112+ Bar Animations For Unreal Engine
INCLUDES: SIT AT BAR, SIT AT TABLE, DRINKING, TALKING, CONVERSATION, STAND AT BAR, STAND, GESTURING
A collection of motions seen at a Bar or casual Restaurant - where there is a lot of conversation and social drinking. Featuring animations of spirited Talk and Drink, or simply relaxing with some light Conversation or introspection, and everything inbetween. There are people hanging out quietly, with or without a drink in their hand, some more lively gesturing with their hands and detailed finger movement, and a number of them acting a bit more rowdy while taking a drink from their glass frequently. All show detailed and consistent interaction with the bar or tabletop, with arms, fingers, and glassware. Featuring Sitting at the bar, Standing at the bar, and Sitting at a table. There are male and female versions of the Sitting animations, the feminine versions having knees and feet together. All animations are included as Right Handed and Left Handed versions, for even more variety.
112 Animations - - 112 Total Animation Files
3D Character Animations for Game Development in UE4 / Unreal Engine
*Animations are delivered on the UE4 Skeleton in a Unreal Project file, along with source .fbx files. **Animations also available on the Unreal Marketplace.
Technical InfoID: UE4-Bar-Pack
Anim Count: 112
Total Files: 112
Latest Update: V-2.0
- NEW Release!
- 3 Basic Stances: Sitting at the Bar, Standing at the Bar, Standing at a Table.
- Detailed and consistent interaction with the bar or tabletop, with arms, fingers, and glassware.
- Two low poly glassware examples are included at correct size and scale to help set up your environment and animation placement.
- Default height of the Tabletop is 75.2 cm.
- Default height of the Bar top is 115.2 cm.
- Male and female versions of the Sitting animations, the feminine versions having knees and feet together.
- All animations are included as Right Handed and Left Handed versions, for even more variety.
- Total of 112 Animation files - each of them approximately 30 seconds or more in length.
- Randomly and strategically offsetting the start time of each 30 second loop, can easily populate a very large scene with no noticeable duplicates.
- All of them are perfect Loops and will repeat seamlessly.
- Transfer to UE5.xx Manny is Painless, Quick and Easy, takes about 2 minutes with our modified IK-Retargeters.
- View Quick Tutorial: Video - https://youtu.be/UFa4yyDlrk4
- DOWNLOAD THE "UE4 to UE5 Retargeting Project" ZIP HERE: https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing
- The stock unmodified IK-Retargeters included with UE5... are not good as is.
- Animations are delivered on the UE4 Skeleton in an Unreal Project file, along with source .fbx files.
- Animations also available on the Unreal Marketplace.
- Provided Motus Man character is copyright © Motus Digital, LLC
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