[UNITY] Mobility: Starter

By MoCap Online

$ 9.99


35+ MOBILITY ANIMATIONS FOR UNITY 3D

INCLUDES: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.

35 Animations - 3 AIM OFFSETS, 2 SPLIT JUMPS - INCLUDING ALL AS IN-PLACE (IPC) - 59 Total Animation Files

3D Character Animations for Game Development in Unity 3D
*Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.

Technical Info
ID: UNITY-Mobility-Starter
Format: UNITY
Anim Count: 35
Total Files: 59

Latest Update: V-2.7B
    • New MotusMan_V55 Skeleton and Avatar
    • Updated Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
    • Turn In-Place Loops - For Standing and Crouching.
    • Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle
    • Various Minor Fixes
Notes
    • All animations set as Humanoid, ready for use.
    • True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC)
    • Locomotions & Moving Jumps are included as traveling and in-place loops.
    • Includes two gaits: Walk and Jog, plus Crouching and jumping.
    • Our IPC(in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. Please read the Unity IPC pdf document: Unity IPC Custom Animation Curves https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/Unity%20IPC%20Custom%20Animation%20Curves%20-%20MocapOnline.pdf
UNITY - 3D Character Animations for Game Development in Unity 3D
    • Includes documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion. Mocap Online - Unity Animation Notes https://cdn2.hubspot.net/hubfs/5854011/Public%20Folder/Animation%20Lists/Unity%20Tech%20Info/READ%20ME!-Mocap%20Online-Unity%20Animation%20Notes%203-13-19.pdf
    • Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
    • Animations also available on the Unity Asset Store.
  • All idles and transitions have been carefully pose-matched for seamless motion trees
  • Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending..
  • Provided Motus Man character is copyright © Motus Digital, LLC

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Mobility Starter - Animation Player


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Media


Animation List

UNITY MOBILITY STARTER - Animation List

STAND, TURNS, TRANSITIONS
Stand_Relaxed_L_90
Stand_Relaxed_R_90
Stand_Rlx_Turn_In_Place_L_Loop
Stand_Rlx_Turn_In_Place_R_Loop
Stand_Relaxed_Look_Center
Stand_Relaxed_To_Crouch
Stand_Relaxed_To_Walk_F
Stand_Relaxed_To_Jog_F

AIM OFFSETS
Stand_Relaxed_Look_D90
Stand_Relaxed_Look_U90
Stand_Relaxed_Look_L90
Stand_Relaxed_Look_R90

WALKS, JUMPS, TRANSITION
Walk_F
Walk_F_Jump
Walk_F_Jump_RU
Walk_F_To_Stand_Relaxed_RU

CROUCH, TURNS, CROUCH WALK, TRANSITION
Crouch_Idle_V2
Crouch_Rlx_Turn_In_Place_L_Loop
Crouch_Rlx_Turn_In_Place_R_Loop
Crouch_L_90
Crouch_R_90
CrouchWalk_F
Crouch_To_Stand_Relaxed
Crouch_To_CrouchWalk_F
CrouchWalk_F_To_Crouch_RU

JOG, JUMP
Jog_F
Jog_F_Jump
Jog_F_Jump_RU

SPLIT JUMPS
Walk_F_Jump_RU_Start
Walk_F_Jump_RU_Air
Walk_F_Jump_RU_Land
Jog_F_Jump_RU_Start
Jog_F_Jump_RU_Air
Jog_F_Jump_RU_Land

*View in Google Sheets
**Download PDF
***Download XLSX

MOCAP ONLINE / MOTUS DIGITAL
http://www.MoCapOnline.com
MoCap@MotusDigital.com