UNITY-Pistol-Starter
By MoCap Online
$ 4.9920+ Pistol Animations For Unity 3D
INCLUDES: Idles, Stand, Crouch, Walk, Jog, Aiming, Turns, Split Jump.
16 Animations - 4 AIM OFFSETS, 1 SPLIT JUMPS - INCLUDING ALL AS IN-PLACE - 29 Total Animation Files
3D Character Animations for Game Development in Unity 3D
* Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
**Animations also available on the Unity Asset Store.
Technical Info
ID: UNITY-Pistol-StarterFormat: UNITY
Anim Count: 16
Total Files: 29
Latest Update: V-2.7A2
- Update Version 2.7A1
- All Animations Set to Humanoid.
- Animations Root Transform Rotation and Position set to "Original" and Bake Into Pose for correct default behavior.
- A set of Military Pistol animations for a third-person shooter game.
- Includes aim offsets and Split Jumps.
- Pistol handgun 3d character animations.
- 1911_Pistol_01 - A matching fully textured Pistol has been included as a separate asset .fbx file. It has been parented into the hierarchy in the "Demo" scene.
- True Root Motion (moving reference root) as an option.
- Latest MotusMan_V55 Skeleton and Avatar
- All animations set as Humanoid.
- Includes documents with [Tips on Avatars and Avatar Adjustments, and "Reference" root motion](https://drive.google.com/file/d/1MTFxY4y-HAZoS_KKr_qzIfrsoyz7GRt2/view?usp=sharing)
- All animations are .fbx format, standard fbx bone names.
- Animation assets delivered as "Project Files" or "Asset Packages" in Unity file format.
- Animations also available on the Unity Asset Store.
- All idles and transitions have been carefully pose-matched for seamless motion trees.
- Detailed motion-captured transitions to and from Idles and locomotions add heightened realism compared to simple blending.
- Provided Motus Man character is copyright © Motus Digital, LLC
3D Viewer
PISTOL Starter - 3D Viewer - Animation Player
Click Play Button to Start - Please allow time to load...
Media
Animation List
UNITY PISTOL STARTER - Animation List
STAND
W1_Stand_Aim_Idle
W1_Stand_Relaxed_Idle
TURN LOOPS
W1_Stand_Aim_Turn_In_Place_L_Loop
W1_Stand_Aim_Turn_In_Place_R_Loop
AIM OFFSETS
W1_Stand_Aim_Point_D90
W1_Stand_Aim_Point_U90
W1_Crouch_Aim_Point_D90
W1_Crouch_Aim_Point_U90
FIRE
W1_Stand_Fire_Single
W1_Crouch_Fire_Single
WALK
W1_Walk_Aim_F_Loop
CROUCH
W1_CrouchWalk_Aim_F_Loop
W1_Crouch_Idle
W1_Crouch_Aim_Idle
JOG
W1_Jog_Aim_F_Loop
SPLIT JUMPS
W1_Stand_Aim_Jump_Start_IPC
W1_Stand_Aim_Jump_Air_IPC
W1_Stand_Aim_Jump_End_IPC
W1_Walk_Aim_F_Jump_RU_End_IPC
W1_Jog_Aim_F_Jump_RU_End_IPC
*View in Google Sheets
**Download PDF
***Download XLSX
http://www.MoCapOnline.com
MoCap@MotusDigital.com