JUMPS, TRANSITION
Walk_F
Walk_F_Jump
Walk_F_Jump_RU
Walk_F_To_Stand_Relaxed_RU
CROUCH, TURNS, CROUCH WALK, TRANSITION
Crouch_Idle_V2
Crouch_Rlx_Turn_In_Place_L_Loop
Crouch_Rlx_Turn_In_Place_R_Loop
Crouch_L_90
Crouch_R_90
CrouchWalk_F
Crouch_To_Stand_Relaxed
Crouch_To_CrouchWalk_F
CrouchWalk_F_To_Crouch_RU
JOG, JUMP
Jog_F
Jog_F_Jump
Jog_F_Jump_RU
SPLIT JUMPS
Walk_F_Jump_RU_Start
Walk_F_Jump_RU_Air
Walk_F_Jump_RU_Land
Jog_F_Jump_RU_Start
Jog_F_Jump_RU_Air
Jog_F_Jump_Rwer
MOCAP ONLINE / MOTUS DIGITAL
http://www.MoCapOnline.com
MoCap@MotusDigital.com