35+ Mobility Animations For Unity 3D
INCLUDES: Idles, Aim Offsets, Walking, Jogging, Crouching, Turns, Jumps, & Transitions.
A small set of MCO Mobility Animations. Walk & jog locomotions with crouch and jump animations. Idle and turn with transitions and look / aim offsets. Motion trees include carefully pose-matched animation transitions to and from idles and locomotions.
35 Animations - 3 AIM OFFSETS, 2 SPLIT JUMPS - INCLUDING ALL AS IN-PLACE (IPC) - 59 Total Animation Files
3D Character Animations for Game Development in Unity 3D
* Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.
Technical InfoID: UNITY-Mobility-Starter
Anim Count: 35
Total Files: 59
In-Place Animations: ALL INCLUDED AS IN-PLACE (IPC)
Latest Update: V-2.7B
- New MotusMan_V55 Skeleton and Avatar
- Updated Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
- Turn In-Place Loops - For Standing and Crouching.
- Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle
- Various Minor Fixes
- Pose and velocity, matched end frames.
- Locomotions & Moving Jumps are included as traveling and in-place loops.
- Includes two gaits: Walk and Jog, plus Crouching and jumping.
- All Animation as Root Motion and In-Place (IPC) Animations
- Our IPC (in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. Please read the Unity IPC PDF Document
- Latest MotusMan_V55 Skeleton and Avatar
- All animations set as Humanoid.
- Includes documents with https://drive.google.com/file/d/1MTFxY4y-HAZoS_KKr_qzIfrsoyz7GRt2/view
- All animations are .fbx format, standard fbx bone names.
- Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
- Animations also available on the Unity Asset Store.
- All idles and transitions have been carefully pose-matched for seamless motion trees.
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
- Provided Motus Man character is copyright © Motus Digital, LLC
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MOBILITY MoCap - Overview VideoNOTE: Highlight video of Mobility PRO. Mobility STARTER does not include all animations. Please see Sketchfab Viewer and Animation List for true Pack contents.
STAND, TURNS, TRANSITIONS
WALKS, JUMPS, TRANSITION
CROUCH, TURNS, CROUCH WALK, TRANSITION
MoCap@MotusDigital.com~ Latest MotusMan_V55 Skeleton and Avatar ~ All animations set as Humanoid. ~ Includes documents with https://drive.google.com/file/d/1MTFxY4y-HAZoS_KKr_qzIfrsoyz7GRt2/view ~ All animations are .fbx format, standard fbx bone names. ~ Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. ~ Animations also available on the Unity Asset Store.3D Character Animations for Game Development in Unity 3D