[UNITY] Mobility: Starter 3D Character Animation Pack - Unity 3D Game Development

By Motus Digital

$ 9.99

35+ Mobility Animations - AAA game-ready motions to get your character moving around.

This "Starter" pack is a subset of "Mobility PRO"

Update: Rev. 2.7B 
- All animations set as Humanoid, ready for use.

New MotusMan_V55 Skeleton and Avatar
- New Split Jumps and Turn Loops
- Lower Crouch Walks
Root Motion and In-Place with Custom Attributes (IPC) Animations (See Technical Details)
- Various Minor Fixes
- True Root Motion (moving reference root) as an option

35 Animations, 3 aim offsets, 2 Split Jumps
59 Total Animation Files

INCLUDES: Idles, Walking, Jogging, Crouching, Turns, Jumps, and Transitions. 

Mobility: Demo Video
***NOTE: This is a demo combination of motions from all MOBILITY: not just this pack.

Technical Info

Rev. 2.7B Update
New MotusMan_V55 Skeleton and Avatar
- All animations set as Humanoid, ready for use.

Includes documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion.
Mocap Online - Unity Animation Notes

- True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC) 
- Our IPC(in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. Please read the Unity IPC pdf document:
Unity IPC Custom Animation Curves
New Updated Split Jumps - Improved Take-Offs, In-Air Loops and Landings.
Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
Turn In-Place Loops - For Standing and Crouching.
This "Starter" Pack is a subset of "Mobility PRO"
- Includes two gaits: Walk and Jog, plus Crouching and jumping.
- Turning In Place
- Aim/Look offsets.
- Transitions from a Standing and Crouching.

    Mobility Starter - Animation List (Download)

    Animation List

     

    Mobility Starter - Animation List (Download)

    ***NOTE: Naming has changed from previous versions: 
    "WALK"/ "RUN"/ "SPRINT" is now "WALK"/ "JOG"/ "RUN".

    STAND, TURNS, TRANSITIONS
    Stand_Relaxed_Idle_v2
    Stand_Relaxed_L_90
    Stand_Relaxed_R_90
    Stand_Rlx_Turn_In_Place_L_Loop
    Stand_Rlx_Turn_In_Place_R_Loop
    Stand_Relaxed_Look_Center
    Stand_Relaxed_To_Crouch
    Stand_Relaxed_To_Walk_F
    Stand_Relaxed_To_Jog_F

    AIM OFFSETS
    Stand_Relaxed_Look_D90
    Stand_Relaxed_Look_U90
    Stand_Relaxed_Look_L90
    Stand_Relaxed_Look_R90

    WALKS, JUMPS, TRANSITION
    Walk_F
    Walk_F_Jump
    Walk_F_Jump_RU
    Walk_F_To_Stand_Relaxed_RU

    CROUCH, TURNS, CROUCH WALK, TRANSITION
    Crouch_Idle_V2
    Crouch_Rlx_Turn_In_Place_L_Loop
    Crouch_Rlx_Turn_In_Place_R_Loop
    Crouch_L_90
    Crouch_R_90
    CrouchWalk_F
    Crouch_To_Stand_Relaxed
    Crouch_To_CrouchWalk_F
    CrouchWalk_F_To_Crouch_RU

    JOG, JUMP
    Jog_F
    Jog_F_Jump
    Jog_F_Jump_RU

    SPLIT JUMPS
    Walk_F_Jump_RU_Start
    Walk_F_Jump_RU_Air
    Walk_F_Jump_RU_Land
    Jog_F_Jump_RU_Start
    Jog_F_Jump_RU_Air
    Jog_F_Jump_RU_Land

     

    MOCAP ONLINE / MOTUS DIGITAL 
    http://www.MoCapOnline.com 
    Unity@MotusDigital.com