GDC 17 - [FBX] Ninja Pro: MoCap Animation Pack

By Motus Digital

$ 150.00

167 Ninja MoCap Animations - A large set of Ninja animations for game development and CG production.

INCLUDES: Idles, Fidgets, Walks, Jogs, Runs, Jumps, Flips, Evasions, Punches, Kicks, Recoveries, Multi-Level Platforms and Stunts.

 

 Wax on.  Wax off.  Your 3D character completed training and is ready to kick some serious butt.  Highly detailed variations of attacks and evasions to slip through the shadows and seriously go Ninja on your enemies.

 

 

Technical Info

  • A full set of ninja animations for game development and CG production.
  • Many versions of idles and fidgets.
  • Both combat and relaxed animations.
  • Hits and attacks from all directions.
  • Many variations of stunts from high, mid and low platforms.
  • All locomotions have two versions, in-place and with traveling root motion.
  • All idles and transitions have been carefully pose-matched, for seamless motion trees.
  • All animations are .fbx format, standard fbx bone names.
  • Provided Motus Man character is copyright © Motus Digital, LLC

 

- The Motus Man Character was designed with best practices in mind to retain the natural motion provided by the actor. 
- All locomotions are included as one cycle traveling loops as well as in-place. 
- All idles and transitions have been carefully pose-matched, for seamless motion trees. 
- All animations are .fbx format, standard fbx bone names. 
- Includes a quick tutorial to get you started using our animations in Unity. Please read the included docs. 

    Ninja Pro - Animation List (Download)

    IDLES, TURNS, FIDGETS, TRANSITIONS
    Combat_Stand_Idle
    Relaxed_Stand_Idle
    Relaxed_Stand_To_Combat_Stand
    Combat_Stand_To_Relaxed_Stand
    Combat_Stand_L_90
    Combat_Stand_R_90
    Combat_Stand_R_180
    Relaxed_Stand_L_90
    Relaxed_Stand_R_90
    Relaxed_Stand_L_180
    Relaxed_Stand_R_180
    Relaxed_Stand_Fidget_V1
    Relaxed_Stand_Fidget_V2
    Relaxed_Stand_Fidget_V3
    Relaxed_Stand_Fidget_V4
    Relaxed_Stand_Fidget_V5
    Relaxed_Stand_Fidget_V6
    Relaxed_Stand_Fidget_V7
    Relaxed_Stand_Fidget_V8

    JOGS, TURNS JUMPS
    Combat_Jog_Forward
    Combat_Jog_Forward_InPlace
    Combat_Jog_Back
    Combat_Jog_Back_InPlace
    Combat_Jog_Left
    Combat_Jog_Left_InPlace
    Combat_Jog_Right
    Combat_Jog_Right_InPlace
    Combat_Jog_Forward_To_Cbt_Std
    Combat_Jog_Back_To_Cbt_Std
    Combat_Jog_Left_To_Cbt_Std
    Combat_Jog_Right_To_Cbt_Std
    Relaxed_Jog_Forward
    Relaxed_Jog_Forward_InPlace
    Relaxed_Jog_Back
    Relaxed_Jog_Back_InPlace
    Relaxed_Jog_Left
    Relaxed_Jog_Left_InPlace
    Relaxed_Jog_Right
    Relaxed_Jog_Right_InPlace
    Relaxed_Jog_Forward_To_Cbt_Std
    Relaxed_Jog_Back_To_Cbt_Std
    Relaxed_Jog_Left_To_Cbt_Std
    Relaxed_Jog_Right_To_Cbt_Std
    Relaxed_Jog_Forward_To_Rlx_Std
    Relaxed_Jog_Back_To_Rlx_Std
    Relaxed_Jog_Left_To_Rlx_Std
    Relaxed_Jog_Right_To_Rlx_Std

    WALKS, TURNS, JUMPS
    Combat_Walk_Forward
    Combat_Walk_Forward_InPlace
    Combat_Walk_Back
    Combat_Walk_Back_InPlace
    Combat_Walk_Left
    Combat_Walk_Left_InPlace
    Combat_Walk_Right
    Combat_Walk_Right_InPlace
    Relaxed_Walk_Forward
    Relaxed_Walk_Forward_InPlace
    Relaxed_Walk_Back
    Relaxed_Walk_Back_InPlace
    Relaxed_Walk_Left
    Relaxed_Walk_Left_InPlace
    Relaxed_Walk_Right
    Relaxed_Walk_Right_InPlace

    JUMPS, STEPS
    Combat_Jump
    Combat_Jump_Air_Loop
    Combat_Jump_Landing
    Combat_Jump_TakeOff
    Combat_Jump_Wave
    Combat_Std_Jump_Forward
    Combat_Std_Jump_Backward
    Combat_Std_Jump_Left
    Combat_Std_Jump_Right
    Combat_Std_Step_Back
    Combat_Std_Step_Fwd
    Combat_Std_Step_Left
    Combat_Std_Step_Right
    Run_Flip_Long_Jump_Cbt_Stand
    Run_Flip_Run

