20+ Pistol Animations For Unity 3D
INCLUDES: Idles, Stand, Crouch, Walk, Jog, Aiming, Turns, Split Jump.
A small set of MCO Pistol Animations. Standing, walking, and jogging forward while aiming. Crouch, crouchwalk, and aiming while crouched. Also includes firing, aiming turns, and jumps.
16 Animations - 4 AIM OFFSETS, 1 SPLIT JUMPS - INCLUDING ALL AS IN-PLACE - 29 Total Animation Files
3D Character Animations for Game Development in Unity 3D
* Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format. **Animations also available on the Unity Asset Store.
Technical InfoID: UNITY-Pistol-Starter
Anim Count: 16
Total Files: 29
In-Place Animations: ALL INCLUDED AS IN-PLACE
Latest Update: V-2.7A2
- All Animations Set to Humanoid.
- New Split Jumps - Improved Take-Offs, In-Air Loops, and Landings.
- Lowered Crouch Turns
- Stabilized Aim Turns
- Added more Relaxed Walks, Jogs, CrouchWalks,
- Various Minor Fixes.
- Matches Rifle Starter 2.7A animation set.
- All with Root Motion and In-Place.
- 1911_Pistol_01 - A matching fully textured Pistol has been included as a separate asset .fbx file. It has been parented into the hierarchy in the "Demo" scene.
- True Root Motion (moving reference root) as an option.
- Latest MotusMan_V55 Skeleton and Avatar
- All animations set as Humanoid.
- Includes documents with https://drive.google.com/file/d/1MTFxY4y-HAZoS_KKr_qzIfrsoyz7GRt2/view
- All animations are .fbx format, standard fbx bone names.
- Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
- Animations also available on the Unity Asset Store.
- All idles and transitions have been carefully pose-matched for seamless motion trees.
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
- Provided Motus Man character is copyright © Motus Digital, LLC
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PISTOL MoCap - Overview Video
MOCAP ONLINE / MOTUS DIGITAL