Professional motion capture combat animations for melee fighting, close-quarters encounters, and weapon combat. These packs deliver realistic hand-to-hand combat, weapon strikes, and defensive movements captured from trained martial artists and stunt performers.
Available in FBX, BIP, Unreal Engine, Unity, Blender, and iClone formats for direct use in game engines, film previsualization, and interactive projects.
Included Animation Packs
Punch Animations — Hand-to-hand melee combat including jabs, hooks, uppercuts, combo strings, blocks, hit reactions, and knockouts. Covers both attacker and defender perspectives for complete fighting animation coverage.
Ninja Animations — Martial arts combat with throwing star attacks, acrobatic strikes, evasive rolls, stealth movement, and stylized melee sequences for action game characters.
Rifle Animations — Armed combat with aimed locomotion, weapon strikes, tactical movement, and close-quarters rifle handling.
Pistol Animations — Sidearm combat including draw, fire, pistol-whip, and dynamic weapon transitions.
All combat animation packs include hit reactions, recovery animations, and directional variations for building responsive fighting systems with blend trees and state machines.