GDC 17 - [UNITY3D] Pistol Basic : MoCap Animation Pack

By Motus Digital

$ 55.00

72 Military Pistol Animations - A basic set of game-ready military style motions with pistol.

INCLUDING: Idles, Walking, Jogging, Running, Crouching, Aiming, Turns, Jumps, Fidgets, Deaths and Transitions.

 

 

Want to get up close and personal? Pick up a Colt .45 and take the fight to the enemy. But remember, you’ve only got 8 shots so be sure to check out the matching rifle pack to fill out your arsenal! 

Technical Info

***Please read the documentation for using Mocap Online animations with Mecanim: Mocap Online Unity Mecanim Documentation

  • Basic set of Military Pistol animations for an FPS or third -person shooter game.
  • Locomotions are included as traveling and in-place loops, as well as original full motions.
  • Moving jumps are included as traveling and in-place motion.
  • All idles and transitions have been carefully pose-matched, for seamless motion trees.
  • All animations are .fbx format, standard fbx bone names.
  • A matching fully textured Pistol has been included as a separate asset .fbx file. Parenting or constraining it with zero offset to the “RH_WP” bone in the right hand will place and animate it correctly.
  • Provided Motus Man character is copyright © Motus Digital, LLC 

 

Pistol Basic : Animation List (Download)

STANDS, TURNS, HOPS, JUMP, FIDGETS, TRANSITIONS
NW_Stand_Relaxed_Pistol_Idle
W1_Stand_Aim_Idle
W1_Stand_Aim_L_90
W1_Stand_Aim_R_90
W1_Stand_Aim_Jump
W1_Stand_Aim_Holster
W1_Stand_Aim_Unholster
W1_Stand_Aim_Reload
W1_Stand_Aim_Fgt_v1
W1_Stand_Aim_To_Relaxed
W1_Stand_Aim_Point_Center
W1_Stand_Aim_Point_D90
W1_Stand_Aim_Point_L90
W1_Stand_Aim_Point_R90
W1_Stand_Aim_Point_U90
W1_Stand_Fire_Continuous
W1_Stand_Fire_Single
W1_Stand_Relaxed_Idle
W1_Stand_Relaxed_Reload
W1_Stand_Relaxed_Fgt_v2
W1_Stand_Relaxed_To_Aim
W1_Stand_Relaxed_Death_F
W1_Stand_Relaxed_Death_B
W1_Stand_Relaxed_Death_L
W1_Stand_Relaxed_Death_R

WALKS, TURNS, JUMPS, TRANSITIONS
W1_Walk_Aim_F_Loop
W1_Walk_Aim_F_Loop_IP
W1_Walk_Aim_B_Loop
W1_Walk_Aim_B_Loop_IP
W1_Walk_Aim_L_Loop
W1_Walk_Aim_L_Loop_IP
W1_Walk_Aim_R_Loop
W1_Walk_Aim_R_Loop_IP
W1_Walk_Aim_F_Jump
W1_Walk_Aim_F_Jump_IP

CROUCH, TURNS, CROUCH WALKS, TRANSITION
W1_CrouchWalk_Aim_F_Loop
W1_CrouchWalk_Aim_F_Loop_IP
W1_CrouchWalk_Aim_B_Loop
W1_CrouchWalk_Aim_B_Loop_IP
W1_CrouchWalk_Aim_L_Loop
W1_CrouchWalk_Aim_L_Loop_IP
W1_CrouchWalk_Aim_R_Loop
W1_CrouchWalk_Aim_R_Loop_IP
W1_Crouch_Aim_Idle
W1_Crouch_Aim_Point_Center
W1_Crouch_Aim_Point_D90
W1_Crouch_Aim_Point_L90
W1_Crouch_Aim_Point_R90
W1_Crouch_Aim_Point_U90
W1_Crouch_Fire_Single


JOGS, TURNS, JUMPS, TRANSITIONS
W1_Jog_Aim_F_Loop
W1_Jog_Aim_F_Loop_IP
W1_Jog_Aim_B_Loop
W1_Jog_Aim_B_Loop_IP
W1_Jog_Aim_L_Loop
W1_Jog_Aim_L_Loop_IP
W1_Jog_Aim_R_Loop
W1_Jog_Aim_R_Loop_IP
W1_Jog_Aim_F_Jump
W1_Jog_Aim_F_Jump_IP
W1_Jog_Aim_L_Jump
W1_Jog_Aim_L_Jump_IP
W1_Jog_Aim_R_Jump
W1_Jog_Aim_R_Jump_IP

RUNS, TURNS, JUMPS, TRANSITIONS
W1_Run_F_Loop
W1_Run_F_Loop_IP
W1_Run_L_Loop
W1_Run_L_Loop_IP
W1_Run_R_Loop
W1_Run_R_Loop_IP
W1_Run_F_Jump
W1_Run_F_to_Stand_Relaxed




 

MOTION CAPTURE ONLINE / MOTUS DIGITAL
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