    RUNS, TURNS, JUMPS
    Combat_Run_Forward
    Combat_Run_Forward_InPlace
    Combat_Run_Left
    Combat_Run_Left_InPlace
    Combat_Run_Right
    Combat_Run_Right_InPlace
    Relaxed_Run_Forward
    Relaxed_Run_Forward_InPlace
    Relaxed_Run_Left
    Relaxed_Run_Left_InPlace
    Relaxed_Run_Right
    Relaxed_Run_Right_InPlace
    Combat_Run_Forward_To_Cbt_Stnd
    Combat_Run_Left_To_Cbt_Stnd
    Combat_Run_Right_To_Cbt_Stnd
    Run_Flip_Long_Jump_Cbt_Stand
    Run_Flip_Run

    KICKS
    Kick_High_v1
    Kick_High_v2
    Kick_High_v3
    Kick_Mid_v1
    Kick_Mid_v2
    Kick_Mid_v3
    Kick_Low_v1
    Kick_Low_v2
    Kick_Low_v3
    Kick_Back_v1
    Kick_Back_v2
    Kick_Back_v3

    PUNCH
    Punch_High_v1
    Punch_High_v2
    Punch_High_v3
    Punch_Mid_v1
    Punch_Mid_v2
    Punch_Mid_v3
    Punch_Back_v1
    Punch_Back_v2
    Punch_Back_v3

    KNOCK DOWNS
    Combat_Knock_Dn_Bkwd_Mid_Recover
    Combat_Knock_Dn_Fwd_Mid_Recover
    Combat_Knock_Dn_Fwd_Hi_Recover

    DUCKS, FLIPS, ROLLS, DIVES
    Combat_Duck
    Combat_Back_Flip
    Combat_Jump_Up_Flip
    Combat_Fwd_OneHand_Cartwheel
    Combat_Forward_Roll_v1
    Combat_Forward_Roll_v2
    Combat_Forward_Roll_v3
    Combat_Bkwd_Roll
    Combat_Left_Roll
    Combat_Right_Roll
    Run_Dive_Forward_Roll
    Combat_Forward_Cartwheel
    Combat_Back_Cartwheel
    Combat_Left_Cartwheel
    Combat_Right_Cartwheel
    Run_Jump_Kickoff_Reverse_Run

    HIGH PLATFORMS
    Rlx_Stand_Jump_Up_Hang_Platform_Hi
    Hang_Platform_Hi_Idle
    Hang_Platform_Hi_Idle_Backwards
    Hang_Platform_Hi_Drop_To_Rlx_Stand
    Run_Jump_Hang_Platform_Hi
    Rlx_Stand_Platform_Hi_To_Hang_Hi_Idle
    Hang_Platform_Hi_Pull_Up_To_Rlx_Stand
    Hang_Platform_Hi_Drop_Dead
    Hang_Platform_Hi_Drop_Dead_Reverse
    Rlx_Std_Platform_Hi_Hand_Jump_Rlx_Std
    Rlx_Std_Platform_Hi_Jump_Rlx_Std
    Rlx_Std_Platform_Hi_Jump_Roll_Rlx_Std_v1
    Rlx_Std_Platform_Hi_Jump_Roll_Rlx_Std_v2
    Rlx_Std_Platform_Hi_Hand_Jump_Roll_Rlx_Std

    MID PLATFORMS
    Run_Platform_Mid_Jump_Down_Run
    Run_Platform_Mid_Jump_Down_Roll_Cbt_Std
    Run_Jump_Roll_Up_Platform_Mid
    Run_Jump_Up_Platform_Mid_Cbt_Std
    Run_Jump_Up_Platform_Mid_Run
    Cbt_Std_Platform_Mid_Jump_Dn_Cbt_Std_v1
    Cbt_Std_Platform_Mid_Jump_Dn_Cbt_Std_v2
    Cbt_Std_Platform_Mid_Jump_Dn_Roll_Cbt_Std
    Cbt_Std_Fwd_Platform_Mid_Drop_Cbt_Std
    Cbt_Std_Bkwd_Platform_Mid_Drop_Cbt_Std

    LOW PLATFORMS
    Run_Platform_Low_Dive_Roll_Dn_Cbt_Stand
    Run_Platform_Low_Roll_Dn_Cbt_Stand
    Cbt_Std_Platform_Low_Roll_Dn_Cbt_Std
    Run_Platform_Low_Dive_Aerial_Cbt_Std
    Cbt_Std_Platform_Low_Jump_Down_Cbt_Std
    Cbt_Std_Platform_Low_Jump_Dn_Hard_Cbt_Std
    Run_Jump_Up_Roll_Platform_Low_Cbt_Std
    Run_Jump_Up_Platform_Low_Run
    Cbt_Std_Jump_Up_Roll_Platform_Low_Cbt_Std
    Cbt_Std_Jump_Up_Platform_Low_Cbt_Std

    MOTION CAPTURE ONLINE / MOTUS DIGITAL
    https://www.motioncaptureonline.zendesk.com
    http://www.motioncaptureonline.com/products/fbx-ninja-pro
    http://www.motioncaptureonline.com

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